male_fatalities · ausns2.org
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How to command NS2 pubs...
1. Find the strongest marine on your team
2. Only med that single marine, constantly monitor him and ensure he survives
3. Only med other marines if they are NOT in combat or are paired with the top…in Commander Badge Frustration Comment by male_fatalities December 2014
Why is NS1 amazing?
It existed in the peak of FPS gaming
It existed in a time where the FPS scene was not pulled between 5 million different games. You had at the most (Tribes, Q3, CS, DoD, TFC, Wolf: ET and UT)
It existed in…in Tell me about the 'good old days' Comment by male_fatalities July 2014
If we have access to engine, you should revert LUAJIT back to how it was before biodome was introduced (whatever patch that was). Performance was amazing before dx10/11/opengl was introduced.
Eh. I assume you're talking about scrims / matches? I just have a mental note to always remember;
Even if I kill 1, 2 or 3 marines is my play going to contribute to the victory or am I simply risking my lifeform for +…in Need Help With Avoiding Risky Plays Comment by male_fatalities April 2014
Not sure why people are so against r_viewmodels being 0. The most skilled fps games that ever existed allow you to turn it off because game developers accidentally left these options available. People got used to it, realized how amazing it was and …
It must be a skill to write 1000 words when you only have 3 dot points to present;
1. Map that will never be finished due to financial feasibility
2. Here are some cool screenshots of what we thought it might look like
Fades with 90%+ hit accuracy, game smarts and good timing almost never die. Even in competitive matches, not unusual for top fade player to go 50-5.in Should Fade Be More Advanced? Comment by male_fatalities February 2014
Going from generator room, down elevator with NS2's PvE is going to be a nightmare. Also how are you handling elevators in this game, didn't think they worked? Also sewers hive has alot of ladders that will need to be changed to rampsin ns2_nothing Dev/Release Thread Comment by male_fatalities January 2014
lol... railguns are borderline broken in the hands of an amazing player. It hits everything, even when your not aiming on them. The reason you don't see them in competition is that its so hard to reach exo's without loosing the early/mid game, and t…
What level of comp do you play?in coOkie aka "Dwyane Fade" Comment by male_fatalities January 2014
Just have a small delay on it like 3 seconds and it would be no problem. You can normally escape from a room in under 1 second normally, but it does mean you are removing 'pinching'. However just balance it with high biomass
in Fade Upgrades Viability Comment by male_fatalities January 2014
Vortex & Stab suffer from the same problem of requiring too high a biomass level & research cost for its payoff. Reduce the biomass requirement of both and you will see more creative play for each of these.
Ins…in Fade Upgrades Viability Comment by male_fatalities January 2014
What exactly was the reduction of the RTS side uh?
Marines went JP+HMG every round, Aliens went DC every round.
NS 2.0 introduced MC & SC being viable first hive, fade became useful before acid rocket (d…
Good examples, but F2P has alot of down sides and require significant development time (ie: creating f2p system) that UWE cannot afford to invest into NS2.
How cute, everyone is making massive posts on player retention. Heads up guys, no matter what you post or agree upon, nothing will change at this point. The game is what it is...
Is it even possible for a MP community to grow after initi…
This is really the main concern, if you use a universal password for all websites then you are putting yourself at risk.
in PSA Regarding NS2 Account Passwords Comment by male_fatalities January 2014
Hash onos cookiesin NS2WC Parties Comment by male_fatalities January 2014
Stab was OP when not a single person could hold more than 40 fps.
I will agree that SS is more mechanicall…
I gotta admit, when I watch wasabi / reddog / whoever's stream I normally mute the cast as most of the comments made are with very little understanding. It's very apparent to a seasoned competitive player that these 'comments' are from someone who m…
(Quote) In my experience, its the players who haven't played NS1 that prefer shadow step over blink. I noticed many people who were able to fade at a competitive level in NS2 NOT be able to fade at a competitive level when blink became default.As far as I'm aware, the only FPVODs of players are myself & eissfelt.
I have a youtube account and eissfelt uses twitch.tv(Quote)
As elodea explained, my comments are purely based on competitive matches. If aliens are holding more than 3 RT's, its generally because marines have been dominated early game / no pressure. This occurs many times in public games, b…(Quote)
1. You cannot compare PRES costs between aliens vs marines because marines typically hold 4-6 nodes through a game, an alien team will hold 2-3. Comparing 20 pres vs 40 pres does not work... Not to mention the hundred other reasons…Never enjoyed shadow step, but I played NS1 so it always anooyed me and I never had a fresh face playing it.There was a thread a while back on people giving advice on 'how to fade' @ ausns2.org forums
http://ausns2.org/showthread.…I am a comp level fade, please watch this video. Fades are amazing in the right hands...
Skip to 10:55, thats when I start fade egg
My largest piece of advice? Do whatever is necessary to get a free swipe without taking damag…(Quote)
I have FPVODs of my scrims / matches
in Improving overall skill - Methods? Comment by male_fatalities December 2013Good point!in Ministry of Silly Strats Comment by male_fatalities December 20134 Minute Leap
Fast Drop hive (gorge power builds)
RT @ natural between 1st and 2nd hive
RT @ 2nd hive
Biomass upgrade on Hive 1
Biomass upgrade on Hive 2
in Ministry of Silly Strats Comment by male_fatalities December 2013