Small bug I found: If you right click on a server that has a password and then click on connect in the status panel, the password box won't appear and it will just try to connect to the server without one.
I think it'd be better if by pressing ESC you just went straight back into the game, effectively minimizing all the open windows. This would allow you to keep the server browser open for example and then when you press ESC it would reappear.
Also, I feel like the options panel should be completely black with no alpha (like the server status panel). If there are other windows behind it, it can become confusing.
Btw, can you tell me how to change the colour of the server highlight (the navy blue when you click on a server in the browser) I've tried searching the lua files but I can't find it.
fsfodukJoin Date: 2004-04-09Member: 27810Members, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
<!--quoteo(post=1884919:date=Nov 14 2011, 04:54 PM:name=Wilson)--><div class='quotetop'>QUOTE (Wilson @ Nov 14 2011, 04:54 PM) <a href="index.php?act=findpost&pid=1884919"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Small bug I found: If you right click on a server that has a password and then click on connect in the status panel, the password box won't appear and it will just try to connect to the server without one.
I think it'd be better if by pressing ESC you just went straight back into the game, effectively minimizing all the open windows. This would allow you to keep the server browser open for example and then when you press ESC it would reappear.
Also, I feel like the options panel should be completely black with no alpha (like the server status panel). If there are other windows behind it, it can become confusing.
Btw, can you tell me how to change the colour of the server highlight (the navy blue when you click on a server in the browser) I've tried searching the lua files but I can't find it.<!--QuoteEnd--></div><!--QuoteEEnd-->
1. Its just something i never got round to implementing and also the code for it was closely coupled to the server browser window but its not really that much code
2. Yeah i kinda debated whether that should be behavior of it would be when i was adding it. It will probally be changed to that in the next update
4. ListView.SelectedItemColor you could use an autoexec lua script to change it and not worry about and losing your changes when updating
fsfodukJoin Date: 2004-04-09Member: 27810Members, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
<!--quoteo(post=1885064:date=Nov 15 2011, 09:03 PM:name=Wilson)--><div class='quotetop'>QUOTE (Wilson @ Nov 15 2011, 09:03 PM) <a href="index.php?act=findpost&pid=1885064"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->With the latest update I can't join servers with a password. I click connect but nothing happens (no password box appears).<!--QuoteEnd--></div><!--QuoteEEnd-->
It seems i missed converting some code over to the my new system
<!--quoteo(post=1884930:date=Nov 14 2011, 05:48 PM:name=fsfod)--><div class='quotetop'>QUOTE (fsfod @ Nov 14 2011, 05:48 PM) <a href="index.php?act=findpost&pid=1884930"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->4. ListView.SelectedItemColor you could use an autoexec lua script to change it and not worry about and losing your changes when updating<!--QuoteEnd--></div><!--QuoteEEnd-->
Thanks for this :) At first I wasn't sure how the autoexec worked but I managed to get it working now.
[EDIT] Here's a pic of the changes I made: <a href="http://i.imgur.com/Q1tIa.jpg" target="_blank">http://i.imgur.com/Q1tIa.jpg</a>
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Added dynamic(none of that GUIScale silliness) ui scaling of the menu and chatframe when running in low resolutions.<!--QuoteEnd--></div><!--QuoteEEnd-->
Does this mean that I can access the armory at the lowest resolution and buy guns?
fsfodukJoin Date: 2004-04-09Member: 27810Members, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
<!--quoteo(post=1885294:date=Nov 17 2011, 05:02 AM:name=2sBlind)--><div class='quotetop'>QUOTE (2sBlind @ Nov 17 2011, 05:02 AM) <a href="index.php?act=findpost&pid=1885294"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Does this mean that I can access the armory at the lowest resolution and buy guns?<!--QuoteEnd--></div><!--QuoteEEnd-->
The armory menu is flash so not really. but as workaround if you have my keybind mod enabled you could just bind the console commands to buy the weapons directly without having to open the armory menu. You still just have to be close to the armory.
