Natural Selection 2 News Update - The Crag

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  • HarathanHarathan Join Date: 2010-07-26 Member: 72845Members
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    <!--quoteo(post=1795867:date=Aug 23 2010, 10:10 AM:name=Align)--><div class='quotetop'>QUOTE (Align @ Aug 23 2010, 10:10 AM) <a href="index.php?act=findpost&pid=1795867"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, the other Kharaa are basically mammalian in appearance, so what's going on with these guys?<!--QuoteEnd--></div><!--QuoteEEnd-->
    I discussed this on page 9 of this thread.

    --Cory
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    <!--quoteo(post=1795910:date=Aug 23 2010, 10:54 AM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Aug 23 2010, 10:54 AM) <a href="index.php?act=findpost&pid=1795910"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Do you know of any other creature type that can swarm like pro's other then insects?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Greek rioters
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Hmm... neat, hadn't seen the ocean theme the buildings had, but it's so obvious once you know about it. I'm fine with alien crabs, I guess.
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    edited August 2010
    <!--quoteo(post=1795910:date=Aug 23 2010, 04:54 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Aug 23 2010, 04:54 PM) <a href="index.php?act=findpost&pid=1795910"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Do you know of any other creature type that can swarm like pro's other then insects?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Some kinds of birds can do that. And fish.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Yeah, and to keep it in the aquatic realm. Some fish do as well, but they would hovar without flapping, hmm... Flying fish?
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    <!--quoteo(post=1796002:date=Aug 23 2010, 07:08 PM:name=peregrinus)--><div class='quotetop'>QUOTE (peregrinus @ Aug 23 2010, 07:08 PM) <a href="index.php?act=findpost&pid=1796002"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Some kinds of birds can do that<!--QuoteEnd--></div><!--QuoteEEnd-->

    Alfred Hitchcock's The Birds ftw
  • yourbonesakinyourbonesakin Join Date: 2005-08-06 Member: 57682Members
    <!--quoteo(post=1795910:date=Aug 23 2010, 10:54 AM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Aug 23 2010, 10:54 AM) <a href="index.php?act=findpost&pid=1795910"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Do you know of any other creature type that can swarm like pro's other then insects?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Rabbits. Snakes. Lots of stuff.
  • chronubischronubis Join Date: 2007-01-23 Member: 59726Members
    I like the looks of 7, 8, and 9.
  • JAmazonJAmazon Join Date: 2009-02-21 Member: 66503Members
    <!--quoteo(post=1796007:date=Aug 24 2010, 12:17 AM:name=yourbonesakin)--><div class='quotetop'>QUOTE (yourbonesakin @ Aug 24 2010, 12:17 AM) <a href="index.php?act=findpost&pid=1796007"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Rabbits.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Oh god!
  • KwilKwil Join Date: 2003-07-06 Member: 17963Members
    edited August 2010
    <!--quoteo(post=1796024:date=Aug 23 2010, 10:08 PM:name=JAmazon)--><div class='quotetop'>QUOTE (JAmazon @ Aug 23 2010, 10:08 PM) <a href="index.php?act=findpost&pid=1796024"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=0:date=:name=yourboneskin)--><div class='quotetop'>QUOTE (yourboneskin)</div><div class='quotemain'><!--quotec-->
    Rabbits.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Oh god!
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    What's 'e gonna do? Nibble your bum?
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    <!--quoteo(post=1795677:date=Aug 22 2010, 04:22 AM:name=Kurrine)--><div class='quotetop'>QUOTE (Kurrine @ Aug 22 2010, 04:22 AM) <a href="index.php?act=findpost&pid=1795677"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well there's a difference from making an entirely different model and just adding a minor recolor or a few differing speckles or something to the already existing skin once they decide on whatever that look would be, it isn't nearly as infeasible or time consuming as whole new models and skins.

    Frankly you could likely knock out a couple variations on any of the already existing skins (if they aren't 'too' different) in the span of 1-3 hours in photoshop after you have the original.

    Kinda why custom skins and not models are the most common custom content of any game really.

    There's my say on that topic, in the end I can just suggest and bring about ideas or support of other ideas.

