Warzouz
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Ok, I found the spot. The terrain has been change a bit and the entrance is now blocked. There is another entrance not far, though.
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I tried to build the plateform in experimental, it didn't work. I swapped to non-experimental (6.5MB update) and I was able to build it.
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I'm in experimental, I just got a small update, I'm in 59783
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I played this game for more than 200h (6 full playthough) and I still lost myseft in grassy plateaux, kelp forest and safe shallows. Hopefully, I can find my way with some major references (Aurora, floating island, moutain, grand reef...).
But… -
After 8 hours on my Fifth full game (or maybe sixth ?) the silver is definitely an issue (it was copper last time). I don't understand the big shift to silver. Gold is really under used. Lead also.
But what ever, the game is improving on… -
It may have been said but all tools should be coming without battery. Even more, the Seamoth, Prawn and Cyclop should come without cells.
Batteries and cells are separate parts, they should be independent. -
More lead ? We are already overwhelmed by Lead. I'm trashing them by dozens even if I use a Nuke power plant.
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I played the game 5 times now. The best place I found to build a base is on a pillar which is very near Safe Shallows, Blood Kelp Forest and Grassy Plateau. Further more, the entrance of the Shroom cave is less than 200m away, Desert is maybe 700m a…
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Beacon ? I meant Decoys -
Fixed, thanks
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The flood light had it's battery removed. That's very nice. It's working on base connected parts.
The light stick still has it's battery which goes down very fast, rendering it totally useless.
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I had a 42000m with the prawn after a sand shark hit me. I was stuck and couldn't do anything.
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Since update 52010, I understand that knife don't damage bases, but I can't harvest seeds from grow beds (interior and exterior).
It' seems that's a side effect bug of the change
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Fantastic that the awful tunnel from the the aurora to the castle was removed and ..replaced by a very nice tunnel from the Koosh to the research facility (and passing over a pit to the castle.
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The signals removal of signal is VERY NICE !
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Dropping a decoy and switching to silent is EVERY efficient. One, I had 5 creatures gangbanging me? I did that and escaped.
The only issue I have is that you can't do much. Getting out to repair takes a long time. You … -
To be more clear about the warpers : They're not that deadly. The issue is you get constantly harassed and when you manage to escape, they just teleport near you and attack you again. The game experience is painful when you're searching for that dam…
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I know the game and it took me 25h to play it though it's actual state. Tripling the requirements would only make the game much more boring.
Getting resources is quite balanced except maybe for Copper. Sure, several res… -
(Quote) Yes, but you don't need a big base deep. On room powered with thermal generator is enough. I even figure that a lonely moonpool could do the trick.
My regular base has usually as much windows as I can fit, 2 big storage, a fab… -
(Quote) Of course, but to be able to dig it, you need quite a lot of stuff. It took me around 25 min to find silver deposits (GET TO THE DUNES !) I remembered in my previous run that there were quite a lot in grassy plateaus, but I couldn't find …
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I don't find additional subs useful. Cyclops is already too powerful. With it, you nearly don't need any base. You can grow you food in it (especially those OP melons) and exploration becomes very easy.
I would prefer improving the Seamo… -
BTW don't you feel that the ILZ entrance at the front of the Aurora is not finished ? There is nothing in those tunnels. The path seems to have been hollowed with some spherical tool brush. It's awfully dark. Textures are repetitive and basic.
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But the Lab Trash can can't be use as a trash. Hop they will fix it for coherence.
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Nice ! I hope that regular signals will have the same usage. Those items you stick on your head makes no real sens... They should be activated in PDA as soon as they are found.
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Cool.
Does progressively increasing lag has been fixed ? -
I've already given my opinion on NMS. The latest update is decent but don't don't change the core gameplay. In NMS grinding IS the gameplay. In Subnautica grinding is only a small part of the gameplay. And even though you discover really different a…
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Getting Crash powder is a pain, especially for the beginners. Even though, it's quite hard to find. On first round, I got some very near my base. But on my second round, even I knew what to get and what to expect, I had to wait a long time to find s…
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BTW, when do we know if we're selected or not ?
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Platforms are very usefull to set lights and plants on it. It's also a poor man's moonpool
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The design/format of subnautica is well suited for real "extension" (a big fat DLC).
I very like the solo orientation of Subnautica. Multplayer owuld have been nice, but let's face it, there is not much to do. It's not a Minecraft-like. …