fsfodukJoin Date: 2004-04-09Member: 27810Members, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
20/11 Update <ul>Added copy paste support for textboxs using the normal shortcut keys ctl-c and ctl-v Fixed the password prompt not showing when connecting to passworded servers also made it show when connecting using the ServerInfo window Changed Escape to return to game instead of closing windows first when connected Greatly reduced the transparency of the menu pages Added a port option to the create server page Fixed setting more than 1 console command bind in a session breaking other console command binds Fixed the connected menu links not being offset correctly</li></ul>
fsfodukJoin Date: 2004-04-09Member: 27810Members, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
1/12 Update <ul>Added the ability to turn off Anti-aliasing and Atmospheric Lights to the option page Updated menu camera to the new system in build 188 Removed changing the feedback overlay text that got removed</li></ul>
fsfodukJoin Date: 2004-04-09Member: 27810Members, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
It might be because your still using the hotfix instead of the latest release. If theres a big black box(part of a upcoming feature that got left in) on the create server page your still using the hotfix also can you post your %appdata%\Natural Selection 2\log.txt file if this is still happening after
<!--quoteo(post=1890804:date=Dec 19 2011, 12:27 AM:name=fsfod)--><div class='quotetop'>QUOTE (fsfod @ Dec 19 2011, 12:27 AM) <a href="index.php?act=findpost&pid=1890804"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It might be because your still using the hotfix instead of the latest release. If theres a big black box(part of a upcoming feature that got left in) on the create server page your still using the hotfix also can you post your %appdata%\Natural Selection 2\log.txt file if this is still happening after<!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah, I was. I couldn't be bothered editing all my layout again.
Soul_RiderMod BeanJoin Date: 2004-06-19Member: 29388Members, Constellation, Squad Five Blue
<!--quoteo(post=1894264:date=Jan 14 2012, 12:34 AM:name=Flayra)--><div class='quotetop'>QUOTE (Flayra @ Jan 14 2012, 12:34 AM) <a href="index.php?act=findpost&pid=1894264"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Is this working in 191? I can't seem to get it to work.
Finally, I get to submit an NS2 bug to someone else! :)<!--QuoteEnd--></div><!--QuoteEEnd-->
fsfodukJoin Date: 2004-04-09Member: 27810Members, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
Yeah an unexpected surprise to see a flayra post in my thread.
I have it in mostly working state atm, its taking longer then expected because the client lua VM is now destroyed and recreated when connecting or disconnecting from server and also the what i was talking about earlier half the Client lua library is not loaded till after the LoadComplete event so i had move any global calls to those missing functions into functions that get called for the LoadComplete event
14/01/2012 Update <ul>Refactored several systems for build 190 changes of the client VM being recreated on connect/disconnect and the Client lua library not be fully available during early loading there may still be some stuff i missed Added support for starting the listen server with a custom list of full mods(mods that directly replace ns2 lua files) just drop archive(rar,zip,7z) containing the mod into the FullMods folder and refresh the full mods list on the create server page this system only works for mods that are purely lua files and have a sane file layout Added a custom config system thats used for Full Mods system and saving the list the of disabled mods Added support for mouse wheel scrolling controls without UIHelper being loaded</li></ul> Keybinds Mod <ul>Added Last used weapon keybind Added a keybind to exit the Hive/CC Added direct keybinds for all the sayings menu entrys Mouse wheel up and down are now bindable</li></ul>
<!--coloro:#aadd00--><span style="color:#aadd00"><!--/coloro-->Great work, I've been waiting eagerly for my menu mod back and the last weapon bind is going to be lovely. <!--colorc--></span><!--/colorc-->
swalkSay hello to my little friend.Join Date: 2011-01-20Member: 78384Members, Squad Five Blue
Awesome with the quick update, thanks! I found a bug though, but not quite sure how to reproduce it. I tried to chat when I was dead, when I respawned the text field was still there, with no way to close it. Also great job on getting mousewheel bindable. Now we just need to be able to bind one function to multiple keys :P Jump on space and scroll up and down :P
Comments
I think it'd be better if by pressing ESC you just went straight back into the game, effectively minimizing all the open windows. This would allow you to keep the server browser open for example and then when you press ESC it would reappear.
Also, I feel like the options panel should be completely black with no alpha (like the server status panel). If there are other windows behind it, it can become confusing.
Btw, can you tell me how to change the colour of the server highlight (the navy blue when you click on a server in the browser) I've tried searching the lua files but I can't find it.
