BZ - Character customization PLEASE?
ClearVall
Join Date: 2019-01-30 Member: 249668Members
Yeah, look, I do know that it's time of tolerance and all that, but still... Why not to give us a variety? You see, I want to play a white male character because I AM a white male guy. I want to equate myself with a survivor, and I won't be able to do that with a black female hero, whose hands and voice (screams) I hear all the time while playing. This will just ruin all the atmosphere for me. In the first game it was not that bad cause hero was male at least. So really, there is nothing in terms of racism e.t.c. to give us an option to choose the gender and skin color when starting the new game.
LF for Below Zero ^^
LF for Below Zero ^^
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Comments
And now you know what it's like to be a woman playing video games when half the time a set hero defaults to male and can't be changed. Not saying I don't want choice. The first game was a male character, BZ is not a continuation of the original, it's a new story.
Incorrect. You can see the hands, you can hear a female voice, hell, several of the portraits in the starting area show your character. I don't see why you care about someone else's concern since it doesn't seem to bother you.
Subnautica Below Zero is intended to be more focused on the story, involving backgrounds for the characters and a lot of voice acting.
They are not a triple A development studio like EA - Bioware, so you have to consider that they can't afford to go into such things.
So story mode Subzero isn't a good setting for customization. Creative Mode could feature it however.
And I would certainly love it being added to base game. As our boy there could use some help with gaining some Personality. Even if just in costomizing looks and clothing colors.
Is there really a such thing as girly?
Absolutely. I should know. I am as girly as they come. Robin's demeanor and speech patterns are very feminine. She's really cute. I love her personality. Which is why I don't think that the option to change gender could be implemented easy as simply rerecording the lines.
I don't have a transcript of the dialogue so I couldn'tsay what would have to be changed of anything. And I'm in no way an expert on male behavior. But I still think there would have to be a few changes, as guys tend to be more emotionally reserved. Idk. It's complicated.
I don't care for gender personally, i just play the game and enjoy it, i don't even pay any attention to gender that often.
And when i say girly, i mean more on the lines of girl things and boy things, i think all things are just, things, that boys and/or girls like. I don't mean feminine, there is a big difference between feminine and manly. (Sorry, i don't really care for the way i type much)
Spoiler Alert
See, there's another game in which a 'cute', but rather lax and 'over-emotional' female protagonist gets in contact with an AI - just out of coincidence - and is going to explore rather geometric alien structures that tend to be filled with nothing but oversized control devices and gravitational elevation...
and this game is called MassEffect Andromeda.
(and you might have heard about how well this AAA game was received)
So at least for me, the decision to head into the same direction and making 'cuteness' the most striking personality trait of the female protagonist is negligently stupid. Ripley (Alien) wasn't 'cute'; nor was Furiosa (Mad Max), nor was Queen Elizabeth or Cersei Lannister! 'Cuteness' is all to often just another word for 'incompetent, but at least docile' or 'potential love interest for losers'.
I have heard several scathing reviews for MEA yes, did not know about the female lead being mandatory. far as I ever heard the protagonist's gender and personality are usually up to the player.
(Or was it the sister? I did hear people complain about her.)
I don't mind cute girls, I actually prefer approachable, endearing characters over the recent on slot of wooden block overly masculine women of recent years. That being said over incompetence isn't in any way endearing.
But in this case the character did have to be at least a bit open and willing to work with the alien. I think Robin's proved that she's not stupid, she hasn't blindly trusted Al-An. They're interactions so far have actually been humorous and amusing. Which I appreciate. I much prefer that to having to sit and listen to a less light hearted character whining and complaining or full out being angry and antagonistic towards the alien in their head.
No I mean men generally have better control of their emotions, and express themselves differently.
Robin gets annoyed with her sister not acting warmly to her and actively tries to make her show more affection. I don't think a guy would get so hung up on that. A guy would probably not spend several minutes asking her to be more affectionate. A guy who was annoyed with ill treatment would probably just tack on an "Okay whatever, love you too sis." To the end of the conversation, rather than constantly heckling.
Still most of the complains were about the female protagonist and for similar reasons. And this is exactly the point. Even if BZ would offer a gender choice and the devs would hire a male voice actor, things would still be similar to MEA and both games would still share the same 'issues' (or let's call it 'risks').
Well, personal preferences I guess.
I don't want to be nitpicking about work in progress, but I called her incompetent because she can't distinguish 'work' and 'free time'. Furthermore, she didn't ask her sister why she is so formal, she tried to correct her... that's something different. Because she puts her disregard on formalities above the wishes of her sister. And when she didn't get what she wanted, she pouted.... (at work!)
Likewise, her first reaction to the base being blocked was to ask "How do you know my name?"... which is kind of egocentric. It's also kind of stupid to assume the aliens couldn't achieve that by eavesdropping, especially since it's not her first visit down there.
I'd probably be surprised to see an reaction whatsoever or at least being shocked to hear someone speaking and would ask "what?"; "who's there?" or probably wouldn't respond at all.
Her second sentence: "I come in peace!" is also egocentric ("I" instead of "We") and incompetent because it's an hollow phrase and implies that her words alone would be convincing enough. I'd probably let my actions speak for themself and walk back slowly (still under shock).
Later, when she's at the sanctuary and the alien introduces itself as AL-AN , she makes unqualified comments about 'meeting an Alan out here'. Sure, you can call this 'cute' or 'girly', but it's actually rude. Just imagine the same scenario in real life. You'd be in a foreign country, you'd introduce yourself for the first time and someone would make some misplaced comments about your name.
But I guess it's ok for her to act as if nothing is of consequence... because it's a just a game trying to entertain the player (during their free time).
You see, It's personal preference...
You were not a white male in the first game. You are not a white male in the second game. Playing from different perspectives broadens your horizons.
We will not be making a character selection, as the story is about a particular person who happens to look they way they do.