[packwip] Super Mario + Full Conversion Pack!

1111214161734

Comments

  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited May 2004
    I do not like the shop idea!
    - when you drop a resource tower on a resnode the resnode (and sometimes the steam) does not go away. you would have 2 shops in each other then.
    - shops you can just look in from one side are bad.
    - shops dont have the correct size and block too much view.

    when the resnode steam gets changed into coins why not make resnodes simple "?" blocks or other solid blocks coins come out of?
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    hmm, i agree on this ollj. ill go play through the marios and get some ideas.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Are them stomp blocks going to be used? You know, the half capsule mario sometimes has to stomp on to make things appear/dissapear.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    i dont seem to remember those zero, got any pics or any reference to what mario its in?

    oh mah gawd more pictarz!

    <img src='http://www.pfcook.force9.co.uk/lightgunpreview.jpg' border='0' alt='user posted image' />
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    edited May 2004
    FOR GOD SAKE READ WHAT I WRITE IN MY POSTS.
    I said in the posts with the pics that its too wide and the second that i will scale it down so stop telling me that its too big!!!

    Looks like we aint gonna use those so i guess i have to wait till CoolCookieCooks gets a new idea for the armory, nozzle and towers.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    edited May 2004
    i like that booth idea for the armory.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    im not gonna use clashens idea of the rt as princess peach <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Alens_pwnzorsAlens_pwnzors Join Date: 2003-10-07 Member: 21504Members
    <!--QuoteBegin-CoolCookieCooks+May 4 2004, 04:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ May 4 2004, 04:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> im not gonna use clashens idea of the rt as princess peach <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    @_@ o m f g!
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited May 2004
    <!--QuoteBegin-MalambisBZ+May 1 2004, 07:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MalambisBZ @ May 1 2004, 07:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oi? C&C

    <img src='http://www.hutna.com/malambis/pics/plunger.gif' border='0' alt='user posted image' /> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    don't know if you still doing the plunger, but i made one just for fun. Learned alot of how spheres and cylinders can make different shapes by making it.

    note: i put it in flat shade so you can see the inside of the plunger thing.
    ref: used my own plunger as a ref =P

    polycount: 156
    verticies: 132
    distinct verticies: 88
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    use a mushroom for the res tower or maybe the armory?
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-CoolCookieCooks+May 4 2004, 11:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ May 4 2004, 11:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i dont seem to remember those zero, got any pics or any reference to what mario its in?
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    its a big blue thing with a question mark on it it looks like that pokemon diglit or something
    ill try and find a picture for you
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Here's an idea, what about modifying the .wads, and give them Mario textures? Don't know if it's been suggested before.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    that would be neat, but i dont know if it would look right...
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Liku+May 4 2004, 09:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ May 4 2004, 09:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Here's an idea, what about modifying the .wads, and give them Mario textures? Don't know if it's been suggested before. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> i think itll take alot of work but if anyone is willing to do it go for it
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    o_O, smooth shaded and w/ basic material color for calibriating whats what.
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    <!--QuoteBegin-zwing+May 4 2004, 08:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (zwing @ May 4 2004, 08:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> o_O, smooth shaded and w/ basic material color for calibriating whats what. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Way too low poly for a V_* model, IMO.
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited May 2004
    lol how much polies is allright, first i had a "too high poly" now i have a "too low poly" comments o_O hehe.

    malambiz thought you were gone, anyways go make you model!!! =P

    lol isnt your avatar the same guy from the kfc commericial?

    [edit]
    what modeling program are you using, cuz that looks really good.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    I was going to give it a shot, see how much work would have to be done. But I can't open the .wads. Wally's whining at me.
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    <!--QuoteBegin-zwing+May 4 2004, 08:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (zwing @ May 4 2004, 08:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> lol how much polies is allright, first i had a "too high poly" now i have a "too low poly" comments o_O hehe.

    malambiz thought you were gone, anyways go make you model!!! =P

    lol isnt your avatar the same guy from the kfc commericial?

    [edit]
    what modeling program are you using, cuz that looks really good. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    This offers a good idea on the amount of pollies to use:
    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=66420' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=66420</a>

    I'm currently meshing my plunger model

    Yea, it's the KFC guy.. and I use 3ds max.

    I think I answered all the questions. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    Can we get an update here? I know that 293482390 people have been doing about 10 different models. Can i get a list of the models that are going to appear in the pack and if they are done or not?
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited May 2004
    ahem.... ever tried checking the first post?

    edit: yeh chrono, he told me on irc <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->


    edit tew!!!: i believe ollj released a mario wad in the mapping forums before

    edit TREE: hmm, that is quite a good idea using the mushroom house for rt
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    have you got hand skins for mario?
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    I have an idea for nozzle and tower. The nozzle is an green pipe and the tower is an flower thats in the pipe!

    If you like it i can make it!
  • the_holethe_hole Join Date: 2004-01-03 Member: 25019Members, Constellation
    edited May 2004
    For superscope reloads, why don't you put batteries...

    I mean.. You could change the bullet sprite to a lazer, and then just have it reload with 6 (or is it 8) batteries, in a pack, like taped together... and you just slide it in.

    He leans the gun forward, pops open the back of the superscope, dumps out the batteris, and slides in the new battery pack.

    For the pistol... just have him untangle the cord or something ... lol I'm not creative enough to think of somthing for the pistol...
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    yes, i think ill use that idea for the superscope prodigy. lilbrosian, the pipe is the phasegate, and the plant is the oc
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    having a look at what the skin would look like, i think i can easily do it....

    It would just be white wouldnt it, unless you decided to put a bit red M on his hands
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    as i said before bashh is doing them >_<
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    maybe the mc could be those hands that grab you in level 8 of super mario 3.. those things really **** me off
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    if u find some old tetris or mario music, add it emediatly!

    Me likes Mario! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
This discussion has been closed.