Ark was built from the ground up to be a multiplayer game. Same way our last game, Natural Selection 2, was created to be multiplayer from the start (we are no strangers to making a multiplayer game)… (View Post)
Having done both building our own engine for our last game, Natural Selection 2, and licensing Unity for Subnautica, we can say there are huge pros AND cons to both approaches. It's less about whethe… (View Post)
That date is tentative. We are still investigating whether or not it is going to be the best date for us to release, and, as always, there may be unforeseen factors which prevent us from being able t… (View Post)
The thing is, players DON'T craft beacons right away, nor do they need to. They have many bigger concerns to be thinking about then spending resources on Beacons. So, the beacon sits in their craftin… (View Post)
We very much plan on doing a full balance pass on the game. Recently we started a separate Trello board for balance tasks and added a weekly balance meeting where we can discuss and work out a lot of… (View Post)