SnailsAttack wrote: » add microtransactions
SnailsAttack wrote: » also remove O2 tanks, they are overpowered.
Sam_Starfall wrote: » Simulate body waste & add toilet to build
sayerulz wrote: » Glory kills for cave crawlers. (I actually really want this, because why the hell can't we just grab these stupid crabs and tear their legs off?)
Sam_Starfall wrote: » Add realistic weight & encumbering to every items and resources gathered and rebalance the players inventory accordingly. Ex: a player should only be able to carry a single Titanium ingot unless he carry a floater as well.
zetachron wrote: » I know it's horribly unsuited, but could we get:5x6 Cyclops lockers ? rotatable Moonpools ? top entry for the alien containment ? Reapers with their voice back ? ...
sayerulz wrote: » Ok, I know this is a joke thread and all, but suggesting balance, good gameplay, and basic quality of life features is just going too far.
zetachron wrote: » I hope the devs won't kill me for this.
gamer1000k wrote: » You guys are all thinking too small. What we really need is an Atlantis class submersible aircraft carrier.supcom.wikia.com/wiki/UEF_Experimental_Aircraft_Carrier
Comments
If so, I also want the TIDY BOWL MAN...
Also add a chainsaw so you can saw them for loot
Ex: a player should only be able to carry a single Titanium ingot unless he carry a floater as well.
That would be a perfect case for the air bladder that stays otherwise unused. Really is there any player who ever made a good use of this thing?
Maybe a reworked song, like:
"In the year 2525, if man is still alive ...
the Cyclops still won't dive, with their tiny lockers five ..."
I hope the devs won't kill me for this.
Can't make a submarine that doesn't suck,
Also, we should be able to put frikin' LASERS on stalkers.
A modular extensible submarine that can hold different MP globe modules that all include our slightly modified base interior equipment:
- mobile scanning
- vehicle dock
- base reactors
- alien containment
of course the alien containment will hold our new petI forgot:
The globes will be able to naturally dock to a standart MP room at your base or maybe just plug into the base tubes.
Also
supcom.wikia.com/wiki/UEF_Experimental_Aircraft_Carrier
Too bad this is a proper suggestion though
Instead of precursor bases....