current1y
Reactions
Comments
-
Thanks for the effort over the years. For a while there you were the only one fixing stuff that needed fixed. Again thanks for making the game more enjoyable.
-
(Quote)
Holy shit 60? I assumed it would be low but not that low. When combat play testing first started I think there was only 1 active server with the mod on it. Why would people buy the same game 8 months later for money when they coul… -
(Quote)
The degree to which player skill and the absolute dependence on having both a competent team and competent commander impact the game is a large reason the playerbase didn't grow in my opinion. In addition to game play verity just i… -
(Quote)
l2g -
At this point with the player base I doubt having this feature will have any noticeable change game wide. While I think if you have a few servers with some regulars that end up using it the quality of games may increase slightly on that specific ser…
-
I played my first 5 games since the ranking system came out. The first game I went like 24-3 and we lost and got a -150 score...... in Skill System is Good Comment by current1y August 2014
-
(Quote)
If the light bulbs are marines I think you got a ns2 lerk training video in the making. -
Vote concede should be removed. F4 works fine. If anything I bet it would actually make games better since its not as easy to quit. You actually have to stand buy your decision of not wanting to play the round by actually not playing. Instead of eas…
-
I LOST MY ONOS CUZ STUPID GORGES DIDNT HEAL ME
-
This 50-0 gorge game in 30 min was my most memorable. It was when mucus was OP. Ossfied used all 3 of the drifer abilities on me constantly. We spawned smeling and marines containment and my job was to defend turbine. Hella fun times...At the end I …
-
That chart is very confusing. I've looked at it a while and still trying to figure out what each sections are.
-
(Quote)
Considering the impression people have of the mod I kinda doubt it. Plus people actually have to buy the game and launch a separate client. I think a large part of the reason ns1 combat was so popular was due to it being right in t… -
(Quote)
I hear people say this a lot "just subscribe to ns2+" yet not all servers run ns2+, Its not really a solution. An actual solution would be to get many of the HUD options from ns2+ into 267. -
(Quote)
If left permanently on the screen yeah it would be but parts of it only show up when they are relevant as you can see in the vid below. Left would be jetpack, Right ammo, bottom health.
in BUILD 266 NOW LIVE ON STEAM - Natural Selection 2 Comment by current1y June 2014 -
Would be cool of the double res in the center were on different levels similar to mine shaft has. Maybe make them not in LOS of each other.
-
(Quote)
The fields of red tape have been reduced me thinks...... -
(Quote)
Agreed, would be nice to make those arrows stationary.
That's my only complaint about 266. All in all its a solid build with great features/fixes. Hopefully the good times will continue.
-
Route blocking solves this issue. If you are commander make sure your team is never on just 1 side of the map. It happens EXTREMELY frequently in pubs of all sizes allowing for gorge rushes to be quite effective. Even solo gorges in 16 player games …
-
(Quote)
Loosely speaking that is what people have done since release and it hasn't worked. With a sub 1000 average player count ignoring the issue isn't helping. Since release the only thing I can think about that was aimed at helpin…