I think it'd be better if by pressing ESC you just went straight back into the game, effectively minimizing all the open windows. This would allow you to keep the server browser open for example and then when you press ESC it would reappear.
Also, I feel like the options panel should be completely black with no alpha (like the server status panel). If there are other windows behind it, it can become confusing.
Btw, can you tell me how to change the colour of the server highlight (the navy blue when you click on a server in the browser) I've tried searching the lua files but I can't find it.<!--QuoteEnd--></div><!--QuoteEEnd-->
1. Its just something i never got round to implementing and also the code for it was closely coupled to the server browser window but its not really that much code
2. Yeah i kinda debated whether that should be behavior of it would be when i was adding it. It will probally be changed to that in the next update
4. ListView.SelectedItemColor you could use an autoexec lua script to change it and not worry about and losing your changes when updating
It seems i missed converting some code over to the my new system
Thanks for this :) At first I wasn't sure how the autoexec worked but I managed to get it working now.
[EDIT] Here's a pic of the changes I made: <a href="http://i.imgur.com/Q1tIa.jpg" target="_blank">http://i.imgur.com/Q1tIa.jpg</a>
Does this mean that I can access the armory at the lowest resolution and buy guns?
The armory menu is flash so not really. but as workaround if you have my keybind mod enabled you could just bind the console commands to buy the weapons directly without having to open the armory menu. You still just have to be close to the armory.
The weapon tech ids are:
125 shotgun
127 grenade launcher
128 flame thrower
So to bind buying a shotgun to the k key the command you would enter into the console would be "bind k buy 125" without the quotes
<ul>Added copy paste support for textboxs using the normal shortcut keys ctl-c and ctl-v
Fixed the password prompt not showing when connecting to passworded servers also made it show when connecting using the ServerInfo window
Changed Escape to return to game instead of closing windows first when connected
Greatly reduced the transparency of the menu pages
Added a port option to the create server page
Fixed setting more than 1 console command bind in a session breaking other console command binds
Fixed the connected menu links not being offset correctly</li></ul>
<ul>Added the ability to turn off Anti-aliasing and Atmospheric Lights to the option page
Updated menu camera to the new system in build 188
Removed changing the feedback overlay text that got removed</li></ul>
also can you post your %appdata%\Natural Selection 2\log.txt file if this is still happening after
also can you post your %appdata%\Natural Selection 2\log.txt file if this is still happening after<!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah, I was. I couldn't be bothered editing all my layout again.
Seems like it's not working with 190 now.
it also seems the Client library is now loaded in 2 stages
Finally, I get to submit an NS2 bug to someone else! :)
Finally, I get to submit an NS2 bug to someone else! :)<!--QuoteEnd--></div><!--QuoteEEnd-->
That must be a great feeling :)
Now get to work fsfod!
I need this working too :)
I have it in mostly working state atm, its taking longer then expected because the client lua VM is now destroyed and recreated when connecting or disconnecting from server
and also the what i was talking about earlier half the Client lua library is not loaded till after the LoadComplete event so i had move any global calls to those missing functions into functions that get called for the LoadComplete event
14/01/2012 Update
<ul>Refactored several systems for build 190 changes of the client VM being recreated on connect/disconnect and the Client lua library not be fully available during early loading there may still be some stuff i missed
Added support for starting the listen server with a custom list of full mods(mods that directly replace ns2 lua files) just drop archive(rar,zip,7z) containing the mod into the
FullMods folder and refresh the full mods list on the create server page this system only works for mods that are purely lua files and have a sane file layout
Added a custom config system thats used for Full Mods system and saving the list the of disabled mods
Added support for mouse wheel scrolling controls without UIHelper being loaded</li></ul>
Keybinds Mod
<ul>Added Last used weapon keybind
Added a keybind to exit the Hive/CC
Added direct keybinds for all the sayings menu entrys
Mouse wheel up and down are now bindable</li></ul>
I found a bug though, but not quite sure how to reproduce it.
I tried to chat when I was dead, when I respawned the text field was still there, with no way to close it.
Also great job on getting mousewheel bindable. Now we just need to be able to bind one function to multiple keys :P
Jump on space and scroll up and down :P
It seems the way did it doesn't really work well for some binds im gonna take another go at how mouse wheel is implemented in my keybind system