Why Do You Hate Us

1246

Comments

  • DubbilexDubbilex Chump Join Date: 2002-11-24 Member: 9799Members
    That was entirely unwarranted. How can you insult them when you haven't done a thing for the community? <i>They owe you nothing</i>. Get it through your head.

    It's quite easy to insult them when can safely revel in your own delusions. <i>However</i>, your delusions are just that. If you try to tell the hardworking dev crew that they have done no work, you lose even more credibility. One cannot have any concept of hard work if they only demand from others. That's an important life lesson : learn it.


    Good riddance. One down: 6000 to go <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • DramaKingDramaKing Join Date: 2003-06-21 Member: 17582Banned
    edited August 2003
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    ackz, he isn't talking about an NS clan <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    edited August 2003
    <span style='color:white'>Revelant post baleeted.</span>
  • DeadRoachDeadRoach Join Date: 2003-08-11 Member: 19398Members
    I'm not a clanner, and I'll never claim to be the best at any game (except Total Annihilation <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> ) And yet, I will always support a game being balanced for competative play. But that's not for everybody.

    At any rate, I've done playtesting and beta work. (Most of it on TAEC's Uberhack for TA). It's not easy work to do. Especially if it's somebody who is truely dedicated to "testing and improving" unlike alot of testers who just get in to play before everybody else so they can tell everybody how much it sucks <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> . No, the guy who takes the time out of his life and gameplay to type up his thoughts on the gameplay, balance, and suggest improvements deserves respect, even if you don't agree with his views. He's putting in the time and effort.

    But regardless if your a pubber, vet, or PT'r; all your ankles taste the same.
    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> Delicious!

    You have my gratitude for putting in the time guys, even if I don't agree with your choices. Been there, it's not easy.
  • kuperayekuperaye Join Date: 2003-03-14 Member: 14519Members, Constellation
    dude, pts and vets are fun to play with they give you good strats that they conjured up (but not secret clan strats) they know the best placese to hide and sorts........


    PTS/VETS I SALUTE YOU *does a 2 fingure salute boyscout style*
  • JaneJane Seriously&#33;? Join Date: 2003-07-01 Member: 17835Members, Constellation
    This thread makes humans look bad. Why can't we all just get along, or at least try to act civilized? Why are of you non vets/pts so damn jealous, get over it, play the game. Be nice you guys, this is ridiculous. After all the work these guys do all you can do is complain. If you don't like NS, new, old, or future, stop playing it! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> There are tons of us that love this game win, loose, or map change. Nothing good can come from this bashing, and name calling. Why do you guys feel the need to do this? On behalf of all of us NS people who play but couldn't (or possibly weren't invited to invest our time and talent to) help you guys, I'm sorry about the attitude you guys have to deal with. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    --Jane still <3's NS!
  • kuperayekuperaye Join Date: 2003-03-14 Member: 14519Members, Constellation
    edited August 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    QUOTE (CommunistWithAGun @ Aug 24 2003, 07:57 PM)
    So let me get this straight. You can shoot/bite well, get into a hyped clan, and manage "veteran"status, so that automatically makes you wiser, more intelligent, able to use logic, and have extreme good perception of public attitudes/psychology/game methods/list continues? Man, I guess I am missing out on clan play if it does all that.

    So let me get this straight... you can go to Harvard, graduate Valedictorian magna **** laude with a double major in rocket science and Literature, and be a founding member of Mensa, and that automatically makes you capable of singlehandedly winning the CAL CS 6v6 tournament (except it's 6v1, because you don't need teammates)?

    Every playtester and vet brings his/her own skills and strengths to playtesting. Flayra specifically recruited clans to test NS at a higher level of skill than the playtesters could.

    And that said, assuming that Vets *aren't* smart, logical, or otherwise intelligent - merely because they are clanners - is the worst kind of bigoted, unthinking, closed-minded generalization you can make. Stick around, let me see if I can find you a nice pointy white hat to wear.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    i hear that coil i totally agree ps summa cumm laude is higher than magna (summa is required for valedictorian)


    i agree with coil and jernuk yer are a piece of crap and 2.0 rox
  • DoppleDopple Join Date: 2002-12-31 Member: 11698Members
    One thing that highly annoyed me was that one of the playtesters announced that he was "leaving" 2.0 beta testing. I don't remember what the post was about, or why he was leaving, but he went into this long rant about how he just didn't enjoy playing 1.1 anymore.

