TF2

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  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    <!--quoteo(post=1653187:date=Oct 1 2007, 04:07 AM:name=Liku)--><div class='quotetop'>QUOTE(Liku @ Oct 1 2007, 04:07 AM) <a href="index.php?act=findpost&pid=1653187"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Or just the fact that TF2 is too fast-paced and wild for FF. Most kills would be TKs.<!--QuoteEnd--></div><!--QuoteEEnd-->

    <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />

    TFC and Fortress Forever are pretty fast, compared to TF2. In fact TF2 is a pretty slow game.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    edited October 2007
    It turns out on Well, you can shoot to the other side between the center building and rail-cars. I've gotten easy Sniper kills (headshots) this way on several Heavies because they're just sitting there waiting for the doors to open.

    <img src="http://img208.imageshack.us/img208/2069/betweenthelineshc4.jpg" border="0" class="linked-image" />

    This turret farm was kicking so much ass until the whole opposing team pushed to take them out:

    <img src="http://img487.imageshack.us/img487/3569/turretfarm01yy1.jpg" border="0" class="linked-image" />

    Pretty light:

    <img src="http://img463.imageshack.us/img463/6626/yellowlightuo6.jpg" border="0" class="linked-image" />

    Quick question, can Turrets get Critical hits?
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    <!--quoteo(post=1653075:date=Sep 30 2007, 04:35 PM:name=Svenpa)--><div class='quotetop'>QUOTE(Svenpa @ Sep 30 2007, 04:35 PM) <a href="index.php?act=findpost&pid=1653075"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It <i>can</i> but only if you get a crit or spy is low on hp.<!--QuoteEnd--></div><!--QuoteEEnd-->
    As someone who generally is that Spy, I'd have to say either they're insanely lucky Engineers then, or it's one hit. It feels like every single time. Hell, yes a Spy will destroy a mediocre team, but 3 players of any intelligence, and Spy'ing well becomes <i><b>hard</i></b>, because you're dying before you've killed anything, or dying immediately after your first attack. (Nothing like sapping, trying to kill the Engineer oh lol he spins during the stab animation, so you die and he gets the Sapper off in time)

    If anything, I've grown to hate the actual backstab, as if you're running into them, a slash happens but they still get backstab, and that's much much faster to do.

    - Shockwave
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    <!--quoteo(post=1653228:date=Oct 1 2007, 07:28 AM:name=Liku)--><div class='quotetop'>QUOTE(Liku @ Oct 1 2007, 07:28 AM) <a href="index.php?act=findpost&pid=1653228"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Quick question, can Turrets get Critical hits?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't recall ever getting the critical hit sound whilst under turret fire, one can't be sure though.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    edited October 2007
    spies become like candy once you're used to playing engy and don't mind babysitting your sentry.

    the best engy setup is often: sentry in a hard-to-grenade corner with you right behind it semi-sandwiched between your sentry and dispenser.

     __
    |oI
    |T

    o = you
    T = sentry
    I = dispenser

    never stop swinging your wrench. it can be boring but you're darn near invincible unless the enemy is using actual teamwork. your sentry and dispenser will shield you from grenades if you keep them repaired, and will keep you restocked and healed so you can keep repairing. if your back is to the wall, you can't get backstabbed, and you can keep removing sappers pretty much forever. if you get a couple wrench bonks in on the spy while repairing he will die. it's also nice to have your teleporter exit nearby so your teammates can reinforce you and keep the bad guys from teaming up on you, which is your only weakness.


    I won't even try playing spy anymore. it's just too frustrating for me <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    Liku, I knew that about Well. What you may not know however, is that Soldiers can rocket jump on top of that before the doors open. Rather amusing.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    Demomen really do better explosion jumping than the soldiers <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> (sticky grenade, don't know about the primary launcher) The fall damage is equally higher though <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • DullgarianDullgarian Join Date: 2002-11-02 Member: 4236Members
    <!--quoteo(post=1653211:date=Oct 1 2007, 12:13 AM:name=Xyth)--><div class='quotetop'>QUOTE(Xyth @ Oct 1 2007, 12:13 AM) <a href="index.php?act=findpost&pid=1653211"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Did you preorder TF2 or the orange box?<!--QuoteEnd--></div><!--QuoteEEnd--> I pre-ordered the orange box.


