SjN
Reactions
Comments
-
(Quote)
Then what is the actual reason why Spark engine wasn't used?
-
Gee, UWE spent so much time collecting the money but they didn't post any info on the main page. I'd love to see the matches, but again, I lack the info.
-
Ohhh the Championship started?
Well thanks for telling me!! -
I am on strike until the strafe jump is gone!!
-
(Quote)
numbers don't lie.
-
UWE had to add matchmaking in the first DLC... or at least the 2nd DLC.. but they were too busy making the female marine and "balancing" the game by adjusting numbers. Most players who have brains already quit NS2. Players with half a brain are stil…
-
UWE likes that marines are faster than a skulk in some situations. I don't know why, but they really want to keep the marine strafe jump in the game.
-
UWE needs to make the marine's legs robotic.. things will start making sense again
-
marines are faster than aliens now. so i heard they're switching names... marines will be aliens and aliens will be marines.
-
Marine Jump not fixed? Boooo!
-
I am quite surprised UWE didn't address the marine jumping issue yet. I have decided not to touch NS2 until the jump is fixed... that was a long time ago :P
-
(Quote)
You're a little over complicating something that should be very simple.
Imagine 4 players on the server. player 1 (4:1 KD ratio), Player 2 (5:1 KD ratio), player 3 (1:1 KD Ratio), player 4 (1:1 KD ratio)
The… -
I am a player with 922 hours of NS2 on the record. Been playing since NS2 official launch. Several issues listed by posters here are very valid (such as lack of matchmaking, performance issues etc) which were the reasons why the game died. But I off…
-
They really need to drop the game's price in order to get more players. Or invest in advertisement... or something...
The game feels so inactive with 800 players online. -
Same problem here.
-
(Quote)
If it breaks the fun in the game, I call it a bug
-
Why wasn't this fixed in the new patch???
-
Marine jump wasn't fixed in the new patch. I guess it's here to stay!
-
How will I know if the new update is out? (Since it's auto updates right?)
-
(Quote)
That's great! Thank you!!
-
(Quote)
-
(Quote)
For example, the player before last(MuchHigher) is "basic_admin" and he has the "clover" badge.
-
Nevermind. it started working now. in Shine Admin - Force random based on rank for each round Comment by SjN September 2013
-
I thought "AlwaysEnabled": true should keep random on for every round, but it didn't do the trick.
"AlwaysEnabled Forces teams to be shuffled at the start of each round and disables the vote." -
I am planning to have 1 server with forced random based on rank, the rest will remain unforced. And I intend to add it to the server's name the fact that it's always random based on rank. I know many players who will appreciate this kinda server.
-
I think when UWE ported the game to linux they accidentally increased the marine's speed + lowered skulk's bite range. I don't see why the marine should have the advantage when they're fighting the skulk in close range.
Marine should hav… -
(Quote)
Now it shows 2941 on ns2 site and 6442 on steam site. -
Too bad. Mine got magically fixed. No fps lag at all. The only problem that returned which I thought was fixed is the game crashing while it's alt tabbed for a while.
-
in the menu
-
Nothing appeared for me also, but it seemed to fix everything. My game was unplayable, now it's perfect.