Seahunts
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Doesn't that just turn the chair in to a rape dungeon? (fade being the rapist) -
250 brought me back to the game, mostly due to getting rid of brick skulks. I stuck around until the new alien vision, but have played less than 1h since that came in.
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lol physics
reminds me of this
Probably too embarrassed to admit they removed a popular feature to try and force people to "look at scenery"
What is next, the removal of minimal infest?(Quote)
Damn I was asleep when that happened. So which member of UWE posted this and where is the post?
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What's funny about that is the new alien vision looks like someone smeared a toxic after-grog-bog (AGB) across my screen.
I can't believe after all this time there is no official story on why this was implemented.
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If it was "just me" who didn't like it then I would accept that I'm on the wrong side of history on this one and move on peacefully. But the fact remains that I'm not the only one, and the majority seem to be on my side. (look at o…Attempted to fix it, by doing something other than what the majority of people here asked...
I want to hear the official UWE reasoning on why they decided to break it in the first place.I pop my head back in to these forums from time to time to see how alien vision and strafe jump are going.
Don't plan on returning to NS2 until normal alien vision is the same as 'rine vision, and alien vision (f) has the option to rever…(Quote)
Use lube.(Quote)
It used to be no res while dead, but didn't it get changed on B250 ?
I only read as far as "slowing down gameplay" before I clicked disagree.
Fun > immersion
The market is saturated with slow paced tactical shooters. Let us have one fast and fun one ffs.(Quote)
Don't you mean pre 240?
239 and below was gloriously fun skulks as far as movement went. But due to some oddity with the physics there was poor hit detection. Admittedly this was sometimes frustrating as marine where yo…I thought this rubbish would have been fixed by now. This is much like brick skulks all over aga…(Quote)
If that's really the case, then no one should have a problem with the old AV being brought back as an option for those that like the cosmetics that way.
I still don't see what was so wrong with Vanilla skulk vs Vanilla …I have no problem with F2P, as long as the only unlocks are cosmetic.
However games which are pay/grind to win I f-king hate!
For those that say art style rules out cosmetics in NS2, I think that player population is more important…(Quote)
See the problem here is, the free weekend and the sale brings them in, but the fact they released a game breaking (input lag etc) patch prior to it means less will stick around than if the patch was released on a Monday a week or t…^Yes. Alien Vision has made it harder to track marines too.
Also has skulk movement changed? Skulks seem to stick to stuff more this build. Maybe it's just the input lag idk.No need to be surprised any longer:
http://forums.unknownworlds.com/discussion/131831/strafe-jump-needs-to-go/p1
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This sounds like 240 all over again, although not as extreme this time it seems. 240 put me off playing because of the vanilla rine vs vanilla skulk balance. Skulk vs rine was quite fair in 250.
I thought the balance problem …I hate the new alien vision so much. It's disorientating when moving about quickly, marines are not easy enough to see in long dark halls, it's colour scheme is unpleasant to the eyes (and that's in the dark) and I'm sick of having to flick it on an…(Quote)
Yes performance going backwards is the main reason for me.
Well it might be the whole mouse to screen lag issue rather than fps, I was still getting over 100 fps for the most part, but it did not feel smooth or responsive. It…I find it an odd choice to have a free weekend / steam sale coincide with major content patche. Maybe from a marketing point of view its good...
But from a player retention point of view I would have chosen to place the sale/free weekend…(Quote)Pro: Allowing JPs on one CC might encourage/allow marines to leave base, better mobility, survivability and with the option for beaconing if it hits the fan.
Con: allowing Exo's on one CC tends to encourage them to stay in base i.e. big …(Quote)
I suspect your case study is quite applicable to NS2.
IMO implementing some kind of segregation now is pointless because it's too late, the people who purchased during the various sales have either learnt to swim or sun…OP what do you want it to be? BF / COD clone where everyone camps behind something waiting for the enemy to appear in their sights? The market is saturated with those games.
I personally don't believe there is much skill in the camp fests I ha…(Quote)
You forgot to add changing the name of the game to Battle Field Clone: extra terrestrial terrorists
Against.
Mainly due to the likelihood that it would split the very small community making finding a pub game more difficult.
I'd rather see minor tweaks to stuff that does not effect the FPS play to address the problem of bal…Finally got to give this build a go.
Please get rid of the "subtle" view model rotation for wall walking Skulks. It's horrid!