TF2

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  • Vahn_PaktuVahn_Paktu Join Date: 2002-10-28 Member: 1666Members, Constellation
    <!--quoteo(post=1652562:date=Sep 27 2007, 02:51 PM:name=DiscoZombie)--><div class='quotetop'>QUOTE(DiscoZombie @ Sep 27 2007, 02:51 PM) <a href="index.php?act=findpost&pid=1652562"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->and yeah, I hope they make more maps soon - and tweak the ones they have, or at least tweak the gameplay a little. turtling in 2fort needs to be discouraged, and I still miss my old CTF Well <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    I wouldn't count on a lot more maps. In the commentary they were talking about keeping the map list low to focus the efforts. They also said it was because not many maps are played when you have a bunch. My example of this dust dust2 aztec 2fort well dustbowl So I see what they are saying even if I don't agree.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    <!--quoteo(post=1652807:date=Sep 28 2007, 10:21 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Sep 28 2007, 10:21 PM) <a href="index.php?act=findpost&pid=1652807"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It would only cost money, not time. It's not like the map designers write the lines.

    In any case I was talking more about the context sensitive taunts, like when the scout beats a heavy to death with a baseball bat and says "say goodbye to your kneecaps chucklehead!" or something like that.<!--QuoteEnd--></div><!--QuoteEEnd-->

    my favorite is when you destroy engy stuff as a scout. "I broke your stupid crap, moron."
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    <!--quoteo(post=1652783:date=Sep 29 2007, 01:34 AM:name=Liku)--><div class='quotetop'>QUOTE(Liku @ Sep 29 2007, 01:34 AM) <a href="index.php?act=findpost&pid=1652783"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sappers need nerfing, NOW.<!--QuoteEnd--></div><!--QuoteEEnd-->

    ZOMG!
    Medics or imba, do smth ffs!

    <a href="http://img146.imageshack.us/my.php?image=ctf2fort0000xl8.jpg" target="_blank"><img src="http://img146.imageshack.us/img146/6726/ctf2fort0000xl8.th.jpg" border="0" class="linked-image" /></a>
    <a href="http://img232.imageshack.us/my.php?image=cpdustbowl0000kk3.jpg" target="_blank"><img src="http://img232.imageshack.us/img232/6962/cpdustbowl0000kk3.th.jpg" border="0" class="linked-image" /></a>
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    New patch is out:

    Changes/Additions
    Added option to change Field-of-view, between 75 & 90, from the Options->Multiplayer tab
    Added option to disable Player sprays
    Increased flamethrower damage at point black range
    Demoman grenades (not stickybombs) no longer explode on contact after the first bounce

    Bug fixes
    <b>Fixed flamethrower hit detection</b>
    Fixed a startup crash
    Fixed a case where players could get stuck in tc_hydro
    Fixed player movement prediction errors
    Fixed third-person sniper aim animation not matching player's view exactly
    Fixed achievements and stats being awarded when watching other player's demos
    Fixed rare server crash due to data corruption in networking
    Fixed a case where some sounds had incorrect volumes

    Pyro feels great now <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Might try Pyro again.

    I also might post some other spots I've found are effective that you're probably not supposed to get to.
  • RuByRuBy Join Date: 2002-12-12 Member: 10732Members
    <!--quoteo(post=1652843:date=Sep 29 2007, 01:44 AM:name=Faskalia)--><div class='quotetop'>QUOTE(Faskalia @ Sep 29 2007, 01:44 AM) <a href="index.php?act=findpost&pid=1652843"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->ZOMG!
    Medics or imba, do smth ffs!

    <a href="http://img232.imageshack.us/my.php?image=cpdustbowl0000kk3.jpg" target="_blank"><img src="http://img232.imageshack.us/img232/6962/cpdustbowl0000kk3.th.jpg" border="0" class="linked-image" /></a><!--QuoteEnd--></div><!--QuoteEEnd-->

    Funny to find myself in a screenshot (I go as kepano). Looks like you were dominating me... I was probably going for that revenge achievement <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    It's all circumstance, really. That 6x domination round I showed earlier would never have gotten there if the enemy had either of A) two decent spies, or B) medics that stayed back until they got ubercharge ready to go.
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    <img src="http://www.toothy.jolt.co.uk/SHERPA.jpg" border="0" class="linked-image" />

    i look happy
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    <!--quoteo(post=1652880:date=Sep 29 2007, 10:11 AM:name=sherpa)--><div class='quotetop'>QUOTE(sherpa @ Sep 29 2007, 10:11 AM) <a href="index.php?act=findpost&pid=1652880"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->i look happy<!--QuoteEnd--></div><!--QuoteEEnd-->
    You look rather scary there XD
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    The glowing eyes during ubercharge definitely make it look pretty crazy.
  • RuByRuBy Join Date: 2002-12-12 Member: 10732Members
    The new pyro is ridiculous. I've played a few games since the patch and seems the server gets filled with pyros every time.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    Ofcouse they are being filled with pyros, the worst class got buffed and people want to try it out!
  • SpoogeSpooge Thunderbolt missile in your cheerios Join Date: 2002-01-25 Member: 67Members
    <!--quoteo(post=1652783:date=Sep 28 2007, 07:34 PM:name=Liku)--><div class='quotetop'>QUOTE(Liku @ Sep 28 2007, 07:34 PM) <a href="index.php?act=findpost&pid=1652783"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sappers need nerfing, NOW.<!--QuoteEnd--></div><!--QuoteEEnd-->

    QFT
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    <!--quoteo(post=1652977:date=Sep 30 2007, 12:29 AM:name=Spooge)--><div class='quotetop'>QUOTE(Spooge @ Sep 30 2007, 12:29 AM) <a href="index.php?act=findpost&pid=1652977"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->QFT<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yep, I couldn't think of anything more fun than every round being sentrygun camp fests. The number of Sudden Death rounds that end in Stalemate because it's two engineers, one in each flag room is already pretty sickening.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    edited September 2007
    a slightly competent demo man can handle that.

