<!--quoteo(post=1694121:date=Nov 22 2008, 12:58 PM:name=Mojokdirector)--><div class='quotetop'>QUOTE(Mojokdirector @ Nov 22 2008, 12:58 PM) <a href="index.php?act=findpost&pid=1694121"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yea I tend to go big and bright with the initial pass, so I have more to play with in color correction.<!--QuoteEnd--></div><!--QuoteEEnd--> The new Space looks sic mojokdirector... I cant wait to see the final product <img src="style_emoticons/<#EMO_DIR#>/skulk.gif" style="vertical-align:middle" emoid="::skulk::" border="0" alt="skulk.gif" />
<!--quoteo(post=1694312:date=Nov 25 2008, 05:55 AM:name=Mojokdirector)--><div class='quotetop'>QUOTE(Mojokdirector @ Nov 25 2008, 05:55 AM) <a href="index.php?act=findpost&pid=1694312"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I didn't model the guys. I shot the entire film green screen ahead of time. I must be doing something right if they look that much like they are part of the same environment. <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
Are you saying that you only have the renders to finish <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" />
<!--quoteo(post=1694375:date=Nov 25 2008, 01:14 PM:name=ratclaw)--><div class='quotetop'>QUOTE(ratclaw @ Nov 25 2008, 01:14 PM) <a href="index.php?act=findpost&pid=1694375"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Are you saying that you only have the renders to finish <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
Yea, its moving along nicely. Well I also have to put in the sound effects.
<!--quoteo(post=1694388:date=Nov 25 2008, 05:06 PM:name=Mojokdirector)--><div class='quotetop'>QUOTE(Mojokdirector @ Nov 25 2008, 05:06 PM) <a href="index.php?act=findpost&pid=1694388"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yea, its moving along nicely. Well I also have to put in the sound effects.<!--QuoteEnd--></div><!--QuoteEEnd-->
<img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" /> And a crowd of Mojokdirector (and company) fans rejoice! <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
Your movie looks amazing so far <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> Hope it will draw some people into Natural Selection after they see what a great fan community it has ( I mean to go at this length just cause it's your favorite mod is pretty ###### amazing ). Let's just hope this film comes out before NS2! <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
I am probably not going to show much at this point, I want it to be a surprise but I am almost done with the skulk fight scene. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" /> <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" />
I am working in HD so will probably make a 1280X720 as well as standard def version. Length is 6:00 with credits etc, I think about 5:15 without at the moment and probably won't change much.
This guy needs to be allowed on the twitter posts... Id really like to see where he is at without checking this forum once and a while... I also don't see why he hasn't been snatched up and given guidelines by the NS2Devs to potentially make a video intro. Unless they have someone else in mind...
<b>But this takes fan-art to a whole new level... Great work...</b>
You should wait (or do part2) when NS2 is released and use the game ala <a href="http://www.youtube.com/watch?v=q1UPMEmCqZo" target="_blank">http://www.youtube.com/watch?v=q1UPMEmCqZo</a>
<!--quoteo(post=1703000:date=Mar 18 2009, 10:24 PM:name=steppin'razor)--><div class='quotetop'>QUOTE(steppin'razor @ Mar 18 2009, 10:24 PM) <a href="index.php?act=findpost&pid=1703000"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You should wait (or do part2) when NS2 is released and use the game ala <a href="http://www.youtube.com/watch?v=q1UPMEmCqZo" target="_blank">http://www.youtube.com/watch?v=q1UPMEmCqZo</a><!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=1703906:date=Apr 1 2009, 05:01 PM:name=trinity.ns)--><div class='quotetop'>QUOTE(trinity.ns @ Apr 1 2009, 05:01 PM) <a href="index.php?act=findpost&pid=1703906"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->so.. how is it going?! i wanna c it! :-)<!--QuoteEnd--></div><!--QuoteEEnd-->
Did you know videos can be featured on Steam? I really liked that one from new zealand about the guys in the car with zombies all around. Wouldn't it be amazing if this was able to get on Steam to promote Natural Selection 2? Would that require some sort of licensing deal with Unknown Worlds for the rights to use the IP?
Mojo and those who made Escape From City 17 and What Is In The Box are simply amazing, they are like the evolution of Machinema to new heights, doing our favorite game IPs more justice then Hollywood studios or Uwe Boll ever has.
