[mwip] T.s.a. Marine

BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
edited November 2003 in NS Customization
Heres the first render of the TSA Marine model Im working on. The Arms on it right now are temporary, cause I havent had the chance to construct new ones yet. There will also be more armor by the time its done.
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Comments

  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    edited November 2003
    its good but..the arms..they seem to low..
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    ... I already said the Arms are temporary, didnt you even bother reading what I posted?
  • CatCopCatCop Join Date: 2003-08-28 Member: 20296Members, Constellation
    Brig looking great.
    Going to make it to match your weapons I suppose?
    Anyways good luck with it. (As if you need any luck)
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    nice <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    polycount?
  • MilitaryPoliceMilitaryPolice Join Date: 2003-10-12 Member: 21623Members
    Cant wait to see the final result....
    Oh and are you planning to make a mine and welder for the pack too?
  • The_SnakeThe_Snake Join Date: 2003-04-25 Member: 15824Members
  • Power-LinePower-Line Join Date: 2002-11-04 Member: 6920Members
    nice, i may start playing again
  • vinnyrulez270vinnyrulez270 Join Date: 2002-11-11 Member: 8235Members
    nie model needs a mouths
  • Lord_Fanny-MacHLord_Fanny-MacH Join Date: 2003-10-28 Member: 22072Members
    Mmm, a bit too conventional for me this time. But he looks good.
  • SWAT_PointmanSWAT_Pointman Join Date: 2003-10-05 Member: 21458Members
    OMG OMG PUT A BALACLAVA ON HIM!
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    Awww brig why didnt you model your self? *sniffle*
  • BeefybongBeefybong Join Date: 2003-10-05 Member: 21453Members
    edited November 2003
    Reminds me of the doom3 marine, looking good.
  • ayumbreayumbre Join Date: 2003-02-11 Member: 13406Members
    awesome work as usual mr. brig <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    edited November 2003
    Nice Work!
    brig, why dont you just put your own face on it? It'll save having to make a head skin <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Cheez1Cheez1 Join Date: 2003-01-28 Member: 12900Members
    Hmm...can't say im a fan of the big shoulder guards. Makes him look like he's going to play football with skulks instead of shooting them.
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    edited November 2003
    Belt needs to be a little less fashion and a little more utility. Legs seem to have a very sharp edge on them, or is it the render playing tricks on me? Feet look a little odd, as in not positioned properly. Face is so-so. I know how hard it is to make faces, and I'm terrible at it, so I wish you the best of luck with it.

    Good wip anyway. It looks like it will be another good addition to the brig collection.

    ps. Helmet looks cool.
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    OK, so heres Revision #1. Added a Visor, Utility Pouches, 2 way set, and fixed up the shinguards.
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    Oh yeah, and the wierd smoothing is due to my worthless renderer... The legs arent really sharp.. Nor is the face supposed to look constipated.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    lol, constipated marines running around <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    Commander, I need Maalox..
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin--CaptainPanaka+Nov 6 2003, 03:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Nov 6 2003, 03:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    polycount? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • MilitaryPoliceMilitaryPolice Join Date: 2003-10-12 Member: 21623Members
    If the pants were any tighter, I would have to say... Cameltoe! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SpecIceSpecIce Join Date: 2003-07-24 Member: 18398Members
    Hey Wolf Nice Model can u add in the Mouth to make it so he can Talk? I just Like it when someone talks in NS and the Mouth moves I know there are some custum models that move there mouth get yours as well and I garantee your will be perminantly in place
  • SpecIceSpecIce Join Date: 2003-07-24 Member: 18398Members
    Oh looks like u might of already done that? did u ? I just see a crease in the mouth of the model
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    OK, I seem to have fixed the face a bit.
  • FreaqFreaq Join Date: 2003-07-24 Member: 18404Members
    Kool! But I think a balclava (I don't know how to spell it) would look good on him.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    Looking great so far <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • absenticabsentic Join Date: 2003-09-03 Member: 20517Banned
    I'm awaiting to decompile this model and remove all the unnessecary vertices, backfaces and faces and remap it so it doesnt run like **** like the rest of your models.
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    <!--QuoteBegin--absentic+Nov 6 2003, 07:34 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (absentic @ Nov 6 2003, 07:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm awaiting to decompile this model and remove all the unnessecary vertices, backfaces and faces and remap it so it doesnt run like **** like the rest of your models. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ... Very nice model brig Im loving it!

    .... crap did I just...
    *shudders*

    Alright, and pay no attention to Absentic, hes just PMSing
  • sportysporty Join Date: 2003-06-29 Member: 17782Members
    <!--QuoteBegin--Lord Fanny-[MacH]+Nov 6 2003, 02:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lord Fanny-[MacH] @ Nov 6 2003, 02:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Mmm, a bit too conventional for me this time. But he looks good. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    exactly what i think about it. its a good model, but the tsa marines shouldnt look "gruntish", more like elite troops. and more futuristic. but i guess you wont listen, will you? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
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