Ideas and Suggestions

Post ideas for features you'd like to see in Natural Selection 2.

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Power Capacity
Solution for turtling, incentive for 2 base
4
407
Devs could I offer u an idea
i am in hospital so excuse my post
0
223
18
2.2K
Evolution Mechanic Change
An incentive for actually living
3
347
4
362
Flamethrowers burning off bilebomb.
Give Flamers more utility?
18
812
Clear visual/audio cues
for upgrades..
8
446
hive armor scaling
and hide armor
5
490
2
263
5
543
Solution for second fire mode on pistol.
Final solution I'm sure you'll agree.
12
668
22
1.6K
8
655
5
403
Trickle downloading the next map
A better way to handle custom map downloads
2
324
24
1.9K
opening alien evolution tree
+diversifying the appearence of higher liveforms
0
211
5
520
Add: commander -> can drop a welder
for repairing a ressource node / power node
0
166
6
533
7
542
Finishing the game quickly with a boatload of T-res
Marines can do it, aliens can't
5
581
1
250
8
585
Assault rifle bullet spread 12
should help with landing shots
34
1.8K
9
890
Power Nodes: Making them obviously important. 12
In depth discussion about the functionality of powernodes in ns2
32
5.4K
Phase Gate Reimagined
Mad Scientist Idea
4
515
6
521
Bile Bomb Change
Not a nerf
1
340