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Please try going into your NS2 installation folder, and open the "_CommonRedist/vcredist/2013" folder, make sure that both the folder's setup files are run. These are external dependencies that NS2 requires. The most important one is to run the vcredist_x64.exe file, but run them both (x86 & x64) for good measure. If you _can_ run the binary directly (located in the "x64" folder), then you most definitely need the vcredist_x86.exe installed. Steam calls a launcher which is a 32bit program, and said launcher the runs the client. This launcher is a byproduct of when we had both 32 and 64bit support, but we only support 64bit operating systems now. @needmedic Your tech_support zip didn't include any dxdiag data, so I suspect the DirectX 2010 library isn't quite installed correctly. Be sure and run the DXSETUP.exe found in the "_CommonRedist/DirectX/2010" folder Also, be sure there are no command arguments added via Steam properties (see image), accessed by right clicking on Natural Selection 2 in your Steam Library: (Spoiler)
coolitic wrote: » @BeigeAlert , I was obv referring to motion blur... And the temporal AA in Doom, while still pretty damn good, has issues with moving/complex scenes. People keep trying to find ways around this kind of thing, but you can't generate information from nothing. Also, doesn't temporal AA always have 1 frame of input lag? (I could be wrong) Ah sorry, didn't read carefully enough. Yea it's a workaround, a hack. There are always going to be drawbacks to it, but it's far and above better than any other AA implementation I've seen. It's not so much "generating information from nothing" as it is attempting to re-use as much information as it can.
N@uralBornNoobist wrote: » what i dont get is 60fps videos on you tube look smoother and more clear than playing the game in RL. when u actually play at 60hz...its like your playing with 10 fps. That's to do with frame timings. In a video they are perfectly lined up frames being shown perfectly in time (usually). Games running at 60FPS might be having some hitching from bad frame timings for all sorts of reasons. Especially if you have say, a 100hz screen but playing at 60FPS.