You know your team(-mate) is bad when...

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  • craZyfxcraZyfx Austria Join Date: 2014-01-20 Member: 193350Members, Reinforced - Shadow
    .. they don't have any badges ;)
  • BobRossTheBossBobRossTheBoss Join Date: 2012-12-31 Member: 176824Members
    ...When marines abandon ARCs and run into the hive room
  • StarkStark Join Date: 2013-07-23 Member: 186336Members, Reinforced - Shadow
    ...When marines kill themselves as they try to pop cists with a GL.
  • Infinity_XInfinity_X USA Join Date: 2013-12-17 Member: 190195Members
    - when the 2/3 top scorers are gorges, also the only team members with positive KDR
    You mean <1 KDR?

    Positive/negative KDR doesn't make any sense.
  • ChucullinnChucullinn Join Date: 2013-09-05 Member: 187848Members, Reinforced - Shadow, WC 2013 - Gold
    When a marine comm plays "building tetris" and places every building as close to each other as possible.
    When an alien comm places all his upgrades at the front of the hive near the entrance.
    When a marine spends 10 minutes trying to pick up a weapon off the floor.

    ...When the "s key" is the most important key for a marine to dodge aliens.
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
    Infinity_X wrote: »
    - when the 2/3 top scorers are gorges, also the only team members with positive KDR
    You mean <1 KDR?

    Positive/negative KDR doesn't make any sense.
    Positive means 1.0 and up. True <1.0 isn't "negative" but it is for KDR.
  • BobRossTheBossBobRossTheBoss Join Date: 2012-12-31 Member: 176824Members
    edited January 2014
    Infinity_X wrote: »
    - when the 2/3 top scorers are gorges, also the only team members with positive KDR
    You mean <1 KDR?

    Positive/negative KDR doesn't make any sense.

    KDR is measured logarithmically. :D
  • NedStarNedStar Join Date: 2013-08-30 Member: 187224Members, Reinforced - Shadow
    When the lerk is walking.
  • amoralamoral Join Date: 2013-01-03 Member: 177250Members
    NedStar wrote: »
    When the lerk is walking.

    my wings work hard for their money. they deserve a break. cracks me up when I see ground skulks and lerks. it's as if people need someone to tell them that vertical movements throw off aim...

  • RunkiRunki Helsingborg, Sweden Join Date: 2012-12-02 Member: 173929Members, Reinforced - Shadow
    SUPER_SARS wrote: »
    -when marine comm researches phase gates first every single game
    How is this a bad decision?
  • 2cough2cough Rocky Mountain High Join Date: 2013-03-14 Member: 183952Members, Reinforced - Shadow, WC 2013 - Supporter
    ... when you join 12 minutes into a 1 hive alien team w/ 1 harvester and become leader in scoreboard within 2 minutes.
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
    Omega_K2 wrote: »
    amoral wrote: »
    Runki wrote: »
    SUPER_SARS wrote: »
    -when marine comm researches phase gates first every single game
    How is this a bad decision?

    if you have to ask, you're not ready for the answer. come back in 500 hours.

    PG first is a valid tatic, especailly on larger maps
    SUPER_SARS wrote: »
    -when marine comm researches phase gates first every single game
  • amoralamoral Join Date: 2013-01-03 Member: 177250Members
    Omega_K2 wrote: »
    amoral wrote: »
    Runki wrote: »
    SUPER_SARS wrote: »
    -when marine comm researches phase gates first every single game
    How is this a bad decision?

    if you have to ask, you're not ready for the answer. come back in 500 hours.

    PG first is a valid tatic, especailly on larger maps

    within 500 hours, the conclusion should be drawn, that it's a complex question with no easy answer, and therefore nearly pointless to ask in the first place.

    phase first isn't bad, but it's also far from optimal... depending on a host of factors involving marine skill, overarching strategy, size of maps, number of players yada yada yada. sars was probably being facetious to a certain degree, and within the next 500 hours, he'd learn enough to know that, and enough not to ask the question.
  • TwigTwig Australia Join Date: 2013-11-09 Member: 189225Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Gold, WC 2013 - Shadow
    edited January 2014
    KungFuJV wrote: »
    Commmander telling you not to focus the early lerk and instead build the pg while the lerk rapes you
    ...Trying to fight a lerk instead of finishing the PG when it's at 97% and not getting reinforcements because of it


    -they try to kill a marine by using parasite alone
    ...Getting killed by parasite alone



    ...Sitting in the corner hiding because you have phantom
    ...Leaving the chair/Hive when the game starts
    ...Calling a pro player $hit
    ...Having 50 hours and thinking you're a veteran
    ...Trying to find marine spawn on Veil/Biodome
    ...Everyone goes gorge and doesn't rush
    ...Losing to marines with a0/w0
    ...Losing to aliens with no upgrades
    ...Sentries in every room
    ...Arms lab in the doorway
    ...a3/w3 and nothing else researched
    ...Thinking you're pro because you have a badge
    ...Your name is "AMB"
  • amoralamoral Join Date: 2013-01-03 Member: 177250Members
    edited January 2014
    there's very little that distinguishes a really bad player from a good player that's massively trolling the game :)
    amoral wrote: »
    there's very little that distinguishes a really bad player from a good player that's massively trolling the game :)

    bonus points for getting new players to believe that your troll tactics are OP. omg welder OP, that guys got a 10:1 ratio in welder kills.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    amoral wrote: »
    Omega_K2 wrote: »
    amoral wrote: »
    Runki wrote: »
    SUPER_SARS wrote: »
    -when marine comm researches phase gates first every single game
    How is this a bad decision?

    if you have to ask, you're not ready for the answer. come back in 500 hours.