    I don't think it's too much to ask nobody gets snippy if you don't like it.<!--QuoteEnd--></div><!--QuoteEEnd-->
    This. Also, with the ability to hotload skins/textures in NS2, the process should be much more streamlined and efficient. Save a change, view the change instantly, make more changes etc.
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    <!--quoteo(post=1795910:date=Aug 23 2010, 11:54 AM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Aug 23 2010, 11:54 AM) <a href="index.php?act=findpost&pid=1795910"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Do you know of any other creature type that can swarm like pro's other then insects?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Fish, birds, bats, grazing animals, wolfs, lemmings, mice, frogs?
  • StormApanStormApan Join Date: 2007-06-17 Member: 61280Members, Constellation, Reinforced - Shadow, WC 2013 - Shadow
    edited August 2010
    After looking at the crag + variations I like theese 2 most:

    5: I can imagine it holing up folding its 2 legs inside the crag and when disturbed it popps out and rushes at you. Not sure if I like the idea of it "swarming" tho. Works great if 2-4 of them rushes out.

    7: The mole look and small tentacles makes me wanna shoot this alien looking thing as god da*n fast as possible before it can reach me dooing whatever strange alien and tentacle like thing it will as it reaches me. An attack could be extending its mouth-thingy a few centimeters spreading the tentacles somewhat.


    Maybe it has ben said, but swarming and cat-sized doesn't cut it for me. I was thinking bee cloud swarm initially thinking of theese as small 1 centimeter type creatures.
    But as the update says:

    "<i>..small cat sized critters from the various openings in the Crag’s shell which swarm around Marines, obscuring their sight somewhat, slowing them down and inflicting a small amount of damage. </i>"

    Cat sized and obscuring view? *funny mental pictures* With this stated I think more of 2-6 (random variations) charging out towards the marine. For this obscure view effect: equip babblers with some kind of targeted gas cloud/venom that makes your sight blurry. Only affects 1 marine at a time not to get too messy with all the possible gas effects from gorge/lerk.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    Also just to be amazingly pedantic, the one that looks like a tick would be an arachnid, and thus not an insect.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited August 2010
    <!--quoteo(post=1796060:date=Aug 24 2010, 02:08 PM:name=Soylent_green)--><div class='quotetop'>QUOTE (Soylent_green @ Aug 24 2010, 02:08 PM) <a href="index.php?act=findpost&pid=1796060"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->lemmings<!--QuoteEnd--></div><!--QuoteEEnd-->
    LOL mental image here!


    <!--QuoteBegin-Lemmings for Crag+--><div class='quotetop'>QUOTE (Lemmings for Crag)</div><div class='quotemain'><!--QuoteEBegin-->Marine: "OMG they've got crags up!!! Wait, where are they going..."

    <i>*marine team follows the Lemmings*</i>

    Marine: "Why are they all going over the side of that catwalk into that pit?"

    <i>*Alien commander facepalms*</i><!--QuoteEnd--></div><!--QuoteEEnd-->
  • PapayasPapayas Join Date: 2010-07-01 Member: 72219Members
    edited August 2010
    I think having ~3 different Babbler designs in game would look quite cool. Just so it can add to the effect of the game. More variety.

    Or having 1 main model then a few models similar (Like the same species) but slightly different. The human race for example. We all have the same attributes (Arms and legs. etc.) but we all look different (Hair colour, eyes etc.)

    I think I like models:

    3 - Because it looks like it is going to suck the blood out of you.

    5 - Because it looks interesting (How it is going to move) but disturbing at the same time.

    8 - Because it looks armoured and powerful.
  • OkazakiOkazaki Join Date: 2008-01-29 Member: 63532Members
    Hmmmmm since Skulks will be able to eat corpses for health maybe they can also eat Blabbers ??? Kinda a nice idea =)
  • rada660rada660 Join Date: 2010-01-28 Member: 70342Members
    SOO its when you gonna do a fade reveal!!!
  • l3lessedl3lessed Join Date: 2010-06-07 Member: 71977Members
    edited August 2010
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Hmmmmm since Skulks will be able to eat corpses for health maybe they can also eat Blabbers ??? Kinda a nice idea =)<!--QuoteEnd--></div><!--QuoteEEnd-->

