papragu

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papragu
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  • (Quote)
    haha this made me laugh so hard.
    in Art Director Comment by papragu May 2016
  • (Quote)
    Omg your cruelty knows no limits. How can you post that link? XD Look at those nice concepts. O.O Damn look at #2. #3 reminds me at a ship from EvE online and #7 kinda looks like the Alderaan cruiser from SW.
    in Art Director Comment by papragu May 2016
  • lol all this turned into a size comparison. My original point was about the looks and not size, since the shark could have been scaled down to the needed size. Just because the artist made it big, that doesn't mean it has to be implemented with that…
    in Art Director Comment by papragu May 2016
  • Well it definetly will need some endgame content to keep the people interested. At the moment once you built your base, there is nothing left to do in the game.
  • (Quote)
    Have to agree, the scanner function is kinda useless. The range, even with maxed out mods is just too small. It is a nice gimmick to toy around with for a couple of minutes but that is all. It needs more functionality. The drones n…
  • (Quote)
    This would be the perfect solution. That way everybody can set it the way they like.
  • (Quote)
    Well it is not the first expedition to the planet. There were already some other expeditions, hence the abandoned bases. So they transmittted their findings and research results, based on that the fabricators were already set up wi…
  • have to agree, day night cycle is too fast and that planet or moon in the sky looks like it is in the atmosphere of the planet/moon we are on. It looks out of place. Make it smaller or use a diffuse filter on it to make it look more distant.
  • (Quote)
    I don't see how you can't use the cyclops to ram things? My point wasn't the functionality of the subs but the looks. But even in terms of functionality the shark design would be the first pick. As Sayerulz and i already point out …
    in Art Director Comment by papragu May 2016
  • (Quote)
    Well size is kinda relative, you guys could have model it smaller but keep the design. I wouldn't call the shark design aggressive, i would call it efficient and due to it's shape maybe even easier to navigate. The Draconis on the …
    in Art Director Comment by papragu May 2016
  • (Quote)
    How is this even still a question? 2016 just started, 4-5 months ago the 4th generation of 64 Bit Windows was released. There is no reason to still run on 32bit OS.
  • well its not just about windows, it also depends on the hardware. I am actually surprised that a dev, who already took the time to post here, didn't gave you a detailed information. If your laptop only has an intel integrated gpu don't expect too mu…
  • lol the lack of imagination here. Why does it have to be "Leviathan" we already have one. Why not Twinkle Toes or Sparky or Pepy the glow frog or Lumeel?

    Ok seriously now, how about Shadow Serpent or Noctiluca Serpent (nocti stands for n…
  • the 710M should have enough juice to run the game., although i am not sure at what quality or speed.
  • (Quote)
    This is all i have to say to that.
    441643.jpg
  • GTA V Multiplayer should help you while you wait. :)
  • really good job m8, love the designs.
  • oh and btw the stasis rifle works on leviathans, just press and hold the right mousebutton to charge up the gun, at full charge it will fire a shot that will release a huge stasis sphere that will even freeze the leviathan.
  • i havent flown my cyclops yet but i submerged my lifepod. Just get in and drop some coral pieces and it sinks to the bottom. XD
  • good ideas,

    inventory is going to get some changes but i think it will be still too small. Items of the same type need to be stackable.
    We also need the ability to reprocess/recycle items we dont need, that way we can have a better…
  • Not bad, but this is a sandbox game and i dont think it should be restricted by a storyline
  • Raw materials should be stackable and tools and equippment need their own slots instead of having them in the inventory all the time.