    If playtesters pull that sort of stunt, shouldn't they be replaced? I think that if you sign up for playtesting, you had damn well better playtest the game inside and out, not make posts on the forums about how you're leaving..
  • MartigenMartigen Australia Join Date: 2002-11-01 Member: 2714Members, NS1 Playtester, Contributor, Reinforced - Onos
    edited August 2003
    Yegads. This post is 7 pages deep, but I'll give it a go anyway.

    With regards to the last minute changes, Coil explained it perfectly.

    With respect to the content of this thread, some clarification is needed:

    NS 2.0 was not in <i><b>testing</b></i> for six months. NS 2.0 was in <i><b>development</b></i> for six months. Every week was released a new build that added new features, or removed them, and almost always tweaked them. For many months one build was as different to the last like chalk and cheese. Even as we approached 2.0z, there will still features to be finalised.

    Could NS 2.0 have been delayed to better test the last minute changes in the alt series? Possibly. But Flayra set a deadline by which he would release the game to you, and he kept it. Not only that, but he produced a game that is so much more fun, and much improved, over 1.04. He promised a game better than 1.04, and he promised it by a specific date. He delivered on both.

    Is 2.0 a little unbalanced? Sure, and changes are already on their way. Is it eminently playable and fun? Absolutely and totally. By all means post your frustration as to how you'd like the game to have been X or Y by release, but don't for a moment pass judgement on the people or process involved, because respectfully you have no idea. None. Zilch. Unblissfully unaware. Were devs and pts and vets doing their job? Just with what comes to mind, lets see:

    What about res node sucking that allowed sucking direct to onos?
    What about straight line trajectory bilebombs, allowing Gorges to take out a base out of range of turrets and marines?
    What about chambers you couldn't jump over?
    What about chambers you coudln't stack for defence?
    What about regen so powerful that an Onos could not die?
    What about when stomp was a hive 2 ability?
    What about turrets so cheap that you have no idea of the meaning of 'farm'?
    What about when alien upgrades and marine heavy weapons were too expensive?
    What about non-self-detonating mines that allowed marines to carpet a hive with mines and kill off any resistence?
    What about acid knockback that made marines bounce around like pinballs?
    What about when spores stacked and two lerks could prevent the marines leaving spawn?
    What about when a gorge could take on two or three marines and win?
    What about cheap upgrades that had marines consistently raping aliens?
    What about activation time that made capping res so frustrating?
    What about when marine weapons didn't drop, so you could wave goodbye to those expensive toys?
    What about electrification so cheap that every node was electrified, making it impossible for early aliens to have any chance at winning the res race?
    What about hives so weak they fell in a matter of seconds to just un-upgraded marines?
    What about large clip GLs and an explosive range that made it impossible to fight against?
    What about an HMG that could tear through an OC and carapaced gorge in the same beat without the marine taking his finger off the trigger?
    What about all the bugs and exploits, most of which you will never know, found and fixed?

    What about a little appreciation, eh?

    Can you imagine what the game would be like with even half of these things in? This list reads like a changelog of just a single build, and we had more builds and patches to builds than I care to remember.

    So again by all means post your opinion of 2.0's balance and what you'd like to see changed, but do not even deign to pass judgement on the devs, PTs and Vets who gave months of their time to make NS 2.0 possible. The only people who are qualified to do that are the devs, PTs and Vets.

    M
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    hey mart, nice post there but you forgot about 150 other things
  • MartigenMartigen Australia Join Date: 2002-11-01 Member: 2714Members, NS1 Playtester, Contributor, Reinforced - Onos
    Too true eggy, and <3 re: your earlier post <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    M
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    oh you know how to make a grumpy egg feel happy again at 4 am
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    I'll post the most annoying one.

    What about Fades that were literally invincible when they used metabolize ?
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    I am sure monkeyboy would like to have that back in <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    What! ? Fades would still be too weak if they could never die. They need nukes !
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    AFAIK the metabolize was a brief few seconds of invincibility that would turn damage into stamina.

