NS2 requires first and foremost a way to gauge player ability (current system of team based ELO is grossly insufficient) I realize running stats is difficult. After this, we need to have play zones o… (View Post)
No it hasn't. As for voting, non-votes should have a third weight when calculating the success/cancel conditions. This will keep very small groups of voters from running the show, and this protection… (View Post)
The primary issue to the declining health of this game is the lack of MatchMaking. Of course before that you need a reliable system to gauge player ability. Such a system is beyond the ability of the… (View Post)
I'd rather just have Skulks tethered to a marine for the length of the bite, this allows the strafe jumping mechanic to remain, but reduces its effectiveness against a skilled Skulk. I would also lik… (View Post)