ryansearcyak

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ryansearcyak
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Alaska
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  • I feel like the Fabricator and Storage modules need to be revamped. They should be combined and renamed the Resource module, and have a built in Fabricator and Modification Station on one wall, with two large lockers worth of storage on the other wa…
  • I checked the other 2 wrecks, and no new fragments. There was a couple of wrecks that just had no fragments at all. I checked the wreck in the Blood Kelp Trench on my way to the Lost River to get Nickel, and there was 0 fragments, just a couple of d…
  • I double checked Sea Treader's and Grassy Plateau, and there are no more Prawn fragments in either of them. I even built a scanner room, but there was no search option for fragments. I checked every possible inch of the wreck, but I must have gotten…
  • Beacons would only be used to mark points on a map (which if there was a map, it would show the points), but I think as far as actually mapping the world, it would be done with the Scanner Room and/or the Seamoth and Cyclops Sonar. Those 3 things ac…
  • I honestly feel mixed about it. While it would be nice to remotely access items from storage inside your base, I never had an issue finding items, because I kept everything organized. Granted, not everyone is organized, nor does everyone want to be …
  • While a map would be great, the map you have posted is very outdated.

    latest?cb=20180220134009
  • You can still swap tanks to stay underwater for longer, but I think it doesn't give you full air when you switch tanks.
  • Maybe not the inventories themselves, but it would be nice to see the total amount of resources you have, which could be just one slot represented by a number.
  • "Best" use of my Cyclops in my initial play through: I had built the Rocket next to the Mountain Island and even styled my base around it (even having a hatch and vertical connectors going right onto the platform), but I became dissatisfied with its…
  • (Quote)
    My first play through of the series, my Cyclops barely saw the inside of the Lost River. I only used it to ferry items from my base at the Mountain Island to my base in the Ghost Forest. I didn't want to deal with the Ghost Leviath…
  • Personally, I would only kill hostile creatures that are going to be a constant nuisance, especially in areas you frequently travel through. I had my base near the Mountain Island (Quarantine Enforcement Platform), and would use the Northern Blood K…
  • I would disagree with bathing and hygiene, as PocketNerd said, that would be too tedious to be fun in the game. However, it would be interesting if there was a stamina bar that primarily determines swim speed (similar to how extreme hunger and thirs…
  • (Quote)
    1. They chose a water planet to study a deadly water-borne contagion.
    2. They thought it was a good idea to steal a Sea Dragon's egg without repercussions.
    3. They decided to imprison a Sea Emperor inside the magma cham…
  • I mean, it would be cool if Vortex Torpedoes had a similar effect to the Stasis Rifle (it would obviously need to be renamed), but I'm not sure how many people actually use the torpedoes. I hope my comment did not discourage you from posting more id…
  • The Vortex Torpedo has a very similar effect (though it spins them rather than keep them in place), having a torpedo that would essentially do the same thing would be redundant.
  • I can see the potential for a Cyclops Scanning Module, but not necessarily a portable Scanner/Scouting Camera as a way to find resources or dangers.

    -The single greatest limiting factor of having a Scanning Module for the Cyclops is powe…
  • I think it would be cool if lights consumed power based on difficulty - Freedom mode would have a low power consumption, Survival would have a moderate power consumption, Hardcore would have a high power consumption.
  • Yeah, I agree a small bedroom would be a nice touch. It would add slightly to the usefulness of the Cyclops.
  • I wish the Cyclops had more uses when I played for the first time. When I used it, it was only to transfer a large amount of resources between bases. It practically never saw the Lost River with the exception of my base in the Ghost Forest. Never to…
  • I think it would be cool for stacked compartments (like any of the non-glass compartments and the multipurpose rooms) to allow a feature for the upper level to have a grated floor, so that you can see the next room from above or below (especially fo…
  • Also, there are 2 game modes that are peaceful.

    Freedom Mode - removes hunger and thirst (no killing fish for food)
    Creative Mode - no O2, hunger, thirst, health, resource cost, aggressive predators, but also no story.
  • There are already several non-lethal weapons in the game - Stasis Rifle, Repulsion Cannon, Vortex Torpedoes, Creature Decoys, Flares...all can distract or temporarily incapacitate predators and allow you to get away safely.

    There are als…
  • I believe something like this is in development (https://trello.com/b/KbugnSRJ/subnautica-roadmap mentions "Buildable teleporter room type")

    I think the telepo…
  • It would be difficult to fix the big gaping holes, but it would be nice to salvage more from them. At least with Lifepods 4, 6, and 7, it would be nice if you could repair them to the extent the life pod beacon would become active again.
  • On the other hand, I have had several bases set up over the course of my game when I played my first time.

    1-Grassy Plateaus near Lifepod 17 (deconstructed and moved to Mountain Island)
    2-Blood Kelp Trench (deconstructed and moved …
  • I have been thinking about making themed Alien Containment units for each biome (with creatures and plants from those specific biomes), and I thought it would be cool to modify the environment within the containment, such as adding salt to instigate…
  • 1: 27 lifepods were launched from the Aurora, with an estimated 35% (9-10) of them surviving (Lifepod Tracking Data, Aurora Black Box Data). There are 10 lifepods in the game (LP 2, 3, 4, 5, 6, 7, 12, 13, 17, 19)

    2: Only 9 people were al…
  • I would probably stick with a Mongolian name, since the game already has a few Mongolian/Chinese-based things, such as the Ancient Earth Blade and the Yin-Yang Carving, or the bacteria being called Kharaa (Mongolian for curse: kharaal). In addition,…
  • It is my dream to one day be able to hatch Skyrays by placing it into an Aviary that functions like the Alien Containment, but all flying creatures still require land for a nesting area (a place that could potentially have their eggs), which the gam…
  • Eggs - implement more eggs into the game that the player can hatch.
    - Pretty Please: River Prowler, Crimson Ray, Ghost Ray, Lava Larva, Skyray
    - I'm Okay With This: Biter, Blighter, Rock Grub, Shuttlebug
    - Only If You Must: Bleeder…