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(Quote) I totally understand, that was pretty dirty on my part. On one hand, I think it's SUPER exciting to have a potential alternative to the SG - if you really think about the power of an SG, would it's equal/alternative feel "balanced" to you at first? Veil is also an extremely good map for MG/JP combos and if you don't get support/cover from your teammates as an onos, a single MG/JP can chase/lawnmower you down from relatively high health if left unharassed. MG/JP is also super dangerous for pinching lifeforms. On the other hand, it is of course a new change and could very well be a little overtuned, I'll definitely be looking forward to what people think after they've seen it for a week or two. It could also be that MG&JP energy consumption (the weight change) is too lenient allowing for those crazy chases (flashbacks to NS1 HMG/JPs).
IronHorse Developer, QA Manager, Technical Support & contributor
WasabiOne Co-Lead NS2 CDT