We've been trying to play the beta of Steam/CS here at the office, but its horribly buggy. I spent a whole hour trying to download crap and finally connect to the server, but to no avail. My limited experience of Steam is that is sucks bigtime. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
Download HL2 via Steam by the way - "as soon as it comes out"... yea, very likely that 50.000 gamers will be able to download this huge game at the same time. Oops, been downloading for 6 hours now... and I got timedout... start again dude. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
according to that faq steam can resume downloads that you stop so I think if there's a timeout while you're downloading if you reconnect again you won't have to start from the beginning <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I'm tempted to steam up but I don't think any of my usual NS servers will have steam-ified by now so =/
Is it worth it at the moment? I've got blueyonder (1mb broadband) and I'm all curious and stuff ^^;
<!--QuoteBegin--Tomper+Sep 11 2003, 05:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tomper @ Sep 11 2003, 05:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We've been trying to play the beta of Steam/CS here at the office, but its horribly buggy. I spent a whole hour trying to download crap and finally connect to the server, but to no avail. My limited experience of Steam is that is sucks bigtime. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
Download HL2 via Steam by the way - "as soon as it comes out"... yea, very likely that 50.000 gamers will be able to download this huge game at the same time. Oops, been downloading for 6 hours now... and I got timedout... start again dude. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Funny, 3 days ago i downloaded steam and cs 1.6 in about 7 minutes, with 0 knowledge about steam.
<!--QuoteBegin--DramaKing+Sep 11 2003, 11:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DramaKing @ Sep 11 2003, 11:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Tomper+Sep 11 2003, 05:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tomper @ Sep 11 2003, 05:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We've been trying to play the beta of Steam/CS here at the office, but its horribly buggy. I spent a whole hour trying to download crap and finally connect to the server, but to no avail. My limited experience of Steam is that is sucks bigtime. <!--emo&:angry:--><img src='http://www.natural-selection.org/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
Download HL2 via Steam by the way - "as soon as it comes out"... yea, very likely that 50.000 gamers will be able to download this huge game at the same time. Oops, been downloading for 6 hours now... and I got timedout... start again dude. <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Funny, 3 days ago i downloaded steam and cs 1.6 in about 7 minutes, with 0 knowledge about steam. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Yea yea, you just showed us that you are super übermensch superior to us all, connected by dual barebone.
Well when i got cs1.6 it took a bit of time, but it has never crashed for me, so don't go bashing him. Its probably your computer or a lack of patience, not steam.
playing the steam beta i think im on to something: the more you use it the less buggy it is, seriously the first time i used it (adter updates and all) it took me a good 30 mins to actually play the next time i knocked 5 mins off and another 5 now when i launch steam i can be in a game within 2 mins although i play ns now and have left it alone it as of late
<!--QuoteBegin--Trojan+Sep 10 2003, 05:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Trojan @ Sep 10 2003, 05:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Shocking.. purely shocking. Does this mean that people outside the US have to connect to this aswell? I mean, here in Aus the pingtimes to the US are horrible, if this affects that in anyway I forsee a huuuuge backlash against valve. This is another perfect example of how Valve is trying to simple screw us all over :| <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Steam has some mirrors to download from.. not just valves own mirror..
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Do I have to be connected to the Internet when I play Steam games?
The short answer is yes.
All Steam-enabled games require you to be connected to the Internet in order to play. Note: some Steam-enabled single-player games (such as Half-Life 2) purchased at a retail store will allow offline play until the user decides to play online or enable other Steam functionality. From that point on, an Internet connection will be required.
I simply cannot believe this. I can hardly envision a worse policy than this. Requiring an active internet connection to play <b>single player</b>. This is just unbeleivable. Just knowing this has turned me from being uncaring about Steam to out and out loathing it. I'm asuming from this that all of CS:Condition Zero will require an internet connection (not that I play it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ), that just firing up a game of Half Life for old time's sake will be sucking bandwidth.
Not everyone is lucky enough to have an unlimited broadband internet connection. For much of the world's gamers, we operate on accounts with quotas. To force us to maintain an internet connection that's sucking up valuable quota just to play single player is just not on. I don't know what the Steam developers were smoking when they cooked this up but it was some bad-a** stuff.
[12:46:03pm] * Now talking in #Steam [12:46:03pm] * Topic is 'Steam IRC Support | Off-Topic = #Steam-Hangout | DO NOT PM OP's UNLESS TOLD TO. (if you do=Kick/Ban) | /msg SteamBOT <DETAILED descrption of problem/question> || Steam final: client today at 11am PST. 1.6 IS FINAL | ALSO' HLDS IS OUT GET IT HERE - <a href='ftp://hlserver:hlserver@ftp.valvesoftware.com'' target='_blank'>ftp://hlserver:hlserver@ftp.valvesoftware.com'</a> [12:46:03pm] * Set by ChanServ on Thu Sep 11 08:46:57
well from an authentication side of things it's really clever but like you say it's just stupid when you look at it from the practicality side of things ><
I'm amazed nobody's posted up a link to some sort of petition to allow offline lan and single player games on steam =P
I'm very opposed to this but i can see why they have to do this (although not too sure why for halflife)
When valve releases games to be downloaded, it needs a way to identify if your version is valid otherwise one person may download it and then release it onto kazza etc.
