Best Of
Re: Wall lockers misbehaving.
Try taking a step closer to the lockers to resolve the opening weirdness. It only happens to me at maximum interaction range.I am so disappointed this thread is only about placing the lockers and not about opening them. Every time I play, opening the lockers causes all manner of weirdness.
Re: Feedback on the player model
I'm gonna join the cool outcast kids with the unpopular opinion and say that I like the stylized design. A number of elements in this game are vaguely cartoonish in aesthetic, and I think the player model fits that fine.
Re: Suggestion: Add color to Subnautica - Day/Night bug mentioned fixed in 52119
Yeah I'm lost.
Subnautica is one of the most visually gorgeous games I've ever played - certainly the most beautiful underwater game. That's one of the main things that drew me to it.
I have no idea what game you are playing. XD
Subnautica is one of the most visually gorgeous games I've ever played - certainly the most beautiful underwater game. That's one of the main things that drew me to it.
I have no idea what game you are playing. XD
Re: Base Control Terminal
Re: Should the player die by the infection
Should the infection hinder the player in some way, possibly serious if steps are not taken to treat it? Absolutely yes.
Should the infection set a permanent time limit on the length of your game and eventually destroy your save file? Absolutely no.
Should the infection set a permanent time limit on the length of your game and eventually destroy your save file? Absolutely no.
Re: 'BOREALIS RISING' - A Subnautica Story V2.0.
CalvinTheDiver wrote: »Bump.
why. Just why. There is no logic in bumping this thread.
Some authors appreciate it, others, not so much. IIRC @Bugzapper doesn't seem to mind (correct me if I'm wrong here).
Re: Should the player die by the infection
To everyone who said no could you guys say why you don't agree on that just to see why
Well... considering when we die in Survival mode, we just simply respawn back at our habitat with minimal fuss, I don't see how dying of Carar infection would be any different... we'd just swim off and pick up where we left off at from earlier. Unless you mean they reach a point where they're constantly dying and respawning every 10 minutes due to extreme Carar infection, then at that point the would just become tedious to play.
In Hardcore mode it would make the game unplayable - you've got X number of days to rush through the storyline, and if you dawdle too long it's a guaranteed loss. In Creative mode it wouldn't even take effect... I don't think that you can even be affected by Carar there, since you don't have to worry about dying in addition to the other progress meters.
Now... if the devs added a mechanic where you were at risk of permanent death (even in Survival mode!) due to the Carar, and had to regularly scavenge for materials and synthesize a basic pathogen to stave off infections (to be clear, this would NOT be a cure - think of it as chemotherapy to help stave off death by cancer, as an example) and you wouldn't be cured until you completed the end game and could build the rocket... then yes... I could get behind that idea. Cuz let's face it, if you're infected with a terminal disease and can't leave the planet, but you can swim around for days building bases and stockpiling stuff with no ill effect, that is somewhat silly.

But if instead you're just talking about "Play the game normally and randomly die some time after you hit the final stage of infection"... then nope, sorry. I can't get behind that idea.

Re: Good things come in threes: News about Xbox One Updates
slow progress does not bother me. TBH I wasn't going to play the next few updates to keep them fresh. and i'm sure anyone would agree that they would rather a game be playable and not just a slideshow and would happily wait longer for that to be achieved.
When I see that a major title is delayed, I'm happy because it means it will be released in a better state than it would be if it was released on time. no one wants another AC Unity.
So take your time. I'll still be here when it's released.
When I see that a major title is delayed, I'm happy because it means it will be released in a better state than it would be if it was released on time. no one wants another AC Unity.
So take your time. I'll still be here when it's released.

Re: POLL- Most Anticipated Rocket Update Feature?
Cutefish. I mean... it's CUTE!