Build 52491 - VR Only - Can't enter Bases
Toriessian
United States Join Date: 2017-07-12 Member: 231779Members
I can't actually enter bases I build while in VR mode. When I use the hatch to enter the base I immediately fall to the ground. At that point the game acts like I'm in a base, I don't lose O2, I'm not swimming etc.. but I can't actually get into the base. If the base entrance is high off the ground, I take damage/die. If the hatch is somewhere I can get to after falling, I can use it again and "leave" the base and start swimming again.
This does not occur when not in VR mode. Possibly has something to do with the animation not playing in VR where you actually enter the hatch and go into the base?
This does not occur when not in VR mode. Possibly has something to do with the animation not playing in VR where you actually enter the hatch and go into the base?
Comments
I am on Oculus Rift (yes, and playing through Steam). Have updated to latest nVidia drivers as of this date as well.
It is understood that you are doing performance enhancements but it is going to be much harder to continue to test in VR if we cannot enter a base (which also likely means the Seamoth, Cyclops, and Prawn.
EDIT: Going to experimental you will not be able to bring your save back to regular version. So someone would have to test my theory themselves LOL
Copy the saved game to a new save slot (like, slot0001 -> slot0002) and only upgrade the copy.
Reddit thread about it too:
https://www.reddit.com/r/subnautica/comments/7049g8/cant_enter_exit_hatches_after_update/?st=j7lnzqyi&sh=fc78cb52
Haven't played for long enough to test cyclops etc, but I can't enter any base hatches.
Do remember this game has not been officially released. It is still in Pre-Release. Submit bug reports in game and here as well when possible. I just ordered the VIVE, so looking forward to seeing it in VR... with or without bugs
This bug is fixed but on Experimental version.
and HUD/UI/Fov is fixed too
backup your save before.
I've tried everything from uninstalling and redownloading everything, to trying this with many different combinations of hatch and room. Same error every time. Clicking on a hatch toggles between being under water and being on land, but does not 'port you into the base. So you drop through the air to the ground (taking damage if it's a long fall) and walk around on the sea bed.
This bug makes this amazing game pretty unplayable in VR at the moment.
"New updates are made available almost every weekday. Saved games might not properly carry over from one patch to another so it is recommended to start a new game with each update."
sooo,,,does that mean you'd need to start a new save basically every day?
Since VR is still a niche market, though, I understand why fixing this isn't at the top of their to-do list, but it's still frustrating.
We'll be updating with a new version with the fixes soon.
Any idea on a ballpark? We talking days or weeks? Don't mind either way but I'm waiting on the update before trying to play again as I'd rather not go experimental (don't have a huge amount of time to play)
It's so good in VR, only bought it about 2 days before the update that broke it though heh.
EDIT: Looks like a big update is due on the 23rd October according to the Trello road map. Guessing it will be in that?