Or when valve starts its subscription thing, you can in theory subscribe for a month pay your tenner and then quit and get halflife2 for a tenner. I am guessing this is a contermeasure for that.
But to make a connection necisary for HL lan and SP is just unreasonable. *apparently* its going to be sorted out...
Most people have half-life now and I've heard a lot of people who had a copy of it for so long they eventually just went out and bought it in the end. By pulling this off now with HL they're kinda kicking the people still on pirates in the bum <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Not sure if that's why they threatened to do this or not but I hope they fix it... like someone posted not all LANs have access to the net =s
<!--QuoteBegin--Tempus+Sep 10 2003, 01:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tempus @ Sep 10 2003, 01:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Can someone explain to me what Steam has to do with NS?
It does not seem to be 'supported'. Will I have to use it if I only play NS?
I don't know where my original CDs are for CounterStrike. Can I find my serial number somewhere in the registry, since I apparently need it again to install Steam?
So basically, the question is how is this going to affect the average NS player.
Thanks. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Think of Steam as a front end to Valve's games. You launch steam and then you choose from a list of Valve's games that you want to play and that game launches within the steam client. Once inside the game you can start up other mods just like normal half life. It's just that now, there is an extra layer on the outside of your game called "Steam" that allows you to IM friends and auto-patches your games for you.
[12:46:03pm] * Now talking in #Steam [12:46:03pm] * Topic is 'Steam IRC Support | Off-Topic = #Steam-Hangout | DO NOT PM OP's UNLESS TOLD TO. (if you do=Kick/Ban) | /msg SteamBOT <DETAILED descrption of problem/question> || Steam final: client today at 11am PST. 1.6 IS FINAL | ALSO' HLDS IS OUT GET IT HERE - <a href='ftp://hlserver:hlserver@ftp.valvesoftware.com'' target='_blank'>ftp://hlserver:hlserver@ftp.valvesoftware.com'</a> [12:46:03pm] * Set by ChanServ on Thu Sep 11 08:46:57
(my timestamps are EST) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Ohhh goody! 8 min to go
considering that steam changes our WON IDs to steam ids or something shouldn't we wait until a steam version of NS is released... or am I just being silly? ^^;
<!--QuoteBegin--Geminosity+Sep 11 2003, 06:02 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Geminosity @ Sep 11 2003, 06:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> considering that steam changes our WON IDs to steam ids or something shouldn't we wait until a steam version of NS is released... or am I just being silly? ^^; <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> The STEAM server files have been out for hours now we just need a STEAM client now. Everything should work the same as WON did except its STEAM
um... do you mean a steam HL client or a steam NS client? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Do I have to be connected to the Internet when I play Steam games?
The short answer is yes.
All Steam-enabled games require you to be connected to the Internet in order to play. Note: some Steam-enabled single-player games (such as Half-Life 2) purchased at a retail store will allow offline play until the user decides to play online or enable other Steam functionality. From that point on, an Internet connection will be required.
I simply cannot believe this. I can hardly envision a worse policy than this. Requiring an active internet connection to play <b>single player</b>. This is just unbeleivable. Just knowing this has turned me from being uncaring about Steam to out and out loathing it. I'm asuming from this that all of CS:Condition Zero will require an internet connection (not that I play it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ), that just firing up a game of Half Life for old time's sake will be sucking bandwidth.
Not everyone is lucky enough to have an unlimited broadband internet connection. For much of the world's gamers, we operate on accounts with quotas. To force us to maintain an internet connection that's sucking up valuable quota just to play single player is just not on. I don't know what the Steam developers were smoking when they cooked this up but it was some bad-a** stuff.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Did you not read your own quote?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Note: some Steam-enabled single-player games (such as Half-Life 2) purchased at a retail store <b>will allow offline play <i>until</i> the user decides to play online</b> or enable other Steam functionality. From that point on, an Internet connection will be required.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Did you not read your own quote?
QUOTE Note: some Steam-enabled single-player games (such as Half-Life 2) purchased at a retail store will allow offline play until the user decides to play online or enable other Steam functionality. From that point on, an Internet connection will be required. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Oh, so I can play single player fine, but the moment I do anything with multiplayer, all following single player content will cutting into my 'net quota.
