1. Some random crashes, aliens crash more often. (phys multithreading OFF) known/will be fixed 2. Crashed upon changing team from Ready room. (phys multithreading OFF) known/will be fixed 3. Crashed upon changing spectating person while dead. (phys multithreading OFF) known/will be fixed 4. Sometimes after typing a chat message (using Cyrillic) the oragne cursor does not disappear, it locks the mouse overview. Have to reconnect to server. (phys multithreading OFF) shine bug/fixed?
5. Sometimes rifle stops to reload, have to switch weapons. (phys multithreading OFF)
6. The rifle ammo display is very raggy, see video (pay attention of 4->5 bullets):
7. What the h*** is it??? (phys multithreading OFF) fixed
I crashed whilst commanding marines. The server was running NS2+ (before Mendasp fixed the NS2+ shift bug, just in case it was related somehow)
Playing on Summit, someone hopped in and out of the chair starting the match, I hopped in so the chair wasn't vacant. Everything went fine until i returned to the chair after leaving to deal with a phase gate under attack. I don't remember exactly what i did once i got back in the chair, aside from dropping a few medpacks and communicating over Mic. but no more than 30seconds later, NS2 crashed
Edit: It could also be down to my graphics drivers which were updated today (I hadn't got round to it) another update was available to install after the update, which i didn't do till after the crash... SO i would wait and see if others have the same issue before delving into my crash too much
So the clog thing is 'not really a bug', but can it be marked as one? It absolutely feels like one, and it's very unpleasant. Clogs feel more like a hindrance now than something useful.
Changelog mentions stuff about restrictions on placing clogs, and also about skulks not being able to climb chairs/ Pgs. But nothing about not being able to climb clogs.
Therefore I'm inclined to presume that this is indeed a bug (and possibly caused by one of the things mentioned formerly). If it's intended it a) should be in the changelog and b) is a dumb idea anyway
Good, I was thinking there was no way something like that was really a balance change b/c it is way more of an annoyance than having a real impact on aliens ability to win.
4. Sometimes after typing a chat message (using Cyrillic) the oragne cursor does not disappear, it locks the mouse overview. Have to reconnect to server. (phys multithreading OFF)
Its not new it's probably shine admin bug when you start typing on the server beofre MOTD shows up then it happens.
If you switch weapons at the moment you run out of amo and then switch back pressing reload will often not reload and you need to press fire instead to get it to start.
WE had an issue in eclips where you could not make cysts on the right side of the map. THis was regardless of who the commander was. The game just gave up.
That's very good. I hope that localization fix will be included, even though CDT seems to ignore my posts about it. Just a pure hope and belief here.
rkfg your recent posts definitely demonstrate your frustration so I'd just like to inform you that we are not "ignoring" anyone.. I'd hoped that would have been apparent after multiple devs have acknowledged the issue and even attempted to raise its priority.
It obviously didn't make it in this patch, but that doesn't mean we are ignoring it or you.
Cyrillic script symbols showing up in chat just weren't as important as other items in 267.
We have limited resources being that we are all volunteers that have full time jobs as well, and as such we have to prioritize where our time goes - whether that's in responses online or development itself... and even including what bugs get fixed. NS2 still has plenty of bugs (more that came with 267 as well!) and the bottom line is that you just cannot fix all of them at once or immediately, even if you ignore the resources available to you.
I realize development doesn't work as fast as reporting it does, but please be patient and remain calm.
Thanks for understanding.
@ZEROibis
From yesterday:
ClipWeapons now reload automatically after firing the last bullet.
- Sometimes when reloading the Rifle, the animation is fine, but there is no sound. (Server Mods: NS2+, Physics MT = on)
- I once heard a Beacon in the ready room after joining a running game. When I mentioned this on Mumble, an Alien player told me that he didn't hear it in-game - he just suddenly saw the Marines teleporting. (Mods: NS2+, Shine with NS2Stats and "Extra Plugins".)
- When "cycling" a dropped shotgun, the shotgun I picked up had a green outline before, but the one I dropped had a blue one afterwards. (Mods: NS2+, Shine, Badges+.)
