Worldmodels

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Comments

  • 2Dd2Dd Join Date: 2003-09-27 Member: 21246Members
    it was a typo. lol ......WUESTION the ultra mega superultra question
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    i bet somebody will make a plug-in that replaces the skins of marines for when they are dead to bloody versions like quake2 did.
  • POOP_AkiraPOOP_Akira Join Date: 2003-11-23 Member: 23468Members
    The dead marine replaces the shroom tree well, in origin.
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    edited March 2004
    <span style='font-size:4pt;line-height:100%'>A little bump...</span>
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Any skinners wanna help me out here? I made a chain model and a hook model and they're already skin meshed. However, my skinning skills are just not up to it yet. Could anyone help me skin em please?

    <img src='http://zerobyte.servebeer.com/projects/models/hook_chain_render.jpg' border='0' alt='user posted image' />

    Mesh <a href='http://zerobyte.servebeer.com/projects/models/hook_chain.zip' target='_blank'>download</a>
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    You'd be better off starting over and skin-meshing it as you go. If you mesh just one instance of the link and then copy-paste, it'll be a *lot* easier to skinmap it later. Currently, you're looking at a nightmare to mesh.
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    <!--QuoteBegin-coil+Mar 12 2004, 08:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coil @ Mar 12 2004, 08:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You'd be better off starting over and skin-meshing it as you go. If you mesh just one instance of the link and then copy-paste, it'll be a *lot* easier to skinmap it later. Currently, you're looking at a nightmare to mesh. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Assuming your talking about ZeroByte's chain thing, by the looks of it he did that and has already skin meshed it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Members
    i haven't downloaded it but if i'm guessing correctly, coil is saying thatyou only need the UVs for one link and not all of them. and if you copy and paste the one link, then it will still have the same skin and that way you take up less texture space.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Uhh, I already did it that way. I meshed just one link of the chain. I just need someone to skin it. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    Heres something Im working on, A Refridgeration unit.. Complete with... stuff.. inside it..

    I also posted this in the mapping forum since some of those guys dont check the custom forum.
  • PhycoPhyco Omnipotent Join Date: 2003-12-24 Member: 24730Members
    nice

    i also dont check the other forums >_<

    i saw this thing for some **** a few weeks back it was a medicine box wiht condoms

    some1 should make that it was so funny
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    instead of those jugs you should put a oil barrel in their with a poison sign on it because right now it seems a bit empty
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    edited March 2004
    ... why would you refridgerate an Oil barrel?

    And heres a small update.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i didnt mean its holding oil inside i meant something like a oil barrel but containing something else im just trying to give some feedback cuz that thing looks pretty damn empty <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    Looks great except for the blue text <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin-chrono5454+Mar 15 2004, 05:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Mar 15 2004, 05:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i didnt mean its holding oil inside i meant something like a oil barrel but containing something else im just trying to give some feedback cuz that thing looks pretty damn empty <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Chrono you know what a oil barrel with no oil is? A BARREL OMG LOLZ
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    ya well dont rub it in <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
    hey its late and i havent gotten much sleep leave me alone <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    edited March 2004
    Heres the first compiled version of the Refridgeration unit.. But its still a work in progress.

    <a href='http://caltrop.no-ip.com/~timberwolf/NS/fridge.mdl' target='_blank'>http://caltrop.no-ip.com/~timberwolf/NS/fridge.mdl</a>

    Heres the render I posted in the mapping forum...

    <img src='http://www.unknownworlds.com/forums/uploads//post-4-1079342792.jpg' border='0' alt='user posted image' />
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    i like the fridge... but its kinda boxy tho :/
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    uhh.. you mean Kinda Like a Refridgerator? I thought that was kinda the point...
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    yeah but the wires kinda cut the corner.. unnaturally... would it cost much to raise the wires a bit from the box..?
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    edited March 2004
    Well, the wires arent actually modelled in, theyre part of the skin.. Actually modelling in wires would probably boost the polygon count to well over 1000.. Currently it only has 984 polygons.

    Heres another world model Im working on... Someone requested a sort of Suspension chamber...

    <img src='http://www.unknownworlds.com/forums/uploads//post-4-1079352947.jpg' border='0' alt='user posted image' />
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    edited March 2004
    fridge: for a second there i thought it was a porta-potty <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> it looks good tho. may i suggest some kind of tank, like a liquid nitrogen tank or something, just to break up the outline of the outside. i'd cut a chunk out of the bottom and have them recessed in, with some simple low-poly valve system connected. just a suggestion <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    chamber: cool. mebbe some cool anims would put a cool touch on it, like a slider moving vertically up and down as if scanning the contents or something <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    These are world models for Maps. Polygon count is an issue. The whole point is to get the best visual quality with the least geometry. If I start adding all sorts of ultimately useless parts, then they will be unusable for map purposes, which would make this whole thread somewhat pointless.
  • ThiefThief Ownage Join Date: 2003-08-09 Member: 19214Members, Constellation
    looks good.. just make sure you put the back of the fridge to the wall, and you wont even notice it <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    How do you add these world models in maps? Or are they used when main g a map or ... what?
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Sweet looking stuff there Brig. Of course the fridge is lacking what every self respecting haz-mat cold storage chamber has............. beer!
  • jumpingjodajumpingjoda Join Date: 2003-12-14 Member: 24367Members, Constellation, Reinforced - Shadow
    edited March 2004
    hi there
    im back from a long break
    and im still a noob ^^
    so here is my first try after weeks
    poly count 301
  • jumpingjodajumpingjoda Join Date: 2003-12-14 Member: 24367Members, Constellation, Reinforced - Shadow
    edited March 2004
    here is my smoothed version, just for testing how it would look like... its kinda nice ^^

    i plan to attach some tentacles on the back or stuff like this
    any suggestions?

    oh i allmoust forgot the poly count, its 903 for this ugly peace ^^
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