    Considering the fade is both a stamina hog, slow-moving, and has a hive2 ability that has NO USE whatsoever in combat... why was that removed?
  • KeyserKeyser Join Date: 2003-02-15 Member: 13591Members
    My advice to all playtesters and veterans:

    Just take it with dignity. There will always be resentment among non-playtesters due to jealousy. No matter where you go you will get these type of comments. Ignore them and move on, don't even bother defending yourself because you would be doing it every 5 seconds. Have faith that most of us regular and irregular forum-goers believe that you will do whatever it takes to deliver the finalized best possible product to us.
  • Cpl_HicksCpl_Hicks Join Date: 2003-01-17 Member: 12416Members
    edited August 2003
    To Xzilen - Your first post, I believe your second was added as I was typing a response to the first.

    Either way, Im grateful to anyone who helped make this game. Its been a ton of fun for me to play ( much more so than many of the PC games made by 'professional' game developers ),and best of all, its free.

    Life lesson, when someone hands you a free dinner, you dont complain about the ability of the chef, the skill of the staff, or quality of the parking. You eat it and shut up. Cause you may not get another free meal.

    -Cpl. Hicks
  • JaneJane Seriously&#33;? Join Date: 2003-07-01 Member: 17835Members, Constellation
    edited August 2003
    It is cool to hear about all the problems you guys incountered, even though they were a pain to you, it's funny to hear about. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Great job guys, we really do appreciate it!

    --Jane
  • UGLAndrewUGLAndrew Join Date: 2003-04-25 Member: 15823Members
    I don't have the quote, but... one of the repliers on this thread, said that.. one day they were still teching up in 1.04 same, way, then poof! a whole new game, etc...

    Well also on IRC and everywhere else, we were all saying, that NS was a totally different game and that you would have to relearn all of it. Yes some people didn't see this on irc, or on the forums, but some of us did warn you <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Not saying anything bad, just saying that we did tell you that it was completely different. But for this whole topic, i don't see why all the hate is going around. all i can really say is... After 5+ months of hard work for the Devs/PT'ers/Vets and you guys all start to complain, but you know what we all did, we helped release 2.01a/b/c in just 1-2 weeks, and 2.1 will be probobly out soon. So, we're continuously at work to make the game better and funner for everyone. So just wait a little longer, and hopefully with the next release will be better and if it isn't we will continue to work hard at trying to make it better.

    <3 to Devs/Pt's/Vets/Pubbers.
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Monkeybonk, I don't think you understand, it was so buggy that most of the time it would make you invincible until you typed kill in your console.
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    edited August 2003
    <!--QuoteBegin--Cpl. Hicks+Aug 24 2003, 10:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cpl. Hicks @ Aug 24 2003, 10:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> To Xzilen - Your first post, I believe your second was added as I was typing a response to the first.

    Either way, Im grateful to anyone who helped make this game.  Its been a ton of fun for me to play ( much more so than many of the PC games made by 'professional' game developers ),and best of all, its free.

    Life lesson, when someone hands you a free dinner, you dont complain about the ability of the chef, the skill of the staff, or quality of the parking.  You eat it and shut up.  Cause you may not get another free meal.

    -Cpl. Hicks <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Exactly, judge a person by their attitude, not by the status.

    By the way Andrew, you are a good person, only wish more people were as good a man (and for women, as good a woman) as you are a person *sniff sniff* (seriously though, that was a nice post)
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    <!--QuoteBegin--Monkeybonk+Aug 25 2003, 10:48 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Monkeybonk @ Aug 25 2003, 10:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Considering the fade is both a stamina hog, slow-moving, and has a hive2 ability that has NO USE whatsoever in combat... why was that removed? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Can I just point out that:

    *If you get celerity instead of adrenaline, the Fade is by no means slow.
    *Blink is far from useless in combat. It's like uber-leap.
  • MasterEvilAceMasterEvilAce Join Date: 2002-11-29 Member: 10268Members, Reinforced - Shadow
    edited August 2003
    I have to admit, that I saw some very slight PT/Vet bashing today..

    I feel that you should hand pick EVERY single person for a beta test... not just pick people who you like the most / have been your friend longer... (Although sometimes the person who has been your friend longer actually is more qualified than others <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> )

    Most people don't have the mindset required to pinpoint flaws.