Of course I read it. This still doesn't legitimise forcing usage of net quota to play single player aspects of a game. Most gamers are going to want to play multiplayer and as such they will have to use the net to play single player.
<b>@Geminosity:</b> It doesn't matter what game or mods you have installed. The Steam client is for all of them. So you can't do anything wrong <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<b>@Nightdragon:</b> As soon as I managed to get through to Steampowered.com and have the client, I might host it on my private webspace for a limited amount of time, to take some load of the main sites (will post the link as soon as I have the installer).
The problem is that all half-life nerds around the globe are going nuts to get steam as fast as possible so they can register early enough to get a super low steam id (or something like the number '1 3 3 7').<!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Imagine a zillion people out there hitting F5 1k times a minute the least, that would bring any server down on it's knees. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
It's probably a better guess to keep an eye out on Planet Half-Life and other Half-Life related news sites. They will be reachable much easier then Steampowered.com.
*happily munches his cookie* <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
Avoid the steam site itself. I got the installer through one of the official valve mirror sites, and uploaded it to my school hosting for right now. It wont be there much beyond today. <a href='http://students.usm.maine.edu/sean.paradis/SteamInstall.exe' target='_blank'>Get Steam Installer here.</a>
Thanks for hosting the file. <i>But</i> what you've got there is still the Steam beta 2.0 client. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
According to my knowledge the final Steam client will be 600KB large.
Keep your eyes open and host the real file once it is out. I will do the same. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Comments
Download HL2 via Steam by the way - "as soon as it comes out"... yea, very likely that 50.000 gamers will be able to download this huge game at the same time. Oops, been downloading for 6 hours now... and I got timedout... start again dude. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I'm tempted to steam up but I don't think any of my usual NS servers will have steam-ified by now so =/
Is it worth it at the moment? I've got blueyonder (1mb broadband) and I'm all curious and stuff ^^;
Download HL2 via Steam by the way - "as soon as it comes out"... yea, very likely that 50.000 gamers will be able to download this huge game at the same time. Oops, been downloading for 6 hours now... and I got timedout... start again dude. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Funny, 3 days ago i downloaded steam and cs 1.6 in about 7 minutes, with 0 knowledge about steam.
Download HL2 via Steam by the way - "as soon as it comes out"... yea, very likely that 50.000 gamers will be able to download this huge game at the same time. Oops, been downloading for 6 hours now... and I got timedout... start again dude. <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Funny, 3 days ago i downloaded steam and cs 1.6 in about 7 minutes, with 0 knowledge about steam. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yea yea, you just showed us that you are super übermensch superior to us all, connected by dual barebone.
the more you use it the less buggy it is, seriously
the first time i used it (adter updates and all) it took me a good 30 mins to actually play
the next time i knocked 5 mins off
and another 5
now when i launch steam i can be in a game within 2 mins
although i play ns now and have left it alone it as of late
Steam has some mirrors to download from.. not just valves own mirror..
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Do I have to be connected to the Internet when I play Steam games?
The short answer is yes.
All Steam-enabled games require you to be connected to the Internet in order to play.
Note: some Steam-enabled single-player games (such as Half-Life 2) purchased at a retail store will allow offline play until the user decides to play online or enable other Steam functionality. From that point on, an Internet connection will be required.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
From the official FAQ.
I simply cannot believe this. I can hardly envision a worse policy than this. Requiring an active internet connection to play <b>single player</b>. This is just unbeleivable. Just knowing this has turned me from being uncaring about Steam to out and out loathing it. I'm asuming from this that all of CS:Condition Zero will require an internet connection (not that I play it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ), that just firing up a game of Half Life for old time's sake will be sucking bandwidth.
Not everyone is lucky enough to have an unlimited broadband internet connection. For much of the world's gamers, we operate on accounts with quotas. To force us to maintain an internet connection that's sucking up valuable quota just to play single player is just not on. I don't know what the Steam developers were smoking when they cooked this up but it was some bad-a** stuff.
[12:46:03pm] * Now talking in #Steam
[12:46:03pm] * Topic is 'Steam IRC Support | Off-Topic = #Steam-Hangout | DO NOT PM OP's UNLESS TOLD TO. (if you do=Kick/Ban) | /msg SteamBOT <DETAILED descrption of problem/question> || Steam final: client today at 11am PST. 1.6 IS FINAL | ALSO' HLDS IS OUT GET IT HERE - <a href='ftp://hlserver:hlserver@ftp.valvesoftware.com'' target='_blank'>ftp://hlserver:hlserver@ftp.valvesoftware.com'</a>
[12:46:03pm] * Set by ChanServ on Thu Sep 11 08:46:57
(my timestamps are EST)
I'm amazed nobody's posted up a link to some sort of petition to allow offline lan and single player games on steam =P
When valve releases games to be downloaded, it needs a way to identify if your version is valid otherwise one person may download it and then release it onto kazza etc.
