[mwip] T.s.a. Marine

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Comments

  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    I say it looks a bit modern - but I love it. Are you going to make that face sheild thing transparent useing the DoD dlls?

    THose pants are... looking tight. Literally. o_o
  • nightdragonnightdragon Join Date: 2003-01-05 Member: 11848Members, Constellation
    Oh so sweet, oh sooo seriously sweeeeet

    ND
  • MutaMuta Join Date: 2003-10-09 Member: 21539Members
    *drool* *drool* *drool* I.. Need.. IT! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Great job brigadier! (As usual <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> )
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited November 2003
    <!--QuoteBegin--Sid+Nov 6 2003, 10:21 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sid @ Nov 6 2003, 10:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> THose pants are... looking tight. Literally. o_o <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    What? No cr0tch protection?!
    I see a downturn in male TSA enlistment on the horizon... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    //edit
    Uh...cr0tch [when spelled with an o in place of a 0] is a bad word? That doesn't seem fair...it's a clinical term...<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • ElderwyrmElderwyrm Join Date: 2003-04-07 Member: 15296Members
    edited November 2003
    Looking awesome. I can't wait to add this into my Brig's model collection. (STill awaiting mines and welders for complete Brig's ownage)

    One question though. Will these marines hold your guns properly? Right now the guns you've made float abit above the marines hand (mainly the LMG) your models look abit small when you've viewing other people with them, maybe thats the problem?

    You should consider beefing up the (I'm a newb with models, bear with me) w models? Well the ones you see on the ground and other people holding. They seem abit small.
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'm awaiting to decompile this model and remove all the unnessecary vertices, backfaces and faces and remap it so it doesnt run like **** like the rest of your models. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Your opinion means remarkably little to me, absentic. If you cant Run my model on your P.O.S. computer, than too ****ing bad.
  • nightdragonnightdragon Join Date: 2003-01-05 Member: 11848Members, Constellation
    <!--QuoteBegin--BrigadierWolf+Nov 6 2003, 12:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BrigadierWolf @ Nov 6 2003, 12:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'm awaiting to decompile this model and remove all the unnessecary vertices, backfaces and faces and remap it so it doesnt run like **** like the rest of your models. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Your opinion means remarkably little to me, absentic. If you cant Run my model on your P.O.S. computer, than too ****ing bad. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Give 'em heck brig, way to go. My PC 'em runs fine an its a P.O.S *kinda*

    ND
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin--BrigadierWolf+Nov 6 2003, 06:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BrigadierWolf @ Nov 6 2003, 06:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'm awaiting to decompile this model and remove all the unnessecary vertices, backfaces and faces and remap it so it doesnt run like **** like the rest of your models. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Your opinion means remarkably little to me, absentic. If you cant Run my model on your P.O.S. computer, than too ****ing bad. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    brig, ignore absentic, hes always been like this, look in the other topics, he just trys to put people down, hes banned now anyway <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    brig, ignore absentic, hes always been like this, look in the other topics, he just trys to put people down, hes banned now anyway  <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Power to the people!

    lets lock brig in a cage and make him make us lovly model forever <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    BTW: wot bout adding a little back pack <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> (ignor me)
  • Duo_MaxwellDuo_Maxwell Join Date: 2002-11-02 Member: 4631Members
    edited November 2003
    The helmet needs a chin-attachment ,and loose the visor <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • TacOneTacOne Join Date: 2002-11-05 Member: 7070Members
    Yum, this lookink real nice.
    Me hope you will be releasink soon.
    Do tell you will be makink HA too, da?

    (P.S. I've been reading too much Userfriendly <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    well... just keep ignoring my posts <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    BEST.....MODEL......EVER.

    (The guns were AWESOME too.)
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    Ah yes, sorry Panaka. the polygon count is 4000 even. Ive already added a chinstrap, and It will be released with and without a visor.
    Drake, I was thinking about adding a backpack, However that would get in the way of the jetpack.
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    You can just move the jetpack sub model so that it doesnt clip into the backpack. So when you get a jp it would appear a few inches back and not clip into the backpack.
  • BgBdWoLfBgBdWoLf Join Date: 2003-10-05 Member: 21449Members
    edited November 2003
    what he ^ said. or you could remove the backpack on the jp version.
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    whats the progress brig?
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin--BrigadierWolf+Nov 7 2003, 02:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BrigadierWolf @ Nov 7 2003, 02:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ah yes, sorry Panaka. the polygon count is 4000 even. Ive already added a chinstrap, and It will be released with and without a visor.
    Drake, I was thinking about adding a backpack, However that would get in the way of the jetpack. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ah okay. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    hm.... 4000 is quite A LOT for the good old HL1 engine <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> now, we'll see... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    But I really do like the model anyway <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • FunkyFungusFunkyFungus Join Date: 2003-09-09 Member: 20691Members
    edited November 2003
    [QUOTE=-=[Drake]=-,Nov 6 2003, 09:13 PM] [/QUOTE]
    Power to the people!

    lets lock brig in a cage and make him make us lovly model forever <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    BTW: wot bout adding a little back pack <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> (ignor me) [/QUOTE]


    -lol-
    then we can get big trouble with the navy <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    back pack is no bad idea <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
    model looks very nice

    but 4000 polys ?
    i dont know what is the normal
    HL playermodel polycount <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • ElderwyrmElderwyrm Join Date: 2003-04-07 Member: 15296Members
    So they'll hold the model correctly and won't have it floating above their hands?
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    It would looks cooler if you made the visor look slightly more like the original. It looks abit flimsy at the moment. Great model though. Especially like the individual fingers <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Will you be texturing it yourself? I hope its TSA style like your weapons.
  • 343_guilty_spark343_guilty_spark Join Date: 2003-06-18 Member: 17462Members
    Really Brig after you down marine models, you should do Aliens, they may not appeal to you but they would be very interesting once you start.
  • ElderwyrmElderwyrm Join Date: 2003-04-07 Member: 15296Members
    Yeah nvm, its not how the models hold the gun. Your lmg model is abit tiny w model, isn't big enough for his hands. Your pistol is nearly as long as your lmg...
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    Nicenice!! Status update? Tester? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    Stop asking for status updates. He is not going to show a model with half an arm missing.
  • BeefybongBeefybong Join Date: 2003-10-05 Member: 21453Members
    You people underestimate HL dont you?

    4000 is fine, unless your computer is shite.
  • reasareasa Join Date: 2002-11-10 Member: 8010Members, Constellation
    Make it as nice as you want, because I know that will be pretty damn nice <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    Just one question, will the skin match/fit in with, your weapons skins?
  • Mr_JeburtOMr_JeburtO Join Date: 2003-08-29 Member: 20340Members
    any progress??

    im not playin as rines till i get this........

    ..........me want to shooty dune some lorks on the clorf as a sexay briadierwolf marine.......
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    Hmm.. Time for a progress report..
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Great job! i really love the fingered hands. Polies? @wolf do you think you can help me with my animation problem of the clip not moving during a reload animation? PM me if u can.
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