    Why couldn't they then eat any dead organic matter for that sake be it kharaa or non-kharaa. If they wanted to make it more interesting, they could even allow skulks to eat the expanding creep for slow health regen.
  • ahhoahho Join Date: 2003-02-22 Member: 13854Members
    Oh babblers, how i miss thee for so long. Time to rise again though not through a gorge >.<
  • intellixintellix Join Date: 2008-03-24 Member: 63950Members
    These things look awesome. The crags look extremely interesting and the creatures look quite creepy! Perfect :D Really wish I had stopped messing around and got into the Alpha
  • Stele007Stele007 Join Date: 2004-07-23 Member: 30063Members
    The crag looks really awesome. I like how the upgrade chambers will have their own names and, judging from this, a more varied look between them.

    I really like the design for babblers 1 and 6, but for something that doesn't latch on to you, I'd go with 7, 9, or 11. I don't really like the other designs. Something about 4 just looks really weird to me...
  • yourbonesakinyourbonesakin Join Date: 2005-08-06 Member: 57682Members
    I forgot to comment on the Crag's design.

    It looks really close to the concept art and is also way awesome. Unique and... well, something else, but unique goes a long way in the videogame world, and especially in the Realistic Shooter Gun Metal Grey Color Scheme genre we used to know as FPS.

    Using an ocean theme is pretty good for an alien race, since a lot of stuff we see in the ocean seems very alien, especially the farther down you go. Some of those things look like a platypus slapped with the weird stick. The best part is, people see ocean type stuff and recognize it as something far removed from their own life, while they see some freaky nonterrestial cubist experiment lifeform and go "What the eff?" People can recognize sea stuff as alien, but something truly alien is more jarring (distracting from the alien property).

    I'd suggest using deep sea floor animals and plants as inspiration if one wants to go off the deep end for a truly alien theme. That is some weird stuff.
  • NephotepNephotep Join Date: 2003-10-29 Member: 22113Members
    looking sweet.

    i would like to recommend another babbler figure: <a href="http://en.wikipedia.org/wiki/Scutigera_coleoptrata" target="_blank">http://en.wikipedia.org/wiki/Scutigera_coleoptrata</a>


    <img src="http://upload.wikimedia.org/wikipedia/commons/thumb/1/14/Scutigera_coleoptrata.JPG/220px-Scutigera_coleoptrata.JPG" border="0" class="linked-image" />


    cant wait to play this game with all its features!
  • JAmazonJAmazon Join Date: 2009-02-21 Member: 66503Members
    I saw one of those in my house the other day :D I killed it and then I felt bad :(
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    Why? Do you feel bad when you take a bite out of a glorious burger?

    Whatever model you do end up choosing, I still say you should have slight variations in the skins.
  • JhnnyNJhnnyN Join Date: 2008-11-21 Member: 65526Members
    While I like the idea of a nest of smaller aliens that heals and attacks, I would like to see an ability or possible upgrade that could be added as someone mentioned before that parasite would work great with this. I think auto-attack parasited players with in a certain range would be a good idea. It would allow the players to 'tag' units and the commander can work on other things that may be required. The building seems cool, and I like that they have the 3 different abilities, maybe adding 2 different building right next to each other could add a 4th ability such as a sensory next to this defense gives the automated attack of parasited marines, a turret with a defense makes the turret harder to kill and makes an extra babbler from the defense tower. You could do some crazy but not over powered stuff with "linking" building abilities.

    I would also like to see the swarm effect from these, and 3 sounds like a good number. My vote goes to the vampire(10), the window washer(7), and the bus(2).
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    Coral with tentacles? I like it :)

    I hope Babblers will be cool-looking and distinct!
  • Mr.InTeLeXMr.InTeLeX Join Date: 2009-09-08 Member: 68720Members
    I think Kharaa shouldn't have any creature that is buggy. Having some of them in the hive doesn't make sense in term of theme. (every other kharaa looks bony-and-fleshy) Perhaps some other kind of animal (such as amphibian) would work.

    And imo, Kharaa looks fleshy to me, not buggy. (even though they actually "have" carapace, i still think that it's more like reptilian's scale or external bone rather than buggy carapce)
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