<!--quoteo(post=1704127:date=Apr 3 2009, 02:29 PM:name=slayer20)--><div class='quotetop'>QUOTE(slayer20 @ Apr 3 2009, 02:29 PM) <a href="index.php?act=findpost&pid=1704127"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, but I think too many ns fans at would time would be a major kill. Lots of noobs coming in and having absolutuly no idea what to do...
Not to mention that most of them would probably be really young and rage quit 95% of the time.
Anyway, I can not wait to see this.<!--QuoteEnd--></div><!--QuoteEEnd-->
Uh, the point of this whole thing(as in UWE, NS2, etc) is to gain attention and get as many new players as we can. I don't care if the person has never even heard of NS, or half life, or even PC gaming in general. If it sparks interest that is a plus.
The more the merrier. There will always be a ratio of noobs>good>pro players.
And the larger the pool of ALL players, the larger the proportion of other players as well; which will spark competitive play and possibly gain even more attention.
You should be telling your friends, your relatives, your grand-ma, your cat, your old professor, the bum on the corner, the guy behind the cash register at the gas station about NS2.
Money owns all, if NS2 sells big, UWE's investors will be happy. UWE will be happy, that means more human resources can be aimed at improving the game, and will lead to further titles by this crafty team we have working for us here.
You guys aren't dreaming big enough. If you loved a FREE MOD made by this team, could you imagine what they could produce without limitations? What goals they might aim for down the road? I hope UWE could turn into a new blizzard. Blizzard makes amazing games, I hope UWE does too. I'm tired of all this EA crap.
Summed up my thoughts far too well Xerond, thats why I get annoyed when people have big spiels about how this game should only be play tested by competitive gamers (as an example). Its just so ridiculously closed minded.
Comments
The new Space looks sic mojokdirector... I cant wait to see the final product <img src="style_emoticons/<#EMO_DIR#>/skulk.gif" style="vertical-align:middle" emoid="::skulk::" border="0" alt="skulk.gif" />
Are you saying that you only have the renders to finish <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" />
Yea, its moving along nicely. Well I also have to put in the sound effects.
<img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" /> And a crowd of Mojokdirector (and company) fans rejoice! <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
faith in you son, cnt wait to c the final product. :F
I would like to help on this project (game or movie) but i am not able yet XD
This is so awesome! Please keep on going!
=O)
I am probably not going to show much at this point, I want it to be a surprise but I am almost done with the skulk fight scene.
<img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" /> <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" />
I am working in HD so will probably make a 1280X720 as well as standard def version. Length is 6:00 with credits etc, I think about 5:15 without at the moment and probably won't change much.
When it's done, we'll set a release date and have it shown worldwide in the theaters. if not, i'll be just as psyched to see it.
btw, what are you going for (degree-wise)?
Best of Luck
You got a bunch of gamers hounding you... expect to be harassed for a release date! =D
<b>But this takes fan-art to a whole new level... Great work...</b>
Brilliant work that link has... amazing.
He's finishing it.
Mojo and those who made Escape From City 17 and What Is In The Box are simply amazing, they are like the evolution of Machinema to new heights, doing our favorite game IPs more justice then Hollywood studios or Uwe Boll ever has.
it would be nice to see this video on steam.
this would give alot of new ns fans ^^
Not to mention that most of them would probably be really young and rage quit 95% of the time.
Anyway, I can not wait to see this.
Not to mention that most of them would probably be really young and rage quit 95% of the time.
Anyway, I can not wait to see this.<!--QuoteEnd--></div><!--QuoteEEnd-->
Uh, the point of this whole thing(as in UWE, NS2, etc) is to gain attention and get as many new players as we can. I don't care if the person has never even heard of NS, or half life, or even PC gaming in general. If it sparks interest that is a plus.
The more the merrier. There will always be a ratio of noobs>good>pro players.
And the larger the pool of ALL players, the larger the proportion of other players as well; which will spark competitive play and possibly gain even more attention.
You should be telling your friends, your relatives, your grand-ma, your cat, your old professor, the bum on the corner, the guy behind the cash register at the gas station about NS2.
Money owns all, if NS2 sells big, UWE's investors will be happy. UWE will be happy, that means more human resources can be aimed at improving the game, and will lead to further titles by this crafty team we have working for us here.
You guys aren't dreaming big enough. If you loved a FREE MOD made by this team, could you imagine what they could produce without limitations? What goals they might aim for down the road? I hope UWE could turn into a new blizzard. Blizzard makes amazing games, I hope UWE does too. I'm tired of all this EA crap.