    And I'd like to say something about a couple statements

    the whole "Bring back JP to 1.04 levels, but change X, Y"
    - That comment is SOOOOOOO completely biased. I get probably 60 FPS in NS, in good maps. I Honestly could not stay in the air without falling. Infact, if I even let go of JUMP for a SPLIT second, i would fall straight down, and couldn't even SLOWDOWN by hitting / holding jump, at all..


    I forget what my other one was, partially do to over-thinking my response <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    I have to admit (while nobody will even read my post, nor care to reply) that I did enough 1.04 tons more than 2.0. I think only a few tweaks (besides bugs such as the building bug, etc. etc.) were needed. Those tweaks would have been to fix major rushes on aliens during early game, and 2-hive lockdowns. Aliens could never come back from it. (Now they can, in 2.0)

    I liked the old weapon choices better, too, for aliens.. IE: babbler. that was a FUN weapon, even though it's so insane, it's cool <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    I do like how the shotgun is more powerful, but now, it's slightly too powerful. It went from "OMG look at that guy! He just got 5 kills with a shotgun! What skill!" -- too hard to use for practical purposes in-game... to "OMG n00b cannon" -- Ala CS style (even though shotguns suck really bad in CS due to every pistol/rifle being a sinper rifle :/ )

    I have to disagree when people say that there is more variety in 2.0. Possibly for aliens, sure. Chamber-wise, and evolution-wise, anyways. But for marines, it's the same. There were so many different types of rushes in 1.04 (rushes were usually theonly way marines could win <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->) jetpack, hmg, shotgun, CC/IPs right outside alien hive, 2-hive lockdowns.. 2.0 i only really see shotguns early on, or very rarely, 2-hive lockdowns...

    Not to mention nancy is gone <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->


    I'd like to see a mix between 1.04 and 2.0...
    ... damn this post was too long. There's just too many factors for me to put my exact thoughts into clear words...
  • GadzukoGadzuko Join Date: 2002-12-26 Member: 11556Members, Constellation
    <!--QuoteBegin--SoulSkorpion+Aug 24 2003, 10:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ Aug 24 2003, 10:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Monkeybonk+Aug 25 2003, 10:48 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Monkeybonk @ Aug 25 2003, 10:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Considering the fade is both a stamina hog, slow-moving, and has a hive2 ability that has NO USE whatsoever in combat... why was that removed? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Can I just point out that:

    *If you get celerity instead of adrenaline, the Fade is by no means slow.
    *Blink is far from useless in combat. It's like uber-leap. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Pssst... Blink is hive 1. Metabolize is hive 2. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • monkeymastermonkeymaster Join Date: 2003-02-20 Member: 13771Members
    1. who cares if they hate you, they dont know you so it doesnt matter, if it bothers you that much go find some friends.

    2. aliens dont win 90% of the time when im playing, its about 50/50 as long as both teams are good. if you always lose as marine then your just crap, get over it.
  • othellothell Join Date: 2002-11-02 Member: 4183Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Nil_IQ+Aug 24 2003, 03:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nil_IQ @ Aug 24 2003, 03:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *edit* Oh, and also the fact that you teased us for months by talking about 2.0, while simultaineously releasing very little info until the last week. Don't want to sound nasty or anything, but it really did seem like you were playing with us sometimes in those long weeks before 2.0 [/jealosy] *edit* <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That was our job.

    Now the question is....... Did it work?
  • DramaKingDramaKing Join Date: 2003-06-21 Member: 17582Banned
    I hope you guys know that Fade's are the game enders in match play <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Onos is just an overkill.
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    edited August 2003
    <!--QuoteBegin--othell+Aug 24 2003, 11:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (othell @ Aug 24 2003, 11:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Nil_IQ+Aug 24 2003, 03:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nil_IQ @ Aug 24 2003, 03:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *edit* Oh, and also the fact that you teased us for months by talking about 2.0, while simultaineously releasing very little info until the last week. Don't want to sound nasty or anything, but it really did seem like you were playing with us sometimes in those long weeks before 2.0 [/jealosy] *edit* <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That was our job.

    Now the question is....... Did it work? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    when i see a vet being a jackass what am i supposed to think of this group of people?

    edit: yeah im being prejudiced, but its human nature to think of things in similar groupings and apply reasoning on experience with the group as a whole
This discussion has been closed.