2_of_Eight

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2_of_Eight
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  • No and no. Half Life 2 is a different game, Orange Box is Half Life 2 with its "expansions" so to say. Seriously, you can buy Half Life 1 for $5 on eBay, and $10 on Steam store. Do it
  • Best of luck to you
  • Also, ASnogarD, it seems that you are arbitrarily deciding which parts of the game are skill and can be legitemately used and learned, and which are "abusive". And I think that you're drawing the line around those skills which you haven't mastered …
  • QUOTE (Daworm @ Jul 21 2009, 10:40 PM) » Keep in mind that's the "4 maps" that they will be releasing. There will also be community made maps that will most likely be shipping along with it. I'm bashing around in the Source SDK atm trying out basi…
  • Not sure which FPS, but there's one that had this feature: after dying, you re-live the last few seconds of your opponent's life (while respawning). That way, you see if they had any funny business going on before killing you. And if not, you get to…
  • It's in the works. http://www.evolvens.com/forums/viewforum.php?id=16
  • Sentrysteve: regarding your idea of "economic harassment", take a look at this thread of mine. I'll summarize: Damaged buildings have lower performance. So, in this case of economic harassment, an RT that is damaged will produce less resources than…
  • QUOTE (Hawkeye @ Jun 29 2009, 10:11 AM) » No. I can only think of two or three situations in which this would be balanced and well used. The potential number of situations in which this could be abused are rather limitless. And as much as I like…
  • Absolutely yes, both to having realistic vents (meaning way more of them) and having volumetric attacks such as spore, umbra, flamethrower, whatever you have. This would be amazing.
  • QUOTE (DarkFrost @ Jul 3 2009, 09:24 AM) » A better fix was: cl_lb 0 cl_lc 0 cl_lw 0 cl_nopred 1 But apparently those commands are gone now. I think they're still there; at least lc and lw. I don't have NS installed right now (borrowing a comput…
  • I agree completely with this idea. Implementation-wise, there are a few questions - is it better to have the player in the same spot, or to be at a hive/IP? Basically need to find a way to make this something that makes games less frustrating when t…
  • QUOTE (ka713 @ Jul 5 2009, 11:03 AM) » the reverse of this idea has some potential. Say if an ability for fades is that the less hp they have the more damage they do per strike. Then they will have to decide whether to risk it and attack with lower…
  • QUOTE (BadMouth @ Jul 1 2009, 08:42 PM) » I would also have to say no to this because it would give the attacking team an unstoppable momentum. The defending team would find it very hard to make counter attacks and most battles would happen to be o…
  • QUOTE (Underwhelmed @ Jun 29 2009, 10:25 AM) » I don't play with vsync because it adds a very noticeable amount of mouse lag. Also, the physics are different at 60 FPS than at 111. Agreed. In the past, after reinstalling XP and NS and everything, …
  • For me, frames are "skipped" whenever I have, say, fps_max 100. The numbers suggested above are good. So is fps_max 111, which is what I have. For it to work, you also need developer 1 set.
  • Yes. Absolutely. I'm pretty sure Battlefield 1942/etcs did it. Star Trek Armada did, too. Basically, core files are not modified by any customs: customs are added as new files. So, no replacement is needed, and you can switch between your customs a…
  • Which abilities is this for? Are you talking about leaping+biting, or blinking+swiping? If so, then yes, there is a way. There is a command called +movement which will engage those attacks while held. Bind a key to that. You can do it through consol…
  • That sounds like a crazy amount of work, but if you do it - power to you sir. I look forward to seeing this.
  • No, as far as I know, you need an online host to host the signature.
  • Well, slightly off-topic here... but I know that when I receive gifts, I don't show much thanks for them. That doesn't mean I don't like them, I'm just not good at showing gratification. Some people don't like this, but I just explain to them that d…
  • I have every marine in 1 squad for one simple reason, to always see their health. While I could do this with selectall.. I think it's easier this way.
  • QUOTE (Breakthrough @ Jul 28 2005, 10:04 PM) Also, when you move your crosshairs, they move less at a higher resolution. That's about sensitivity, if I'm not mistaken. It changes with the resolution, so 10 at one resolution will feel, and be, qui…
  • Yes. With walking, you get 290 base speed (you can see it with cl_showspeed while sv_cheats is on). Maximum speed while bunnyhopping (this is without celerity) is somewhere around 520 (units/second). So, yeah, abotu 180% - significant
  • Cool Very nice job. *adds to list of usable strats*
  • I use 1280 by 1024 now. Before, I used 1024 by 768, but I found that the HUD (ammo, chat, health, etc) was taking up too much space, and sometimes distracting me. So now I use that resolution, + a reduced font size from knife gaming pack. [edit] 17…
  • Checking rank in-game or through a web browser, not much difference. You're telling me nothing changed? I disagree. Today, while playing on NSA Vets, I got yelled at by an alien teammate because I 'stole his points' while killing a res node - I ende…
  • Uhh... you're joking, right? Let me do some elaboration for you. This is Natural Selection. You've added the plugin to the wrong game server... I believe what you're looking for is Counter-Strike. The last thing we needed on the Vet servers was idi…