    A somewhat more competent soldier can handle that.

    Meanwhile, you could have an entire team of engineers clustered in one spot and if they're unawares, all their sentries could be taken down because they're all too busy knocking the sappers off to kill the spy.

    I have no problem with sappers in general, I just think that they should have a short cool down time so that you can't place the next one immediately.

    edit: better yet, require that you must hold fire for a second or two to place it.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    If there's just one sentry gun or ally not immediately adjacent to your sentry, the spy can do nothing but sap your sentry, else he'll die the moment he drops out of the disguise. I think it's about right that a spy can kill a lone engineer and his sentry.
    Of course, if you have some sort of turret farm, and he gets both of you, shame on you. One can repair the sentries while the other shoots the spy; the sapper doesnt work THAT fast.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    I abuse the sapper intensely. Put one on the sentry and spam the button. If he removes it, another one is on it instantly causing more damage. If he goes for the spy kill, I whip up some shooting from the hip.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Apparently the wrench kills Spy in one, truth or myth?
  • RuByRuBy Join Date: 2002-12-12 Member: 10732Members
    <!--quoteo(post=1653062:date=Sep 30 2007, 07:36 AM:name=Crispy)--><div class='quotetop'>QUOTE(Crispy @ Sep 30 2007, 07:36 AM) <a href="index.php?act=findpost&pid=1653062"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Apparently the wrench kills Spy in one, truth or myth?<!--QuoteEnd--></div><!--QuoteEEnd-->

    True.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    Interesting. That will help.
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    edited October 2007
    Some more action after the update:

    Pyro is finally playable and can rock if played right.
    <a href="http://img227.imageshack.us/my.php?image=cpdustbowl0004jz8.jpg" target="_blank"><img src="http://img227.imageshack.us/img227/6346/cpdustbowl0004jz8.th.jpg" border="0" class="linked-image" /></a>
    Poor spy. Killed by crossbones.
    <a href="http://img154.imageshack.us/my.php?image=cpgravelpit0003yc8.jpg" target="_blank"><img src="http://img154.imageshack.us/img154/5522/cpgravelpit0003yc8.th.jpg" border="0" class="linked-image" /></a>
    Quickest revenge ever:
    <a href="http://img45.imageshack.us/my.php?image=ctf2fort0003tj5.jpg" target="_blank"><img src="http://img45.imageshack.us/img45/5540/ctf2fort0003tj5.th.jpg" border="0" class="linked-image" /></a>
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    <!--quoteo(post=1653063:date=Sep 30 2007, 03:40 PM:name=RuBy)--><div class='quotetop'>QUOTE(RuBy @ Sep 30 2007, 03:40 PM) <a href="index.php?act=findpost&pid=1653063"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->True.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It <i>can</i> but only if you get a crit or spy is low on hp.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    and an engineer thats babysitting a turret or 2 is most likely to have a high crit% so he most likely will kill you in one hit from a wrench.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited September 2007
    <!--quoteo(post=1652982:date=Sep 30 2007, 01:40 AM:name=Shockwave)--><div class='quotetop'>QUOTE(Shockwave @ Sep 30 2007, 01:40 AM) <a href="index.php?act=findpost&pid=1652982"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yep, I couldn't think of anything more fun than every round being sentrygun camp fests. The number of Sudden Death rounds that end in Stalemate because it's two engineers, one in each flag room is already pretty sickening.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I had a round on... cp_well as last surviver while being engineer during sudden death. And the last enemy was also an engineer.

    I had my turret and dispenser setup on the enemy side of the middle traindepot (with the trains driving trough it) next to one of those red trainwagons. the last engineer of the enemy team also had his base (turret+dispenser) setup on the other side of the trainwagon <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    He had a medic, which died by me crafty pistol+turret and then we had a final showdown engineer+ turret vs engineer+turret vs patience XD

    I did annoy him enough while shooting his foot underneath the train though. It was funny as hell to see this trainwagon being the only thing seperating us from certain turret death. In the end I won with 2 hp left <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />




    The pyro was quite annoying to use before, but I did manage to kill people on 2fort with it in the closequarter combat quite often. Haven't played TF2 with the buffed pyro yet, but he was and will always be my fav (it felt so good to kill someone as a pyro out in the open and see them go pyro to try and kill you with the flamer (shotgun FTW vs other pyro, but not everyone realises that <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> )
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Pyro's actually good now. A really shabby technique is to stick a dispenser next to a CP in a small room (e.g. dustbowl) and have the Pyro stand in front of the dispenser <i>so he never runs out of ammo</i>. The whack your sentry up somewhere it can't be shot from outside the room and you have permanant anti-spy protection that only a good demoman or soldier can break.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    See, stuff like that is why you want friendly fire. >_>
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Or just the fact that TF2 is too fast-paced and wild for FF. Most kills would be TKs.
  • DullgarianDullgarian Join Date: 2002-11-02 Member: 4236Members
    Hey guys!

    Could you help me please ? I pre-ordered the game a couple of days ago and I downloaded it but I can't play ! I've found this in my steam settings... Why does it say that there's no beta available <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" /> I'd like to play too... <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />

    <img src="http://img476.imageshack.us/img476/336/hmmmiw6.jpg" border="0" class="linked-image" />
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    Did you preorder TF2 or the orange box?
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    it doesnt show up in that beta participation thing. you just install the game like youre preloading it and it will work.
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