pro19 wrote: »
make the update already on xbox one
Gastor wrote: »
there is a problem in the alien bases that the prawn suits feet randomly get stuck in the floor and impossible to get unstuck
steelgod101A wrote: »
Like it or not this game needs sliders in the graphics menu for things like farplane, fov, and above all others Object Draw Distance. Things just dont appear until your right on top of them, and even then it can take more than a few seconds for them to be drawn in. If I had to guess, id have to think this type of game was made using the wrong engine to begine with. Look at no mans sky. It has the same type of underwater enviornments but on a universaly much larger scale, and though it shares this issue, its no where near as bad. That game uses Havack, and Wwise, while this one without even looking it up feels like the Unity engine, which has always had issues with object load times.
I'm nearly 40 years old. Been programing software and video games since QBasic on a old comador computer with real big black floppy drives. I'm familiar with just about every engine and programming language out there. From my experience the engine really does make the game, and this game simply uses the wrong one. It will not be able to crawl out of this holy object drawing lag hole without being ported over to the better gaming engine for its game type.