Or when valve starts its subscription thing, you can in theory subscribe for a month pay your tenner and then quit and get halflife2 for a tenner. I am guessing this is a contermeasure for that.
But to make a connection necisary for HL lan and SP is just unreasonable. *apparently* its going to be sorted out...
Not sure if that's why they threatened to do this or not but I hope they fix it... like someone posted not all LANs have access to the net =s
It does not seem to be 'supported'. Will I have to use it if I only play NS?
I don't know where my original CDs are for CounterStrike. Can I find my serial number somewhere in the registry, since I apparently need it again to install Steam?
So basically, the question is how is this going to affect the average NS player.
Thanks. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Think of Steam as a front end to Valve's games. You launch steam and then you choose from a list of Valve's games that you want to play and that game launches within the steam client. Once inside the game you can start up other mods just like normal half life. It's just that now, there is an extra layer on the outside of your game called "Steam" that allows you to IM friends and auto-patches your games for you.
--Frahg
[12:46:03pm] * Now talking in #Steam
[12:46:03pm] * Topic is 'Steam IRC Support | Off-Topic = #Steam-Hangout | DO NOT PM OP's UNLESS TOLD TO. (if you do=Kick/Ban) | /msg SteamBOT <DETAILED descrption of problem/question> || Steam final: client today at 11am PST. 1.6 IS FINAL | ALSO' HLDS IS OUT GET IT HERE - <a href='ftp://hlserver:hlserver@ftp.valvesoftware.com'' target='_blank'>ftp://hlserver:hlserver@ftp.valvesoftware.com'</a>
[12:46:03pm] * Set by ChanServ on Thu Sep 11 08:46:57
(my timestamps are EST) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Ohhh goody! 8 min to go
The STEAM server files have been out for hours now we just need a STEAM client now. Everything should work the same as WON did except its STEAM
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Do I have to be connected to the Internet when I play Steam games?
The short answer is yes.
All Steam-enabled games require you to be connected to the Internet in order to play.
Note: some Steam-enabled single-player games (such as Half-Life 2) purchased at a retail store will allow offline play until the user decides to play online or enable other Steam functionality. From that point on, an Internet connection will be required.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
From the official FAQ.
I simply cannot believe this. I can hardly envision a worse policy than this. Requiring an active internet connection to play <b>single player</b>. This is just unbeleivable. Just knowing this has turned me from being uncaring about Steam to out and out loathing it. I'm asuming from this that all of CS:Condition Zero will require an internet connection (not that I play it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ), that just firing up a game of Half Life for old time's sake will be sucking bandwidth.
Not everyone is lucky enough to have an unlimited broadband internet connection. For much of the world's gamers, we operate on accounts with quotas. To force us to maintain an internet connection that's sucking up valuable quota just to play single player is just not on. I don't know what the Steam developers were smoking when they cooked this up but it was some bad-a** stuff.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Did you not read your own quote?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Note: some Steam-enabled single-player games (such as Half-Life 2) purchased at a retail store <b>will allow offline play <i>until</i> the user decides to play online</b> or enable other Steam functionality. From that point on, an Internet connection will be required.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I have not whole thread so apologies if there was.
ND
Thats yesterdays news, STEAM should be out today
QUOTE
Note: some Steam-enabled single-player games (such as Half-Life 2) purchased at a retail store will allow offline play until the user decides to play online or enable other Steam functionality. From that point on, an Internet connection will be required.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Oh, so I can play single player fine, but the moment I do anything with multiplayer, all following single player content will cutting into my 'net quota.
Of course I read it. This still doesn't legitimise forcing usage of net quota to play single player aspects of a game. Most gamers are going to want to play multiplayer and as such they will have to use the net to play single player.
The Steam client is for all of them. So you can't do anything wrong <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<b>@Nightdragon:</b> As soon as I managed to get through to Steampowered.com
and have the client, I might host it on my private webspace for a limited amount of
time, to take some load of the main sites (will post the link as soon as I have the
installer).
Edit:// What is the exact GMT release time to be exact.
ND
~gives the nice mr adder a cookie~
to get steam as fast as possible so they can register early enough to
get a super low steam id (or something like the number '1 3 3 7').<!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Imagine a zillion people out there hitting F5 1k times a minute the least,
that would bring any server down on it's knees. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
It's probably a better guess to keep an eye out on Planet Half-Life and
other Half-Life related news sites. They will be reachable much easier
then Steampowered.com.
*happily munches his cookie* <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
is still the Steam beta 2.0 client. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
According to my knowledge the final
Steam client will be 600KB large.
Keep your eyes open and host the real file once it is out.
I will do the same. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
ND