The engine is limited with light. Migrating from one zone with a certain handmapped coloring to another one does not only take the devs a while to tune it, it's also a boundary too hard and less seam… (View Post)
There could be a lot of peaceful solutions for torpedos or decoys:* Illuminating torpedos that light up the dark in front of you. * Or scanning torpedos that do a far range scan of the cave ahead of … (View Post)
Looks like I have to check the leviathans again with experimental. Last time I did this was utterly easy for me: 1. Leviathans against the reinforced diving suit:* Reaper couldn't grab. 3 hits to kil… (View Post)
Usually Cyclops is a trademark of Alterra Corp. and thus a Torgal Corp. Cyclops would not exist. The problem with the Degasi logs are that they want to sound cool with mercenary coming back with capt… (View Post)
Well the Degasi Cyclops is more a minor issue. The telepathic contact was consistent with gameplay when it took place near PCF as Degasi probably didn't come that far, but with surface contact this s… (View Post)