Latest Developer Posts
(Quote) Things are going well. Progress happening daily. We're hoping to put out a patch once we've finished upgrading to the Unity 2018 engine, and Panic Button's optimizations (so far) can be rolled-in without issues. No ETA, but hoping for 'soon'. (Quote) Subnautica was not designed as a multi-player game.
The game is 'done' in terms of content. We launched 1.0 and got everything in that we wanted to finish the game as a stand-alone experience. We are still planning performance & bug patches however. A lot of the work that Panic Button are doing for Xbox & PS4 in terms of optimization will be carried over to PC/Mac too.
(Quote) @Garcia16 If you read the articles we published, Panic Button are taking over finishing up Xbox One & also PS4 performance work at the same time. This helps get performance up faster as both consoles are very, very similar architecturally and will help get XboxOne performance and updates out faster than our small team alone.