dottedfish
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This is crazy. I got an E-Mail from Wikia literally saying: "Subnautica Wiki is heating up!" and that wasn't a joke!
During the last days the Wiki was seeing below 10k views / day. Yesterday, for some crazy reason, it hit 53k views and t… -
I'd say it's not fully fleshed out yet but it's certainly visible. With all the koosh bushes. It's also deeper than the mushroom f…
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I believe that:
1) Equipment should be worn on the body and not go into the inventory
2) Tools should be going into the inventory.
3) If that is not wanted then at least all things on hotbar should not be in the inventory.
Personally I'm not a big fan of the Terraformer for a number of reasons.
1. I think the terrain created looks odd and doesn't fit. This could be fixed but
2. I would assume it makes saving a hell and probably even worse for multipl…The thing I'm unsure of is the mechanics behind predators. For example will danger be realized using higher numbers of predators or using scale? You could have 10 stalkers coming at you from 5 directions and you'll probably be dead. Or you could hav…Bumpy'dee bump - any news on this?Just a quick update as I'm back from winter break / vacation. I'll try to make some more edits over the weekend to update things after patch 8.
But first of all thanks for really making it a Wiki (as in everyone editing it). in Subnautica Wiki Comment by dottedfish January 2015Yeah, I also think it's a great way to end the map. Maybe some gigantonormous / deadly creatures patrolling there. It leaves room for an expansion at a later point in time as well. in Limit / End of the map? (on every edge) Comment by dottedfish December 2014Good points there.
To me there is a difference between a house and a base. A house would almost always be anchored to the ground. A base could be swimming and maybe move slowly.
That said I don't like the idea of a "house" th…Not having the issue but that's probably because I've seen such designs many times over in games.
A neat "feature" I could think of would be "glancing".
Meaning the whole HUD is virtual and the player can blend it in and out …Absolutely not, on the contrary - anonymous or not - this is how a Wiki is supposed to work! It's great to see it come alive and I…Bumping this so we might get a confirmation either wayI like the idea of braking knives - after all we hack solid objects with them.
What could be nice is a damage model:
1) hacking fish and "soft" targets would make a "soft" damage state increase - resulting in having to repair / cle…Maybe I have expressed myself incorrectly. What I meant is that because it is not competitive it should be no problem to add FOV since it will not possibly result in an advantage to anyone. The only challenge I can think of are the diving mask as th…I still haven't gotten to that stuff yet so it's not on the Wiki but there are a few dev docs out there that show where this could be going.
The Attitude (in this case Hostile) is only one part of the puzzle. You can think of it as more …Well, I see it this way:
What I don't want to see is two points:
1) Biomes having the same looks no matter what and at what depth
There should definately be more prominent changes than what we have now. It makes it much more …I thought it'd be good to be prepared for SEA but those numbers were a surprise. :P
It's still going strong by the way, about 2.4k hits.
Aside from new content and edits (73 pages and almost 1k edits now) I finally got rid of all r…Good catch! Would like to know as wellTo some degree I agree with you there - especially since I see "Freedom" as a sandbox mode only (not really tied in to story or progress).
As far as I know there could potentially be three game modes:
1. Normal
Biosphere goal…Different sizes of life forms as well. Would be awesome if it'd be more than just the model scale though (maybe changes in textures).
I was seeing the eggs as well. Put some on the ground to see if anything happens but nope. I wonder wha…Yeah that guy looks creepy and fast It also looks like it's not easy to escape his grip once caught.
On the wiki: More…Prototypes had modular subs and bases. With some luck we'll see that again in the finished game.
If they make it open and moddable that'd be really neat though - as it'd help populating the ocean further I guess. Fans could provide more …As this is not a competitive title at all I'd be wondering if those options won't get added at a later stage. For now SSAO is already a big performance hit so you may be right there. But I'm very positive it'll end up as an option or somehow adjusta…Good ideas. Some appear to be already in the works.
E.g. there's a fire extinguisher coming up. I assume we will have to fix (parts) of the life pod.
Also storage. In the works judging from their trello cards.
The…That's a neat idea. Would love to see this as well since it'll make things more lively.It didn't happen to me so far (Build 10978) but it's definately not planned.
Most likely a bug.Hi
it was to be expected that some players absolutely do not want to or can start over every time because of time cons…Another 100 edits later I stumbled across something neat: http://subnautica.wikia.com/wiki/DNA
Can't wait to see the progress on this in Subnautica Wiki Comment by dottedfish December 2014Not as an option, maybe somewhere in the files. Out of curiosity: What FOV do you require?