Best Of
Re: Subnautica War / Risk - Type Game
I'm going to sit this game out, anyone else want to be a communist dictator?
Re: The Epic Trello Thread
Oh, boy... folks, get out your extra brown pants. The sounds of the terrifying Ghost Leviathan!
Craftable Printer Pods

Originally posted this on Reddit; another Redditer said I should post here too, so... hello!
Anyway, after having a discussion on how cumbersome it is to try to base-build anything above the surface of the water, I realized there's actually a really good solution to that problem already in game!
These are the things that pop out of the mobile vehicle bay, and they're pretty much a remote control drone + a Habitat Builder. My suggestion is to make them individually craftable, and add camera support.
These would be built at, docked into, and controlled from the Scanner Room just like the Camera Drones are now; the difference being that these ones could travel through both water and air, and could be used to build anything the player currently has access to with the Habitat Builder - but from the Printer Pod's perspective, helping to negate that pesky limiting factor of gravity!
Suggested materials to construct:
1x Camera Drone
1x Habitat Builder
1x Wiring Kit
...and some filler mats to account for propeller blades and such.
Like the Camera Drones, these would also be great tools for exploration; but could extend that service to islands and the parts of the Aurora's exterior that are above water.
Bueno?
Re: Stop Shaming The Devs
AgentSkelly wrote: »there trying there hardest to make a great game and make every one happy. but there just people and there trying to make a fun amazing experience but they will try to do everything they can in there power to make every one happy. but theres some things they just cant do though such as multiplayer.
not trying to be a prick, but
They're trying their hardest to make a great game and make every one happy. but they're just people and they're trying to make a fun amazing experience but they will try to do everything they can in their power to make every one happy. but there are some things they just cant do though such as multiplayer.
Not trying to be a prick, fellow Grammar Nazi, but...
Capitalise that N and use punctuation!

Re: The Lava War Thread
Casual_Player wrote: »@Jamezorg I summon thee! Doth thee hear me? Acknowledge my words and bring forth thy presence unto this board!
Now speak these words into the circle of no life's and he will appear

Re: Whats Your Favorite Faction?
Shoooot her! Shoooooot her!
Re: Do You Want Fan Theories?
Personally, im all for Fanmade stuff but much less about polls
Why don't ya make a poll about it?
Re: Beginner Questions
Scan, scan, scan. The scanner is your key to progressing in the game in every sense of the word. It's how you gain the ability to craft anything worth having (including vehicles), and it'll tell you everything you need to know about the game world - at least enough for the early part while you're still finding your way.
Except for a few cases which almost don't matter, you're not a fighter and can't kill anything trying to kill you. (Yes, little pests like biters and tiger plants can be killed, but the real predators in the water - stalkers, sandsharks, and all points north - can't be killed without cheating, and you'll die trying.) When in doubt, flee and return after the fish has left.
Stay away from the Aurora at the start of the game, but make yourself a radiation suit. You'll end up going there, but not until...well, let's just say "something happens." Trust me: you'll know it when you see it.
Nothing is trash in the beginning. While you'll undoubtedly think "Man, I have tons of this stuff" - whatever the stuff in question may be - by mid-game, that supply is going to dwindle. Don't squander uselessly; spend resources with a goal in mind.
You don't need to range far or deep until you become more familiar and comfortable with your surroundings.
Think ahead. Rash decisions and acting without caution are great ways to end up dead.
If it looks dangerous, it is.
Eat. Drink. Carry supplies to do both at all times. (In other words, keep a bit of prepared food and purified water in your inventory. Low food/water really sneaks up on you.)
As for the lag spikes...yep, we all see them. (Well, most of us.) It's expected to be cleared up during optimization, but it's by and large a known issue. If you encounter major slowdowns or crashes, though, report 'em - unreported bugs frequently become unfixed bugs!
And don't hesitate to ask questions! We're a sometimes odd bunch on the forum, but don't be afraid to ask when you're stuck.
Except for a few cases which almost don't matter, you're not a fighter and can't kill anything trying to kill you. (Yes, little pests like biters and tiger plants can be killed, but the real predators in the water - stalkers, sandsharks, and all points north - can't be killed without cheating, and you'll die trying.) When in doubt, flee and return after the fish has left.
Stay away from the Aurora at the start of the game, but make yourself a radiation suit. You'll end up going there, but not until...well, let's just say "something happens." Trust me: you'll know it when you see it.
Nothing is trash in the beginning. While you'll undoubtedly think "Man, I have tons of this stuff" - whatever the stuff in question may be - by mid-game, that supply is going to dwindle. Don't squander uselessly; spend resources with a goal in mind.
You don't need to range far or deep until you become more familiar and comfortable with your surroundings.
Think ahead. Rash decisions and acting without caution are great ways to end up dead.
If it looks dangerous, it is.
Eat. Drink. Carry supplies to do both at all times. (In other words, keep a bit of prepared food and purified water in your inventory. Low food/water really sneaks up on you.)
As for the lag spikes...yep, we all see them. (Well, most of us.) It's expected to be cleared up during optimization, but it's by and large a known issue. If you encounter major slowdowns or crashes, though, report 'em - unreported bugs frequently become unfixed bugs!
And don't hesitate to ask questions! We're a sometimes odd bunch on the forum, but don't be afraid to ask when you're stuck.
Re: Beginner Questions
Realize that encumbrance hinders your swim speed. As DrownedOut alluded to, more tanks slows you down. So does having anything in your hands while you swim. Keep tools put up unless you need them.
If you haven't read everything in your PDA, do it. Look over the starting blueprints you have, too. There's a reason you start with them.
Develop a system for finding your way around. You can even break out paper and pencil to make a map. Unless you want to use the debug screen to watch your coordinates, you can substitute measuring swim time for distance. Go out in straight lines from your lifepod to certain distances and note what you see. You can also swim a circle or grid pattern to find stuff. Before you can build a compass, it is usual to use the Aurora as a landmark for travel (e.g. towards it, away from it, parallel to it, towards it's bow or stern, etc.). Getting to know your local neighborhood is just like finding your way around in any new place: time lends familiarity.
Finally, remember this: it is designed to be slow going at first. The developers have arranged it so you really feel the struggle to survive early on. Relax, take in the scenery. Oh, yeah: look in and under things.
Enjoy!
J
If you haven't read everything in your PDA, do it. Look over the starting blueprints you have, too. There's a reason you start with them.
Develop a system for finding your way around. You can even break out paper and pencil to make a map. Unless you want to use the debug screen to watch your coordinates, you can substitute measuring swim time for distance. Go out in straight lines from your lifepod to certain distances and note what you see. You can also swim a circle or grid pattern to find stuff. Before you can build a compass, it is usual to use the Aurora as a landmark for travel (e.g. towards it, away from it, parallel to it, towards it's bow or stern, etc.). Getting to know your local neighborhood is just like finding your way around in any new place: time lends familiarity.
Finally, remember this: it is designed to be slow going at first. The developers have arranged it so you really feel the struggle to survive early on. Relax, take in the scenery. Oh, yeah: look in and under things.
Enjoy!
J
Re: Subnautica on Oculus Home
Steam has the ability to let you play in Experimental mode if you wish, or regular via Steam VR. You just launch the game, tell it to use SteamVR and it will load on your Oculus.
If you want to launch Subnautica via the Oculus Home only, you will need to purchase from the Oculus store. It's kept up-to-date with steam's regular version within a day or two usually.
If you want to launch Subnautica via the Oculus Home only, you will need to purchase from the Oculus store. It's kept up-to-date with steam's regular version within a day or two usually.