    PG first is a valid tatic, especailly on larger maps

    within 500 hours, the conclusion should be drawn, that it's a complex question with no easy answer, and therefore nearly pointless to ask in the first place.

    phase first isn't bad, but it's also far from optimal... depending on a host of factors involving marine skill, overarching strategy, size of maps, number of players yada yada yada. sars was probably being facetious to a certain degree, and within the next 500 hours, he'd learn enough to know that, and enough not to ask the question.

    Are we talking about pubs here?

    Because I have 500+ hrs and except on tram (and even there, mostly) I go pg first, because in pub games people don't know they have a shift key.
  • AnzestralAnzestral Join Date: 2013-05-21 Member: 185327Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester
    Locklear wrote: »
    When you weld everyone else to keep their armor up but no one welds you back.

    ... when you do not get welded -> go back to your base -> welding everything possible -> stand in your base with your welder in hand and welding air + spamming the "weld me" button + telling your team to buy welders and weld other marines and watch up to 10 marines spawning, going to the armory, buying a weapon (and/or a welder) and phasing away.

    That's basically when I decide to abandon that guys to their fate and f4 / leave the server...
  • joshhhjoshhh Milwaukee, WI Join Date: 2011-06-21 Member: 105717Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    edited January 2014
    craZyfx wrote: »
    .. they don't have any badges ;)

    Apparently his joke went right over most of your heads...
    *sigh*

    Anyway, YOU KNOW YOUR TEAM(-MATE) IS BAD WHEN... they travel in packs like cattle getting herded around by the commander.
  • meatmachinemeatmachine South England Join Date: 2013-01-06 Member: 177858Members, NS2 Playtester, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Supporter
    Round starts on a map with a fixed spawn of some sort e.g. biodome, entire team noobtrains to the opposite side of the map from marine start.
  • amoralamoral Join Date: 2013-01-03 Member: 177250Members
    amoral wrote: »
    Omega_K2 wrote: »
    amoral wrote: »
    Runki wrote: »
    SUPER_SARS wrote: »
    -when marine comm researches phase gates first every single game
    How is this a bad decision?

    if you have to ask, you're not ready for the answer. come back in 500 hours.

    PG first is a valid tatic, especailly on larger maps

    within 500 hours, the conclusion should be drawn, that it's a complex question with no easy answer, and therefore nearly pointless to ask in the first place.

    phase first isn't bad, but it's also far from optimal... depending on a host of factors involving marine skill, overarching strategy, size of maps, number of players yada yada yada. sars was probably being facetious to a certain degree, and within the next 500 hours, he'd learn enough to know that, and enough not to ask the question.

    Are we talking about pubs here?

    Because I have 500+ hrs and except on tram (and even there, mostly) I go pg first, because in pub games people don't know they have a shift key.

    i'm talking all games. phase first efficacy is highly dependent on conditions, and almost never done competitively. depending on size of the game, it's probably also not the optimal strategy for pubs either... unless your shooters literally can't hit the broad side of an onos... pack sponges, gotta love them, especially when they still lose to a single skulk :)
  • joshhhjoshhh Milwaukee, WI Join Date: 2011-06-21 Member: 105717Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    Sigh...
    Phase first is a high risk, high reward play. It works well in 24p servers because of the herds of marines in every corner of the map to defend the gates. If you drop the server pop down to 18p... it becomes more of a risk. IF, big IF, you lose your gate(s) early, you will set back your upgrades for several minutes. If the other team is equally skilled, they will start to pull ahead in this time.

    So essentially, if your marines are capable of killing skulks, get ups first before gates and you will win in the long run.
  • amoralamoral Join Date: 2013-01-03 Member: 177250Members
    joshhh wrote: »
    Sigh...
    Phase first is a high risk, high reward play. It works well in 24p servers because of the herds of marines in every corner of the map to defend the gates. If you drop the server pop down to 18p... it becomes more of a risk. IF, big IF, you lose your gate(s) early, you will set back your upgrades for several minutes. If the other team is equally skilled, they will start to pull ahead in this time.

    So essentially, if your marines are capable of killing skulks, get ups first before gates and you will win in the long run.

    well i was thinking more along the lines of... if your marines can't keep map presence, might as well throw down an extra ip and some phasegates so that their continuous corpsifications slow down the aliens a little...

    ... basically the soviet strategy is what i'm describing :p.
  • joshhhjoshhh Milwaukee, WI Join Date: 2011-06-21 Member: 105717Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    edited January 2014
    If the marines cannot keep map presence, it is because they are not winning engagements. Creating gates funnels them into certain locations but still doesn't improve their chances of killing aliens.

    A1/W1 ups into phase gates is a much stronger opening.

    Edit: idk how to grammar
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
    amoral wrote: »
    when Mainers crowd around a doorway scared of the gorge inside.
    1000x this, I swear, I've seen 4-6 marines at once doing this, sitting there...being useless....
  • MaxAmusMaxAmus UK Join Date: 2003-12-26 Member: 24779Members, Constellation, NS2 Playtester, Reinforced - Shadow
    When your buddy goes onos, and lets you ride the onos into marine spawn like a boss.
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
    When are onos saddles coming anyway?
  • MaxAmusMaxAmus UK Join Date: 2003-12-26 Member: 24779Members, Constellation, NS2 Playtester, Reinforced - Shadow
    Ghosthree3 wrote: »
    When are onos saddles coming anyway?

    Right around the time lerk lift comes back.....

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