Worldmodels

13468915

Comments

  • millionmillion Join Date: 2003-09-14 Member: 20848Members
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    <img src='http://dayofdefeat.hp.infoseek.co.jp/head.jpg' border='0' alt='user posted image' />
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    wudnt it be the head talking <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    We can have red blood, death animations...but no dead bodies in maps? Odd. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    How about a hanger bay with fighters in it? (For those of you who have seen Star Trek: Nemesis, think of Jean Luc and Data in the Scimitars fighter bay)

    That would be a SECKSEY place to fight in!
  • DroggogDroggog Random Pubber Join Date: 2002-11-01 Member: 3293Members, Constellation
    <!--QuoteBegin-ctx+Feb 29 2004, 09:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ctx @ Feb 29 2004, 09:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->We can have red blood, death animations...but no dead bodies in maps?  Odd. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Not to mention the onos digestion sprite <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    i dont think those are the reasons...
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    <!--QuoteBegin-Droggog+Feb 29 2004, 04:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Droggog @ Feb 29 2004, 04:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Not to mention the onos digestion sprite <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    haha yeah, beats goatse <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    Am I the only one here who masturbates to goatsee?
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    <!--QuoteBegin-funbags+Feb 29 2004, 04:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (funbags @ Feb 29 2004, 04:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Am I the only one here who masturbates to goatsee? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yes
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    edited February 2004
    <a href='http://members.cox.net/reader1/cocoon.rar' target='_blank'>here is my cocoon thing</a>


    /edit added in bloody marine skin, thanks clashen!
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    nice, pls give it the standard marine arm skin and make it bloody <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
    (nice drippin)
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    is that not the standard marine arm? dang ive changed so many models i dont even remember what was original.
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    <!--QuoteBegin-6john6doe6+Feb 29 2004, 03:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Feb 29 2004, 03:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> is that not the standard marine arm? dang ive changed so many models i dont even remember what was original. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I got a nice bloody marine here, made it today <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    Convert the .jpg file too .bmp and Import it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    <span style='font-size:14pt;line-height:100%'><span style='color:red'>
    Keep in mind that if you want your model to be lit properly ingame, a light source MUST shine towards the model's origin (The first/only bone in the skeleton structure of the model). The lighting used on the model will be applied all over the model uniformely depeding on that ligth source.

    So, when placing it in a map, take this into consideration.</span></span>
  • 2Dd2Dd Join Date: 2003-09-27 Member: 21246Members
    nein,it is the reskineed one daza made
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    <!--QuoteBegin-6john6doe6+Feb 29 2004, 02:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Feb 29 2004, 02:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://members.cox.net/reader1/cocoon.rar' target='_blank'>here is my cocoon thing</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The cocoon model with the helmet laying beside it would look cool. Helmet could be used in so many ways. *sighs*

    If only I could map decently.
  • CaCaCaCa Join Date: 2003-06-12 Member: 17319Members
    true... or a boot...

    "Oh, man, tell me that's just a boot..."
    *seconds later*
    "Heeeey, it's a boooot!"
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    hm nice cocoon but I'd like to see a more... A|iens one <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    <img src='http://www.moviemaniacs.net/mm6/queen/mm6_queen_photo_03_dp.jpg' border='0' alt='user posted image' />
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin-CaCa+Mar 1 2004, 07:04 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaCa @ Mar 1 2004, 07:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> true... or a boot...

    "Oh, man, tell me that's just a boot..."
    *seconds later*
    "Heeeey, it's a boooot!" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I love that in avp2 ! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    <!--QuoteBegin-Mendasp+Feb 28 2004, 02:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mendasp @ Feb 28 2004, 02:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No dead bodies if the map wants to be official <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well I wouldn't even dream about my maps coming official. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    So one nasty dead body for me, please.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    is it possible to have dead bodies client side? like you put a command in the console and they disapear? or you put one in console and all the pre placed bodies are visible?
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    Would be nice to have cl_corpsestay in NS.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i dont mean like players that died i mean like corpses placed by the mapper to add a gory side to the map
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Boot and helmet my idea, I claim all intellectual rights!


    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->


    Anyhow, they make sense and noone's going to try to pick them up (as they might with guns).

    Besides, boot + helmet under dripping vertical shaft...... no blood needed, just imagination.
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Looking awesome so far guys. I can't wait to see a bunch of new W models in the maps :D
  • ThiefThief Ownage Join Date: 2003-08-09 Member: 19214Members, Constellation
    yaya someone use my pile of helmet/boots idea, add a bit of slime, it will rock! I swear! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    <a href='http://members.cox.net/reader1/boot.rar' target='_blank'>boooooooot!</a>
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    Here's a lil something I'm working on, just have to fix backface problem.
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    Also, any mapper can use my beer bottle model, and my garbage can once it's ready.
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