[packwip] Super Mario + Full Conversion Pack!

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Comments

  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited May 2004
    lol they actually did use a plunger in a videogame. Yoshi Cookies. Probably the best puzzle game out there =D Heh, traded my Yoshi Safari for this game considering i didnt have a superscope.

    [edit]
    by the way, whats are you guys doing for the welder?
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    THE FLOWER YES YES
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    <a href='http://plugin.laxmaniac.net/flash/movies/Mario.swf' target='_blank'>Heres a Mario Movie that might help.</a>
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    LOL I've seen that before it's funny.
  • C0nan_The_LibrarianC0nan_The_Librarian Join Date: 2002-07-31 Member: 1039Members
    Now all you guys need is the super old map ns_itsame, if someone can host it contact me and ill send it to you.
  • POOP_AkiraPOOP_Akira Join Date: 2003-11-23 Member: 23468Members
    I got it, you dont. Thats old but its a classic, i could never hate it.
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    <!--QuoteBegin-Bigwig+May 2 2004, 08:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bigwig @ May 2 2004, 08:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh yeah, instead of clouds for the resource nozzle smoke, how about coins? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yea, I like your idea a lot more.. so I made it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    <img src='http://www.hutna.com/malambis/pics/coins.gif' border='0' alt='user posted image' />

    Looks really good in-game.
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    Can you release that please?
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited May 2004
    <!--QuoteBegin-MalambisBZ+May 2 2004, 03:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MalambisBZ @ May 2 2004, 03:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Bigwig+May 2 2004, 08:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bigwig @ May 2 2004, 08:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh yeah, instead of clouds for the resource nozzle smoke, how about coins? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yea, I like your idea a lot more.. so I made it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    Image was here.

    Looks really good in-game. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Awesome stuff. Reminds me of Urd's $ res sprite.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    we should use the sounds from that mario movie.
  • KamiKaziSquirrelKamiKaziSquirrel Join Date: 2003-12-10 Member: 24233Members
    I have been shooting out ideas left and right in the IRC channel. I am going to try and rip some of the sounds from the game when i get a chance. John, do you have any specific sounds from the movie? Anyway, i am also going to try and make some building such as the armory and someother things. I just need an idea for the cc D:
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Change the ground resource thing to a pipe and the RT to a fireflower and you're going to scare little children.
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    Make the jetpack teh Leaf. And make it a tail on the mario model!.

    Or a cape.

    Heavy armor can be either mushroom or something else like fireflower.
    If ha is not mushroom, then make healthpacks the mushroom.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-KamiKaziSquirrel+May 2 2004, 04:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KamiKaziSquirrel @ May 2 2004, 04:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I have been shooting out ideas left and right in the IRC channel. I am going to try and rip some of the sounds from the game when i get a chance. John, do you have any specific sounds from the movie? Anyway, i am also going to try and make some building such as the armory and someother things. I just need an idea for the cc D: <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i think the part right before he goes into the pipe, and after the flag and everything, that would be great for marine spawn.
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    hmm yeah ip should be the pipe sound, and pg sound should be the whistle, like in mario 3
  • HuzeHuze Insightful Join Date: 2003-11-12 Member: 22724Members, NS1 Playtester, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    How about jetpack be mario with wing cap?

    <img src='http://www.n64gamer.com/pictures/mario_luigi_princess/mariofly.gif' border='0' alt='user posted image' />

    all it would be is adding some wings to the current mario model, and the item model would just be a reskinned ha box, making it red instead of green.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i say my fludd makes a much better jetpack considering ingame it was used as a jetpack <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • DreamScarDreamScar Join Date: 2004-04-17 Member: 27982Members
    lol, you just want the fludd in cause you made it.

    j/k <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-DreamScar+May 2 2004, 08:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DreamScar @ May 2 2004, 08:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> lol, you just want the fludd in cause you made it.

    j/k <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    hey if it aint broke done fix it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DreamScarDreamScar Join Date: 2004-04-17 Member: 27982Members
    hehehe... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DreamScarDreamScar Join Date: 2004-04-17 Member: 27982Members
    hey JD, would you mind e-mailing me the Piranha plant model? I'd like to take a stab at meshing it. Just reinstalled maya, so the model will have to be in a format that maya will accept (i think someone said .obj's are good for maya).
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    i would but cookie hasnt given me back the meshed model yet.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i think he wants to mesh it not skin it
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    For reloading the lightguns, how about having them point the gun upwards and shooting off-screen, arcade style?
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i have an idea about reloading the guns since all of these guns are plugged into a console maybe the marine pulls out the plug looks into it and tries to clean it then plugs it back in
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    I'm enjoying the enthusiasm and progress on this project. Good job.
  • Dead_ManDead_Man Join Date: 2004-03-19 Member: 27417Members
    edited May 2004
    So whats the realease date? I really wanna give this a try!
  • AAA5AAA5 Join Date: 2004-03-04 Member: 27140Members
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    yeh, we already suggested that..

    oh and dreamscar, i had to totally remesh the pirahhna plant becuse somehow it got the mario uv maps put onto it :S
This discussion has been closed.