The torpedoes really could be reworked, or at least the hitboxes. Last time I tried to use a torpedo on a reaper at point-blank to get some time to escape the torpedo went through its head to create a vortex somewhere behind it. The only things the torpedoes work on I can outrun from any distance.
Well thanks for inadvertently answering the question I asked three times at least, in between all your preaching of pacifism.....the torpedoes are indeed useless....ok thanks!
I'm not looking for a FPS. Just wanted a way to defend myself. Guess that's not happening because of the Sandy Hook Shooting. I guess I want to kill giant creatures that are trying to eat me because I have Autism, allegedly like the Sandy Hook shooter. Us autistic types are all murderers don't you know?
I actually don't own a gun in real life, and have no plans for obtaining one....unless some type of society ending apocalypse happens. I don't have a problem with using weapons in video games....because it's fake. It's like a catharsis. I actually think violent video games give violent people an outlet for their violence. I don't think violent video games make violent people more violent, it probably makes it more likely that they won't commit violence in the real world because games offer a release in a fake world.
At least that's my opinion as a violent murderer with Autism...
This scenario is why you probably don't want weapons of any kind on any of your distant traveling space ships.
No, that's why you don't be a jackass and massacre primitives. That's colonialisim backfiring, not guns.
I have no idea why you think it is not applicable. I'm saying giving fancy guns to anyone traveling off world might trigger an interstellar war that results in the utter extinction of the entire human race.
For all we know, the part of the planet we landed on might be a giant aquarium. If you go shooting up all the fish that you think are just dumb animals, how do we know someone on the planet won't utterly destroy you in response?
Maybe none of the fish are intelligent. But what if super high tech aliens are offended nonetheless?
This scenario is why you probably don't want weapons of any kind on any of your distant traveling space ships.
No, that's why you don't be a jackass and massacre primitives. That's colonialisim backfiring, not guns.
I have no idea why you think it is not applicable. I'm saying giving fancy guns to anyone traveling off world might trigger an interstellar war that results in the utter extinction of the entire human race.
For all we know, the part of the planet we landed on might be a giant aquarium. If you go shooting up all the fish that you think are just dumb animals, how do we know someone on the planet won't utterly destroy you in response?
Maybe none of the fish are intelligent. But what if super high tech aliens are offended nonetheless?
This seems quite applicable.
Again; "that's why you don't be a jackass and massacre primitives. That's colonialisim backfiring, not guns."
This scenario is why you probably don't want weapons of any kind on any of your distant traveling space ships.
No, that's why you don't be a jackass and massacre primitives. That's colonialisim backfiring, not guns.
I have no idea why you think it is not applicable. I'm saying giving fancy guns to anyone traveling off world might trigger an interstellar war that results in the utter extinction of the entire human race.
For all we know, the part of the planet we landed on might be a giant aquarium. If you go shooting up all the fish that you think are just dumb animals, how do we know someone on the planet won't utterly destroy you in response?
Maybe none of the fish are intelligent. But what if super high tech aliens are offended nonetheless?
This seems quite applicable.
Well, if were talking about incredibly improbable scenarios that cannot realistically be predicted, how about aliens that have a very martial culture and are deeply offended that anyone would meet them without carrying weapons? Your getting into the same realm as getting struck by lightning, having a meteorite land directly on you head, being attacked by a rouge kangaroo, Ect. Sure, for all we know, any of these things could happen, but they're so mind-bogglingly improbable that preparing for them is pointless.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
edited September 2017
The Kharaa don't seem to be very pleased with the invasion of their space. Want to send in the TSF without guns? They'd need to hire a graphics artist as well to change their logo, but that would also be the least of their problems
There could be a lot of peaceful solutions for torpedos or decoys:
Illuminating torpedos that light up the dark in front of you.
Or scanning torpedos that do a far range scan of the cave ahead of you.
Torpedos that attract creatures as advanced decoys.
