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Does the blink trail block bullets? I'll try to get a test recorded shooting at a fade blinking directly at the marine. I suspect shenanigans.
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I'd really like to see some detailed tests of hit reg on the blinking fade. It seems all over the place.
I've one clipped + 2 pistoled a fade that was clearly the first time that played had ever faded, but I've also put an entire clip a… -
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I end up comming a lot, and the reason I don't get Exo's or JP's earlier is I have to have w/a at 2/2 to defend against the fades at 6-7min in.
I've seen other comms rush exo's 8 min in, but the marine team has always b… -
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I will eject this guy every time even on a green server. You need to play 10-20 hrs and have an understanding of the workflow and speed of the game before you try to comm.
There is no sense to creating a bad game for a… -
TC's got it ^^
Although UWE could do a DLC of "veteran" skins with a new look for male/female marines and each of the aliens. As long as the rigs match its not too many man-hours to put together. -
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The skulk's head moves and the body rotates as you change facing, so definitely this will cause shimmer. -
I'm pretty sure the skulk's idle animation is not perfectly still. It still breathes or whatever so that can cause enough distortion to see a pixel twitch and get the stationary skulk shot.
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Like nanoshield its one of those things thats handy if its around. I like the idea of using it to phase into a room that has no power for ambushes, going to keep that in mind for second hive snipes...
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Aura is still based on facing. You don't get an uberminimap/shift-map that shows all things all the time. A marine is perfectly capable of crouch walking up on an aura alien from behind.
On a related note I see TONS of pub-skulks not n… -
If a couple other aliens know how to khamm I'll jump out of the hive. Gorge, and put a forward tunnel then just suicide bile rush. Respawn, drop eggs, repeat. Worst case one of your other experienced players can jump in a hive and drop eggs.
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I'd like to hear what you think is "casual" about NS2.
There are no progress bars. No achievements. No daily challenges. There is nothing for a player who wants to jump in, get some positive feedback, and jump out.
This is a niche game. It will always have a relatively small dedicated community, that is NOT a bad thing.
NS2 requires 12-18 players who; 1) speak the same language 2) know the ins and outs of a complex game 3) communicate and work tog…Kickstarter? Concerned you can't sell all those Gorge Plushies you want made? Kickstart them first and you know you can cover the minimum run.We have to remember Nano-shield has two costs. Time (cooldown) and Res.
The problem scenario Locklear outlines isn't that hard to achieve, Marine Comm is buying a team or fade kill for a very small res cost. If nano-shield functioned t…The change to alien spawning will require them to coordinate rushes. Right now you just respawn with everyone you just died with and continue holding W while you swarm back to wherever you died.
This should place more emphasis on good s…(Quote)
You really think collapsing two colliders and blasting into outter-space is an intended interaction? 0_o....Warning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipb