Obraxis · admin

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Username
Obraxis
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Subnautica Animator & QA Lead, NS2 Person
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Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
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Subnautica Animator & QA Lead, NS2 Person
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unknownworlds.com
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@twitter.com/obraxis
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Activity

  • SickBoy739
    Obraxis, I've noticed that the moonpool creates a lot more lag than anything else when it comes to bases. I have built a large base with around 20 rooms with each room containing 10-20 different modules including beds, reactors, fabricators,etc.. Next to said base I have a single moonpool. I used to have 2 moonpools, but the lag was too bad so I removed it entirely. I tested it quite a bit and even though my main base(everything except for the moonpool) is huge it lags probably about half as bad as a single moonpool with nothing in it or attached to it. If I look away from the moonpool there's almost no lag but the second my moonpool enters the screen I get massive lag. I even tested it to make sure it was the moonpool by staying in the same spot and deconstructing the moonpool. And after the moonpool was gone there was again, no lag. The problem I have with this isn't just the lag, it's that I can't understand how a single moonpool with nothing added causes more lag than a huge base.
    August 28