Altazi
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The voice of Robin Goodall sounds like the same voice as the person in Lifepod 3 in the original game . . .
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When you find yourself inside the SeaTruck, unable to move or exit, enable the console and enter the 'freecam' command to switch to free look. Move a bit, then re-enter the 'freecam' command to return to normal. This should return your ability to …
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From my perspective, all the SeaTruck needs is quite a bit more storage capacity. The storage module, as currently implemented, is a joke. I like to carry enough supplies & materiel to allow me to build a reasonably-sized sea… -
I somehow repeatedly ended up 'swimming' in the air in the moonpool where the SeaTruck was docked - all because I was trying to rename my lockers (!!!!) The solution of entering the SeaTruck, discovering it non-responsive, doing 'freecam' as descri…
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I have done this: When I find something that I want to keep track of, I turn until I can see the original lifepod, and note the compass direction and the distance. To return to that location, you go to the lifepod, add 180 degrees to the compass to…
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Unless those videos were made after the latest (April) release, it won't help. I know where the Omega base was in the previous version, and in the latest release, it is not at the same coordinates. -
I had the 'unresponsive SeaTruck' issue, and found a way to fix it. I would enable the console, enter the command 'freecam' for free look, move a bit (saw my headless character), then enter 'freecam' again to return to normal. At that point, I was…
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Stasis rifle + heated knife + perseverance = no more reaper
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Maybe not a modification to the original Subnautica game, but a true continuation . . .? You, in your Neptune Rocket, discover a derelict Precursor base or starship in space. With the aid of your PDA and scanner, you accumulate enough knowledge, m…
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I don't mind scanning for the alien tech, but I want a GOOD reward - such as the ability to make a power alien rifle or something.
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A map that started blank, but automatically filled in when you discovered areas and items would be very helpful, along with having the compass blueprint from the get-go. If I was actually in a situation such as this, I would make notes and draw map…
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I try to play these games as if I were in the environment, doing things the way I would normally do them. I follow a 'leave me alone and I will leave you alone' philosophy - but when fauna goes out of its way to attack and ruin my day, I feel oblig…
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I'd like to see stackable items, e.g., one icon for titanium with a number (1-100) of items present. The existing lockers and storage are absurdly small. Maybe this should apply only for bulk items, such as metals, minerals, etc., and not equipmen…
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In Subnautica, the void edge is the creepiest thing for me. I was tootling along in my first Seamoth, and all of a sudden the water around me turned an eerie, empty blue. I didn't like this in the least bit. Then I saw the ghostly shapes of the l…
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With two huge moon orbiting 4546B, you would think we would have tidal power generators available. They would run all day and night , forever (barring mechanical breakdown), and require no fuel whatsoever.
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The leviathans I have killed seem to stay dead . . . not exactly a scientific study, though.
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I was likewise unpleasantly surprised to discover the infinitesimal amount of storage available in the storage module. It should be at least 4x the present amount. The aquarium module is similarly crippled in its capacity. Plus, there should have…
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Thanks, that was a great hint! Didn't give too much away, but pointed me in the right direction (down). Taking the SeaTruck down to just above its original crush depth of 275 meters, I exited the truck and dove down from there an… -
I appreciate the update to include the compass and the SeaTruck. Ditto on Klinn's comments on the compass. It is such a basic item that it should automatically be a part of your starting equipment.
I have found so many SeaTruck fragme… -
As an engineer, I'd like to see a more consistent application of technology. Example: we have hand-held habitat building tools, but no small osmotic filter for personal drinking water? I am tired of killing bladderfish because I am thirsty. I can…
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1. A couple of items in my inventory became unselectable. Could not use, transfer, or drop the items. Cursor over the item did not activate the descriptive text. I believe this happened while I was transferring things from locker to inventory and…
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I'm not certain what you meant when you said you were clicking the engine icon. There should be four engine icons, with the top icon selecting 'engine off'. The next three select engine speeds. You need to select a speed to enable the engine. Ap…
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OK, I admit that I have OCD tendencies, but in addition to having a 'snap to grid' function when using the habitat builder (so things remain orthogonally aligned & evenly spaced), it would be great if things such as wall lockers actually attache…
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Thanks! I was able to successfully fire the electric defense field, but ouch! What a power drain! I was thinking that the electric defense was a deterrent, something that was constantly active once it was turned on. I'm on my s… -
I would like to see storage bins for metals, minerals, etc., that could hold a much larger number of items - say up to 100. These could be inside or outside. It doesn't seem realistic to put chunks of titanium in a wall-mounted locker.
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I would like to be able to install the nuclear reactor in the Cyclops. I have nukes in all of my seabases, and they rock! Strong, steady power, relatively infrequent fuel rod replacement, not dependent upon external heat or sunlight . . . It's a n…
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OK, I reinstalled the electric field defense mod and discovered that pressing '4' toggled it on or off. If there is a difference between the 'on' mode and the 'off' mode, it is so subtle as to be unnoticeable. This feature seems … -
There is no way I received three extra heated knives from the handful of time capsules I have found so far. I tend to notice what I pick up.
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Hmm. Thanks. I am playing on the PC. CTRL toggles the exterior lights. I will try pressing 1-4 tosee if I can make this work. Damned bonesharks, anyway. -
The Seamoth electric field defense mod doesn't seem to keep any fauna away. If anything, it seems to attract bonesharks. While I didn't expect the electric defense to be good against reaper leviathans, I did expect it to work on sandsharks and bon…