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Comprox *chortle* Canada
Farewelltoarms wrote: » Obraxis wrote: » We're in the final stages of testing the next patch. Probably within a couple weeks or so. We will post when we have more accurate info. So that was posted on July 6th. It's been 3 weeks since then. How's the patch coming along? Very, very soon. We're doing more than our regular testing to make sure it's absolutely solid. It's essentially complete.
Flayra Game Director, Unknown Worlds Entertainment San Francisco
Hey everyone, I've been very passionate about board games for, oh, my whole life and I'm starting to get into board game design. Something I've learned from NS/2/Subnautica is to get feedback early, often, and in as big of a quantity as possible. That hasn't been difficult for our video games, but now I'm seeing that my design process stops dead in between each playtest. My bottleneck is feedback. So I've just "released" a very early version of my board game called Moonlight. It's far from done, but I've played it a bit with friends and it's the first design I thought was good enough to pursue. So I just released everything on my web site, in the hope that I'll find dedicated folks like yourselves who won't mind printing it and playing it. And of course, taking the time to give me some feedback in some form. I'm hoping to get some people interested in the game, whom will help me make it better, which will get more people interested, etc. This is in direct reaction to the standard "make a Kickstarter" before a lot of playtesting. I know I can do better. So this forum post is the beginning of the process. I'm looking for players, designers, and anyone else that wants to help. If you enjoy Cosmic Encounter or Coup, I think you will enjoy this too. charliecleveland.com/moonlight At that URL you'll find the game summary, design goals, game rules, print and play and feedback forums. I hope to talk to you about it! Thanks so much! -Charlie
Subnautica is doing a lot of disk reads and writes pretty much all the time when moving through the world. It loads in new chunks and saves out old chunks of terrain and entities. This by itself might be fairly terrible for non-SSD HDDs but it's certainly worsened by the fact that you're running a virus scanner that is configured to scan everything. The virus scanner locks every single file we request and keeps it locked for a couple of milliseconds before we get access. In the meantime Subnautica can not do anything but wait. That's why you see GPU and CPU usage drop.
Hi guys. Sorry about the Input bug on Mac - it's definitely a Unity bug. (http://issuetracker.unity3d.com/issues/input-in-configuration-window-does-not-allow-to-assign-mouse-keys-on-mac) Looks like they are taking their sweet time to fix it. However, you'll be pleased to know I found a work-around! In Mavericks and Yosemite: Open your home folder (/Users/yourusername) in the Finder. Depending on your Finder settings, this may be as easy as simply opening a new Finder window. Otherwise, choose Home from the Finder’s Go menu (Go > Home); or press Shift-Command-H. Still in the Finder, choose View > Show View Options (or press Command-J). Near the bottom of the resulting View-Options palette is a setting called Show Library Folder. Enable this option. Your Library folder is immediately visible. Close the View-Options palette. Your Library Folder is now visible in your 'Home'. Now, go to the folder Library/Preferences/ Inside this folder, you need to DELETE this file: unity.unknownworlds.Subnautica.plist Reboot/Restart your Mac (or turn it off/on again). -VERY IMPORTANT- Launch Steam and Subnautica, you should find your preferences are default again! Be careful not to re-bind your mouse again, or you will need to do this all again! --WARNING-- Now that the 'Library' folder is visible, remember to be very careful because, as mentioned above, deleting or moving the wrong file(s) inside this folder could cause an application to misbehave, to lose its settings, or even to lose data. You might want to follow the first steps again, in order to hide it again. Hope this helps Mac users!