Sewlek · The programmer previously known as Schimmel
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this would only affect performance if you had 10000 constructors in your save game (those were recently permanently set to always render due to this bug) -
models dont animate when they are off screen (most of them at least). the problem was, that the cinematics, which lead the players position / view angle, sometimes caused the bounding box of the directing model to get off screen -> player got stu…
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i fixed the issue, should be uploaded to steam soon (build 50132)
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there is definitely something off seamoth camera / view model specific, very appararent on low FPS. I hope I have some time soon to look at that once more, this bothers me for quite some time already
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super update!
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man, i really wish i could say anything about multiplayer, other than i want to have it as well. its not a simple task and currently we are still focused on other core features.
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need SNES at least
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"Sometimes, these pieces of text even have something to do with what we change!"
optimist! -
right now we just pass a pose paramter to the fishes (tilt left, tilt right, -1.0 to 1.0) which is sufficient to look ok. for bigger fishes we could have that physics driven, but looking at performance, i wouldnt do that for small fishes.
i loved most of the matches at the wc 2014, since i was sitting in the studio, watching the games live and cheering. was way more intense and entertaining than sitting at home in What has been your favourite competitive NS2 Match so far? Comment by Sewlek October 2014oh interesting im going to watch thatso, the question was brought few times to me recently "hey sewlek, can i use this or that from factions in my mod?". in general, yes. you can use ANYthing. it would be of course nice if you mention my name somewhere in a file included in the mod, bu…(Quote)
sure, quite often, thats what gets good discussions startedgreat, now i need to change my profile pictureone argument that speaks for unlocking player counts above 24 is simply for mods: there might be a mod which depends on 20vs20 (and wont function below that)? for vanilla ns2 itself i agree, doesnt make so much sense, but modded ns2 is a different s…awesome stuff!(Quote)
i would rather describe him as hot!(Quote)
all you have to do is keeping track of the velocity of the platform you are on and once you leave it, just add the platforms velocity to the player. PlatformMoveMixin.lua ! :Pi think "fun" is too unspecified term, to be used as a basis for a mod. you cant really make it more "fun", because tastes differ so much. for some people, fun is all about challenge, for others it means a game where you can play in a more casual wa…(Quote)
that code has actuelly been written by me(Quote)
as far as I know to fsfod onlylooks very nice!its included in ns2 now