Ideas and Suggestions

Post ideas for features you'd like to see in Natural Selection 2.

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Post 1.0 Gorging additions
Build crags/shades/shifts once research by hive
2
224
Hoykeys for evolving/armoury
increase your APM
0
86
Hive unlocks and Alien scaling
also make infestation more than just eye candy.
2
549
4
180
3
195
1
109
5
205
another Crag upgrade idea: a "health potion"
hear me out yo this is good
1
186
No more hive drops off infestation
The choice is just too binary
6
268
Oculus RIFT
Real immersion with NS2
1
127
More killing weapons for the marines
an alternative to shotguns killing everything in 2 shots or less
2
221
Let Crag/Shift/Shade Choice provide viable 1-hive start
Extend benefits to structures, infestation, drifters
6
501
14
566
NS2 Map/mod idea: Halls of Darkness
A new map idea similar to what Siege did in NS1
9
380
23
1K
Clog Usefulness 12
Ideas on how to make those balls of goo more helpful
50
6K
0
180
Res for Kills (New method)
Opinions just on suggested idea.
8
385
13
682
4
228
6
351
10
354
2
389
Commander Bugs 1-7
Merged topic
22
700
Comm Suggestions
From the Alien POV
2
151
9
429
18
604
21
1.5K
Give the Shade protection
against it's natural enemy
9
403
ARCs, and their viability.
Does mapping need to consider siegespots?
22
914