dottedfish
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I really liked the trailer - I guess the guys reaction (or no reaction) is understandable considering he just realized he's probably the only survivor left - and that the planned base of operations just suffered a reactor breach.
That'd … -
Edited the link - today seems to be my bad link day

Kelp Forest would probably be a bit much to navigate for such a sl… -
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Seeing the list of hostile / dangerous creatures grow and also witnessing mean little surprises like volcano bursts in caves I'd say a remote drone would make sense.
Also a simple remote camera could have great gameplay… -
It's in the game already
Totally unexpected biome though - we've had a thread about it here:
in Chronicling the Reef Back (Video) Comment by dottedfish December 2014 -
Are you running Avast Antivirus? It detects it as a false positive. If you do, just make an exception rule for the SN folder and run a file check through steam - that should fix it.
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Yep, SN is very picky when it comes to memory. I had crashes because of this as well (even on a 16 gig machine) due to many open browser tabs.
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Haven't seen this before
That would be a sight to see indeed. -
Yeah, thir sounds are awesome and the creature itself is very whale-like. Their calm character and patroling behavior makes a great addition. I feel that even Gaspods are still a bit too hectic. Many life forms are just too focused on moving around …
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Yes, they are very audible
Found them, above Grassy Plateaus as well and in a herd of 3 in Reefbacks Comment by dottedfish December 2014
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Noooooo, haven't found them yet! Where did you spot them? I assume they were somewhere in a Koosh Zone biome? I recently find Jellyrays cruising the seas around Koosh and Mushroom biomes - but so far no Reefies
in Reefbacks Comment by dottedfish December 2014
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Works for me in both game modes (Build 10933)
It takes 3 hits.
PS: you can hit the "trumpet" looking shells - they count as coral and grant 1 chunk per hit.
I ran into this bug as well in prior builds, couldn't re… -
Oh, thats neat

But SEA is close! Made another 100 edits or so.
Browsing should be getting easier due to ca… -
Loving how there is one patch after the other right now
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Just stunning.
The gameplay of SN with these amazing animations (diver and creatures) would be amazing.
I also looove the water surface and the lighting. -
Very nice video

With that there's a solid amount of information and guidance out there to make sure new players will f… -
Good to hear that! :P
Since SEA release is very close now I'd like to mention that I overhauled a lot of stuff, added more categories and a few tables to make it easier for players to browse the content and understand the game. I also ad… -
You didn't place the two floaters like this on purpose, right?

Fun observation though. I wonder if this will work of r… -
Would love to see that. One has been renamed already from Modules to Submarine. Nonfunctioning but gets my hopes up that I'll be able to store stuff somewhere else.
One remark I'd want to make here is that we are all aware that things are breaking and changed (had to make a lot of wiki edits already because of that
Good point.
The first set of fins should not show up in the inventory - if you craft more it should.
As for tanks I'd say up to 3 should be able to be equipped - any more than 3 should go into the inventory.Avast is green here:
https://www.virustotal.com/en/file/b86c6a4a3d9231124ba26707acae1eb5d31626c249…Agree with the above. Currently only the O2 consumption increase by depth regulates the max depth of dives. The player can quickly dive deeper than the Seamoth (hard limit 100m).
About decompression I feel the same - it'd probably be too…If the survival aspect is part of the game how about progression?
For instance when the player starts out in game he can't swim well, has untrained lungs etc., consumes more air in new biomes or around freshly discovered life forms (fear…Reminds me of my suggestion to enhance the ingame F8 feature by allowing more text. While I do agree that the forums aren't the best place the F8 not always works. For example in every case where the inventory is open (like this bug here: in [Major BUG] Build 10809. No life Pod? Comment by dottedfish December 2014Yeah, I hope Steam users won't be too harsh with the game. A positive thing is the amount of updates the devs are putting out there. That should work with most people who're interested in games like SN.Not an idiot! You make great videos and you have a nice voice for it.
What about making a "getting started" video now that the Steam Early Access is about to be released? Would help some people out.in How much do I like the Game? Comment by dottedfish December 2014
Same here, again. Having it in my inventory now. Thanks
For me it's the same as with Soul_Rider. http://steamcommunity.com/id/teammode/inventory/
I filled out and sent the form on 21st November - so far no Tab or pl…While I do agree with you in some points I'd only accept those arguments if it's an auto save feature enforcing constant saves on you (as it is currently for the time the session lasts).
I saw this with many games already, people asking …My upload isn't great. Otherwise I'd stream it. But twitch probably gives it more exposure than steam really.