- The Skulk taunt still seems to be the chuckle... weren't they supposed to be switched back?
- Pressing the re-evolve key always triggers an evolution, even if it does not result in any change. (This was present before 267 already.)
Comments
Volcano shifts are not known and couldn't be reproduced.
The shift thing is allready known and will be fixed asap ( btw its not new in 267 )
1. Some random crashes, aliens crash more often. (phys multithreading OFF) known/will be fixed
2. Crashed upon changing team from Ready room. (phys multithreading OFF) known/will be fixed
3. Crashed upon changing spectating person while dead. (phys multithreading OFF) known/will be fixed
4. Sometimes after typing a chat message (using Cyrillic) the oragne cursor does not disappear, it locks the mouse overview. Have to reconnect to server. (phys multithreading OFF) shine bug/fixed?
5. Sometimes rifle stops to reload, have to switch weapons. (phys multithreading OFF)
6. The rifle ammo display is very raggy, see video (pay attention of 4->5 bullets):
7. What the h*** is it??? (phys multithreading OFF) fixed
tech_support.zip
My tech spec:
Mon res: 2560x1080
Radeon R9 290 / Cat 14.6
CPU: Intel i5 2500k @4,5GHz
MB: MSI P67A-GD53
8Gb DDR3 1600MHz
SSD OCZ Vertex 3
Windows 8.1 Pro x64 SP1
http://forums.unknownworlds.com/discussion/135257/volcanoes-new-in-267#latest
http://forums.unknownworlds.com/discussion/129560/ns2-the-mod-previously-known-as-custom-hud/p26
Vanilla 267 is fine with NS2+ disabled concerning the volcano/echoing bug.
NS2+
Shine
Badges+
Playing on Summit, someone hopped in and out of the chair starting the match, I hopped in so the chair wasn't vacant. Everything went fine until i returned to the chair after leaving to deal with a phase gate under attack. I don't remember exactly what i did once i got back in the chair, aside from dropping a few medpacks and communicating over Mic. but no more than 30seconds later, NS2 crashed
https://dropbox.com/s/dc3axnhlsf4k0rk/tech_support.zip
Edit: It could also be down to my graphics drivers which were updated today (I hadn't got round to it) another update was available to install after the update, which i didn't do till after the crash... SO i would wait and see if others have the same issue before delving into my crash too much
Anyone else?
Therefore I'm inclined to presume that this is indeed a bug (and possibly caused by one of the things mentioned formerly). If it's intended it a) should be in the changelog and b) is a dumb idea anyway
This should definitely be looked at.
@IronHorse hi there
Its not new it's probably shine admin bug when you start typing on the server beofre MOTD shows up then it happens.
It obviously didn't make it in this patch, but that doesn't mean we are ignoring it or you.
Cyrillic script symbols showing up in chat just weren't as important as other items in 267.
We have limited resources being that we are all volunteers that have full time jobs as well, and as such we have to prioritize where our time goes - whether that's in responses online or development itself... and even including what bugs get fixed. NS2 still has plenty of bugs (more that came with 267 as well!) and the bottom line is that you just cannot fix all of them at once or immediately, even if you ignore the resources available to you.
I realize development doesn't work as fast as reporting it does, but please be patient and remain calm.
Thanks for understanding.
@ZEROibis
From yesterday:
ClipWeapons now reload automatically after firing the last bullet.
- I once heard a Beacon in the ready room after joining a running game. When I mentioned this on Mumble, an Alien player told me that he didn't hear it in-game - he just suddenly saw the Marines teleporting. (Mods: NS2+, Shine with NS2Stats and "Extra Plugins".)
- When "cycling" a dropped shotgun, the shotgun I picked up had a green outline before, but the one I dropped had a blue one afterwards. (Mods: NS2+, Shine, Badges+.)
- The Skulk taunt still seems to be the chuckle... weren't they supposed to be switched back?
- Pressing the re-evolve key always triggers an evolution, even if it does not result in any change. (This was present before 267 already.)
I've had that since 265 or 266