    <!--quoteo(post=1653214:date=Oct 1 2007, 12:24 AM:name=6john)--><div class='quotetop'>QUOTE(6john @ Oct 1 2007, 12:24 AM) <a href="index.php?act=findpost&pid=1653214"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->it doesnt show up in that beta participation thing. you just install the game like youre preloading it and it will work.<!--QuoteEnd--></div><!--QuoteEEnd--> I downloaded and installed everything (except ep2 and portal of course) and it doesn't work <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> I can't join a server <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> I still get "connection failed after 4 retries.." everytime I try to play. The only thing I can do is creating a game and try the classes and walk around the maps alone...
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    <!--quoteo(post=1653308:date=Oct 1 2007, 05:15 PM:name=Dullgarian)--><div class='quotetop'>QUOTE(Dullgarian @ Oct 1 2007, 05:15 PM) <a href="index.php?act=findpost&pid=1653308"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I pre-ordered the orange box.
    I downloaded and installed everything (except ep2 and portal of course) and it doesn't work <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> I can't join a server <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> I still get "connection failed after 4 retries.." everytime I try to play. The only thing I can do is creating a game and try the classes and walk around the maps alone...<!--QuoteEnd--></div><!--QuoteEEnd-->

    Check for updates.
  • RuByRuBy Join Date: 2002-12-12 Member: 10732Members
    Spy is my favorite class. You're always doing something. Whether it's infiltrating enemy territory, stabbing or running like hell, it's an adrenaline rush.

    On the other hand I absolutely loathe playing engineer. Either I can't get my darn turret to level 3 before it gets blow up, or I've got my whole thing set up and no one stops by. The entire time *bonk*bonk*bonk*bonk*... Grah! Those who constantly play engineer must be the most boring people on Earth.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    You just suck at placing them lzolzolzozlolzozlozl
  • RuByRuBy Join Date: 2002-12-12 Member: 10732Members
    <!--quoteo(post=1653327:date=Oct 1 2007, 10:29 AM:name=Align)--><div class='quotetop'>QUOTE(Align @ Oct 1 2007, 10:29 AM) <a href="index.php?act=findpost&pid=1653327"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You just suck at placing them lzolzolzozlolzozlozl<!--QuoteEnd--></div><!--QuoteEEnd-->

    That's probably true (even though I've had <a href="http://steamcommunity.com/id/kepano/stats/TF2" target="_blank">a couple good runs</a>), but I still don't get the appeal of sitting in one place for half an hour banging your wrench. The worst is that if you try to explore your stuff inevitably gets sapped. I've tried to be an action engineer (with some strategic teleporting) but have been relatively unsuccessful so far.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    I do enjoy placing turrets in the enemy base
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    <!--quoteo(post=1653334:date=Oct 1 2007, 05:44 PM:name=RuBy)--><div class='quotetop'>QUOTE(RuBy @ Oct 1 2007, 05:44 PM) <a href="index.php?act=findpost&pid=1653334"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That's probably true (even though I've had <a href="http://steamcommunity.com/id/kepano/stats/TF2" target="_blank">a couple good runs</a>), but I still don't get the appeal of sitting in one place for half an hour banging your wrench. The worst is that if you try to explore your stuff inevitably gets sapped. I've tried to be an action engineer (with some strategic teleporting) but have been relatively unsuccessful so far.<!--QuoteEnd--></div><!--QuoteEEnd-->The key to being an aggressive Engineer is getting a good hidden dispenser up that you can retreat to to get healed up and for teching up your turret quickly. It's also a damn good idea to have a teleport entry down so wherever you setup you can drop an exit so you can afford to be a little more adventurous. Also, a little known fact is that hitting structures with your wrench while they self-construct speeds things up a lot.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--quoteo(post=1653296:date=Oct 1 2007, 08:04 AM:name=Aldaris)--><div class='quotetop'>QUOTE(Aldaris @ Oct 1 2007, 08:04 AM) <a href="index.php?act=findpost&pid=1653296"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Liku, I knew that about Well. What you may not know however, is that Soldiers can rocket jump on top of that before the doors open. Rather amusing.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Oh wow, I wonder why no one's tried it on the servers I've played.

    <!--quoteo(post=1653342:date=Oct 1 2007, 11:11 AM:name=Crispy)--><div class='quotetop'>QUOTE(Crispy @ Oct 1 2007, 11:11 AM) <a href="index.php?act=findpost&pid=1653342"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The key to being an aggressive Engineer is getting a good hidden dispenser up that you can retreat to to get healed up and for teching up your turret quickly. It's also a damn good idea to have a teleport entry down so wherever you setup you can drop an exit so you can afford to be a little more adventurous. Also, a little known fact is that hitting structures with your wrench while they self-construct speeds things up a lot.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Another good idea is to set up next to ammo crates, so you don't have to wait for the dispenser to come up. The best look like wooden crates with rockets and ammo sticking out of the top. They refill your Metal to 200. It really speeds things up.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    <!--quoteo(post=1653326:date=Oct 1 2007, 12:23 PM:name=RuBy)--><div class='quotetop'>QUOTE(RuBy @ Oct 1 2007, 12:23 PM) <a href="index.php?act=findpost&pid=1653326"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Spy is my favorite class. You're always doing something. Whether it's infiltrating enemy territory, stabbing or running like hell, it's an adrenaline rush.

