<!--QuoteBegin-Liku+May 4 2005, 08:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ May 4 2005, 08:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No... I believe he's talking about the glitch where you through 8[I believe] mines on the monitors on the ceiling in Bunker and detinate them. After that, anything "thrown,"[Mines, Grenades, Rockers, Knifes] would be stuck in mid-air anytime you tried using them. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> If done correctly it only takes 4 mines.
<!--QuoteBegin-Cxwf+May 4 2005, 08:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cxwf @ May 4 2005, 08:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-Shzar+May 4 2005, 07:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shzar @ May 4 2005, 07:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My personal favourite trick was to pick up the body armour and put a mine underneath where it would spawn. Also, putting prox mines in the toilets. Tactically poor choice of location, but the thought of someone trying to hide of the toilets and thus dying fills me with joy. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> To be even crueler, you could actually place mines ON an item, and then the mines would disappear when you picked the item up. Thus you could leave the area safely, but when the item respawned, so would the mine. Not quite sure how the game mechanics of that one worked...<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> That stops working when everybody gets into the habbit of shooting things before they pick them up. In fact, proxy mine games become very drawn out boring affairs when you get really good at them, because the good players will "carry" an ammo crate around the level to clear the path in front of him, so you basically only get killed by a mine on accident. Couple that with placing mines in respawn locations and you can see why it would take long time to reach 20 kills.
Alright, I finally dug out my N64.. and I took pictures!. *Edited size: Opps, note to self don't leave camera on 5-megapixel if taking quick pictures*
First one is Wario Stadium which you can see from looking at the left hand side of the screen. Luigi is god <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <img src='http://sio.midco.net/selcock/wario.jpg' border='0' alt='user posted image' />
Second one is Frappe Snowland. <img src='http://sio.midco.net/selcock/frappe.jpg' border='0' alt='user posted image' />
Not that this is relevant in any way (aside from an 'old gaming' perspective)....but is Chrono Cross a good game...I played Chrono Trigger a bit ago, and that game's fairly cool. I figure it must be okay, but I haven't heard anything about it.
[Is it the one on the Square Anthology...maybe that's actually Chrono Trigger as well...]
On that note: Who needs Mario Kart 64 when you've got Super Mario Kart....and Super Mario Allstars. Pffft.
You might consider going to a Game Exchange or ...that one store partnered with Hollywood Video to buy some N64 games, they've usually got a lot of games there...some of them are fairly good (from people who just sell their system and collection).
Mission Impossible was an okay game too...parts of it sucked, like the laser drop...thing...part...but it had some stealth and shooting parts that were cool.
PulseTo create, to create and escape.Join Date: 2002-08-29Member: 1248Members, Constellation
edited May 2005
Meh, Goldeneye got me used to failing a mission if I'm not careful, especially with that godawful sequence with Natalya and Ouromov at the end of the train. You obviously haven't played Metal Gear... there are so many things that can get you <i>killed</i> less than a second after the fact.
<!--QuoteBegin-Pulse+May 5 2005, 05:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pulse @ May 5 2005, 05:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It wasn't that hard. Try the NES version of Metal Gear, that's the hardest game <i>ever</i>. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I can barely live for like 6 mins in that game....
LikuI, am the Somberlain.Join Date: 2003-01-10Member: 12128Members
<!--QuoteBegin-Cyndane+May 5 2005, 05:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cyndane @ May 5 2005, 05:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> First one is Wario Stadium which you can see from looking at the left hand side of the screen. Luigi is god <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> <a href='http://speeddemosarchive.com/MarioKart64.html' target='_blank'>V'rooom!</a>
In Mission Impossible, when you got caught, you couldn't keep playing, like GoldenEye and Perfect Dark. That made it terrible. And the level where you dodge the lasers was terribly hard.
Anyone else enjoy Gex 64? If I remember, it was pretty bad, but I kept playing.
<!--QuoteBegin-Align+May 6 2005, 04:46 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ May 6 2005, 04:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We've already said Conkers Bad Fur Day though. Several times.
Does anyone have a game that HASN'T been suggested several times already? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Superman 64?
<!--QuoteBegin-Crono5+May 6 2005, 05:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5 @ May 6 2005, 05:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Align+May 6 2005, 04:46 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ May 6 2005, 04:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We've already said Conkers Bad Fur Day though. Several times.
Does anyone have a game that HASN'T been suggested several times already? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Superman 64? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You're joking right? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
<!--QuoteBegin-DrSuredeath+May 6 2005, 06:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DrSuredeath @ May 6 2005, 06:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Waverace 64 has not been surpassed by any Jetski game. Period. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> What about Wave Race: Blue Storm? I haven't played Blue Storm, but it's wave race, with nicer graphics, what more you could you want!?
NeonSpyder"Das est NTLDR?"Join Date: 2003-07-03Member: 17913Members
i don't think Ogre Battle 64 has been mentioned as of yet, though it might have been at one point, it's a rpg/tactical something or other thing, it's quite original and quite fun, i believe 60+ hours of gameplay (it sure to god feels like it) and a cool plot. rent it for a week and try to beat it, i dare you. or just buy the stupid thing, i dont care.
AWESOME GAME <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> The best harvest moon ever made. The cube one is decent TBH, but the 64 one is a non stop pwn ride.
<!--QuoteBegin-cshank4+May 6 2005, 03:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cshank4 @ May 6 2005, 03:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I liked the Kirby game for N64.. although I can't remember the name of it (threw away my old nintendo powers last month) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Crystal Shards, man.
Duke Nukem 64 btw. Not as good as the PC version, sure, but probably $0.25 if you see it.
And if you go back a few generations, Star Tropics.
Comments
Unlimited ammo/no reload + mines = win.
No... I believe he's talking about the glitch where you through 8[I believe] mines on the monitors on the ceiling in Bunker and detinate them. After that, anything "thrown,"[Mines, Grenades, Rockers, Knifes] would be stuck in mid-air anytime you tried using them. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
If done correctly it only takes 4 mines.
<!--QuoteBegin-Cxwf+May 4 2005, 08:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cxwf @ May 4 2005, 08:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-Shzar+May 4 2005, 07:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shzar @ May 4 2005, 07:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
My personal favourite trick was to pick up the body armour and put a mine underneath where it would spawn. Also, putting prox mines in the toilets. Tactically poor choice of location, but the thought of someone trying to hide of the toilets and thus dying fills me with joy. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
To be even crueler, you could actually place mines ON an item, and then the mines would disappear when you picked the item up. Thus you could leave the area safely, but when the item respawned, so would the mine. Not quite sure how the game mechanics of that one worked...<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That stops working when everybody gets into the habbit of shooting things before they pick them up. In fact, proxy mine games become very drawn out boring affairs when you get really good at them, because the good players will "carry" an ammo crate around the level to clear the path in front of him, so you basically only get killed by a mine on accident. Couple that with placing mines in respawn locations and you can see why it would take long time to reach 20 kills.
First one is Wario Stadium which you can see from looking at the left hand side of the screen. Luigi is god <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<img src='http://sio.midco.net/selcock/wario.jpg' border='0' alt='user posted image' />
Second one is Frappe Snowland.
<img src='http://sio.midco.net/selcock/frappe.jpg' border='0' alt='user posted image' />
Best record: 13.77 seconds
Best Lap: 6.39 seconds
How does that work? Aren't races 3 laps each?
I think you can set the laps. It's been a while.
[Is it the one on the Square Anthology...maybe that's actually Chrono Trigger as well...]
On that note:
Who needs Mario Kart 64 when you've got Super Mario Kart....and Super Mario Allstars. Pffft.
You might consider going to a Game Exchange or ...that one store partnered with Hollywood Video to buy some N64 games, they've usually got a lot of games there...some of them are fairly good (from people who just sell their system and collection).
Mission Impossible was an okay game too...parts of it sucked, like the laser drop...thing...part...but it had some stealth and shooting parts that were cool.
I can barely live for like 6 mins in that game....
But i have other NES games, so no worries.
<a href='http://speeddemosarchive.com/MarioKart64.html' target='_blank'>V'rooom!</a>
In Mission Impossible, when you got caught, you couldn't keep playing, like GoldenEye and Perfect Dark. That made it terrible. And the level where you dodge the lasers was terribly hard.
Anyone else enjoy Gex 64? If I remember, it was pretty bad, but I kept playing.
Well worth it,and has a decent multiplayer game choice also. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
Does anyone have a game that HASN'T been suggested several times already?
Does anyone have a game that HASN'T been suggested several times already? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Superman 64?
Does anyone have a game that HASN'T been suggested several times already? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Superman 64? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You're joking right? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
What about Wave Race: Blue Storm?
I haven't played Blue Storm, but it's wave race, with nicer graphics, what more you could you want!?
Was an awesome game though. It still managed to scare me at times on the third time through.
-The Legend of Zelda: Ocarana of Time
-007: Goldeneye
-Mario Party
-Conker's Bad Fur Day
-Donkey Kong 64
-harvest moon 64
Bolded, enlarged and italized for emphasis.
AWESOME GAME
Bolded, enlarged and italized for emphasis.
AWESOME GAME <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
The best harvest moon ever made. The cube one is decent TBH, but the 64 one is a non stop pwn ride.
Crystal Shards, man.
Duke Nukem 64 btw. Not as good as the PC version, sure, but probably $0.25 if you see it.
And if you go back a few generations, Star Tropics.