Kalabalana
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New Onos attack mode? Replacement for Bone Shield?
DEVOUR?
Glad things are still shaking for NS2 -
So you guys are aware you screwed up the newcomer tournament badges with your fix to newcomer badges in this update?
I didn't see any note of this, but thought I'd wait
Edit: I was wrong, it was the server I was on for that period … -
The hit registration issues were not because people were missing the models.
Increasing the size of the hitboxes is not a fix, and it is embarrassing this was presented as one. -
Develop an effective way to measure player ability and group players accordingly.
Prevent experienced players, and smurf accounts (assholes) from playing with this portion of the community.
You have a game with a high skill c… -
NS2 requires first and foremost a way to gauge player ability (current system of team based ELO is grossly insufficient)
I realize running stats is difficult.
After this, we need to have play zones online for new players, where they can … -
Over 4 years later, and still nothing.
I don't think PGs are going to change guys.
So many easy options, intuitive, simple, but in the end, if nobody will implement, it's pointless even to imagine.
-Turn off PGs
-Set a … -
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Here's a post regarding phase gates from summer in 2011.
Welcome to the forum guys!
This is not a new idea, and you will fi… -
"More tactical" with regards to what exactly?
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You'll only find players start to change these sorts of habits once they've played enough, and they start developing a cohesive understanding of the game structure.
I'm guessing this post was made in satire describing p… -
Revoked keys usually happen when someone buys something with a stolen credit card.
Very common for key resell sites to do this, their keys end up getting revoked, and their customers end up losing their money. But they win. -
I was field commanding my position in game like i usually do, and the commander, with a badge, and over 300 hours of play time felt inclined to explain to me that I don't know what I am doing, and that he didn't see my commander badge.
I have … -
TSF sleeve + Kharaa sleeve == NS2 Goddess.
You'd reign over a very small audience though... -
I had suggested pre-loading the level assets of a tunnel/gate endpoint as you approach the exit, but that post went ignored I believe. (Some time ago too, early 2012ish?)
The occlusion culling map is there to be called ahead of time. The game … -
So is the general approach to piss off king until he bans you, and then act all elitist? Because that's what I am seeing
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I notice extra lagging late game that I didn't used to see on the servers until recent patches, webadmin? Maybe
And 2 cough, I know what you mean, I was on the server for the last time when gibs had some patch on where … -
Did this client server timing issue address the change in skulk bite distance I felt since last patch?
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These servers are privately run and funded.
That aside, the time constraints are not intended as an ego boost.
Having a minimum playtime reduces inexperienced play.
250 did not seem to be enough for various reasons.
If … -
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No it hasn't.
As for voting, non-votes should have a third weight when calculating the success/cancel conditions. This will keep very small groups of voters from running the show, and this protection erodes once more ar… -
I've suggested time played badges before, would be great knowledge for teammates, and for balancing teams
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It seems the less people know about data analysis, the more conclusive their positions seem to be.
The current system is exploitable by team stacking, as there is a human designed +/- score adjustment based on win/loss (for lack of any o… -
The system inherently rewards team stacking. This is evident by looking at team win rate of the top "skilled" players.
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Making it non-competitive, and since it doesn't exist in a multiplayer environment, side-steps many of the bottlenecks that have never been addressed in NS2, very clever!
I look forward to this game, and what it means for UWE! GJ! -
Servers with no free public slots should be filtered out as "full" in the [public] server browser. Not sure why the simplicity of this is not taken for granted.
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Let players tether a hallucination to some space beside them, from then on it just clones the player movement, so a marine would have a 50/50 chance, but players could do tricks to make a marine think one is real, and the other fake.
Just a ra… -
The primary issue to the declining health of this game is the lack of MatchMaking.
Of course before that you need a reliable system to gauge player ability.
Such a system is beyond the ability of the dev team for one reason or another.(Quote)
Difficult indeed, my original response was not a negation of your previous statement.
The point is not to attach a value to such actions, but to look for them. If you can tangibly express a situation through the way the data …(Quote)
You'd be surprised what can be found in enough data if you know where to look, and howThe start to creating a system that measures player ability, begins with the game reporting all actions, like for example, recording enough information that demos could exist.
From there, some minds might work on quantifying and grouping that …Anagram, Inversion, Dark-Side, now All-in...
This game has put some time in for sure.I'm looking forward to discerning the upcoming cryptic Twitter handle, and inevitable ambiguous first tweet(s) with my shadow buddies.
Too bad USE isn't going to reveal anything concrete off the bat. (PROVE ME WRONG)
Lol