    On the other hand I absolutely loathe playing engineer. Either I can't get my darn turret to level 3 before it gets blow up, or I've got my whole thing set up and no one stops by. The entire time *bonk*bonk*bonk*bonk*... Grah! Those who constantly play engineer must be the most boring people on Earth.<!--QuoteEnd--></div><!--QuoteEEnd-->
    spy certainly is an adrenaline rush, but often ends with you getting nothing accomplished, unless your team = nubs.

    engy definitely is a lot of wrench bonking, but in an awesome way. you have to manage your resources, make sure your crap is in places that will benefit your team, keep everything up and running... babysitting your sentry is a lot of fun IMO. I feel like a bird protecting my nest. I shoot everyone who approaches and about 1/3 of them are (now dead) spies. ammo is of no concern because of the dispenser. if there's a big scary person coming, you hide behind the gun and make sure it stays up, taking potshots if you can.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    Shockwave approves of all these Engineer releated Double Entendre's. <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />

    - Shockwave
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    <!--quoteo(post=1653383:date=Oct 1 2007, 08:49 PM:name=Shockwave)--><div class='quotetop'>QUOTE(Shockwave @ Oct 1 2007, 08:49 PM) <a href="index.php?act=findpost&pid=1653383"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Shockwave approves of all these Engineer releated Double Entendre's. <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />

    - Shockwave<!--QuoteEnd--></div><!--QuoteEEnd-->Banging away at something with your cumbersome tool gets the work done twice as fast? What?
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Valve kind of started it, what with the structurally superfluous holes and stuff.
  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    completely unrelated to TF2,
    You can now start pre-loading Portal.
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    <!--quoteo(post=1653479:date=Oct 2 2007, 01:50 AM:name=ANeM)--><div class='quotetop'>QUOTE(ANeM @ Oct 2 2007, 01:50 AM) <a href="index.php?act=findpost&pid=1653479"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->completely unrelated to TF2,
    You can now start pre-loading Portal.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Sweet.

    Completely unrelated to anything else: it turns out I am fact the reincarnation of the heavy weapons guy god.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    <!--quoteo(post=1653404:date=Oct 1 2007, 10:26 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Oct 1 2007, 10:26 PM) <a href="index.php?act=findpost&pid=1653404"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Valve kind of started it, what with the structurally superfluous holes and stuff.<!--QuoteEnd--></div><!--QuoteEEnd-->I can't think of a structurally superfluous erogenous hole on the human body. <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--quoteo(post=1653490:date=Oct 2 2007, 10:11 AM:name=Nil_IQ)--><div class='quotetop'>QUOTE(Nil_IQ @ Oct 2 2007, 10:11 AM) <a href="index.php?act=findpost&pid=1653490"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sweet.

    Completely unrelated to anything else: it turns out I am fact the reincarnation of the heavy weapons guy god.<!--QuoteEnd--></div><!--QuoteEEnd-->I suck at HWG. Or I'm just unlucky, running into soldiers all the time.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1653494:date=Oct 2 2007, 05:25 AM:name=Crispy)--><div class='quotetop'>QUOTE(Crispy @ Oct 2 2007, 05:25 AM) <a href="index.php?act=findpost&pid=1653494"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I can't think of a structurally superfluous erogenous hole on the human body. <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, the idea is that you make one ^_^
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    edited October 2007
    <!--quoteo(post=1653589:date=Oct 2 2007, 03:32 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Oct 2 2007, 03:32 PM) <a href="index.php?act=findpost&pid=1653589"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, the idea is that you make one ^_^<!--QuoteEnd--></div><!--QuoteEEnd-->

    Why make just one? That is the beauty of the HWG. That and being able to punch people to death.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--quoteo(post=1653479:date=Oct 2 2007, 12:50 AM:name=ANeM)--><div class='quotetop'>QUOTE(ANeM @ Oct 2 2007, 12:50 AM) <a href="index.php?act=findpost&pid=1653479"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You can now start pre-loading Portal.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Woo! Just a week of waiting.
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    I have discovered a new strategy for Spies when the Engineer is hiding in his little camp: Sap the turret, then shoot him in the head until he dies.

    You'd think that'd just be common sense, and yet...
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    I keep meaning to do that but using the knife is just too fun <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    New patch! <a href="http://www.steampowered.com/v/index.php?area=news&id=1232" target="_blank">Yay!</a>

    Highlights include an "ultra high" texture option, a new minimal HUD, and some undocumented changes that I will let you discover for yourselves.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Removed "listdeaths" command that could be abused by clients<!--QuoteEnd--></div><!--QuoteEEnd-->

    what did that do? I'm always curious about exploits that I didn't know about =p
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