Vortex torpedos that do actually chain leviathans for some time instead only some fun whirlpool for lesser fish.
Gas torpedos that actually repel leviathans for a while.
We could have a sound shock beacon launched through the Cyclops decoy system, deafening a leviathan for a while to make silent running easier.
...
Lots of peaceful ideas with torpedos having real use. But I get the feeling the devs aren't only scared about lethal weapons, but the general ability of the player to not feel scared and helpless. I mean they could have made the 2 torpedos really useful and peaceful, but did nothing like that and kept them only as fun torpedos. The decoys could have been made more useful and smaller to carry too, but nothing happened.
So torpedos are just for toying around and decoys a bit too.
TL;DR:
It's not that there aren't lethal weapons, but that all weapon-tools are made rather useless, even if peaceful. The stasis rifle and Seamoth shock might be the only real good useful non lethal tools at all.
Another bad thing is that you can still kill leviathans at all. Instead blocking it, it's made a tedious job. Like a bad game's bossfight lasting 3 hours, because the devs wanted it to be not easy.
If the game wants real pacifism it should offer different kind of effective peaceful solutions:
Silent running (ok), Stasis (ok), Shocking (ok), Deafening / Blinding (no), Repelling (ineffective), Luring (ineffective), Trapping (ineffective), ...
The Kharaa don't seem to be very pleased with the invasion of their space. Want to send in the TSF without guns? They'd need to hire a graphics artist as well to change their logo
Cool cross game reference. Even if this epitomizes inapplicable references.
The Kharaa don't seem to be very pleased with the invasion of their space. Want to send in the TSF without guns? They'd need to hire a graphics artist as well to change their logo
Cool cross game reference. Even if this epitomizes inapplicable references.
The government that send in the Aurora is part of the 37 Trans-Gov powers though. So they countenance the existence of the TSF, which includes the usage of armaments. Under strict rules of the Charter, signed by all Trans-Gov powers. Now of course their own space missions has certain laws/rules against the use of guns because of what happened on Obraxis Prime. But their government did agree to arm this small military force (which is more like a mercenary unit). And it's a good thing to, because the Kharaa are also fighting for their survival and they don't play nice with us humans...
So all this hippy pacifist crap is kinda hypocritical to some extent
Extremist pacifisim is always hypocritcal. I recall a lovely futurama joke where the punchline was to have the pacifist saying "shunning acts of violence is itself an act of violence, and so must be shunned!"
And the "obraxis prime" thing is stupid and poorly written, and makes about as much sense as "after someone choked to death on the food in the survival kits, we decided not to leave any food in lifepods, to make sure that never happens again!"
It's not a mining vessel either. It's only purpose was to build that phasegate.
Oh oki, well my information is out of date it seems. Initially it was a terraformer, which then was changed to a planetary mining ship. To go back to being a terraformer and eventually become a long range transport ship, them devs are playing ping pong yo o/
Comments
Stasis torpedoes would be rather useful as well.
I'm not looking for a FPS. Just wanted a way to defend myself. Guess that's not happening because of the Sandy Hook Shooting. I guess I want to kill giant creatures that are trying to eat me because I have Autism, allegedly like the Sandy Hook shooter. Us autistic types are all murderers don't you know?
I actually don't own a gun in real life, and have no plans for obtaining one....unless some type of society ending apocalypse happens. I don't have a problem with using weapons in video games....because it's fake. It's like a catharsis. I actually think violent video games give violent people an outlet for their violence. I don't think violent video games make violent people more violent, it probably makes it more likely that they won't commit violence in the real world because games offer a release in a fake world.
At least that's my opinion as a violent murderer with Autism...
I have no idea why you think it is not applicable. I'm saying giving fancy guns to anyone traveling off world might trigger an interstellar war that results in the utter extinction of the entire human race.
For all we know, the part of the planet we landed on might be a giant aquarium. If you go shooting up all the fish that you think are just dumb animals, how do we know someone on the planet won't utterly destroy you in response?
Maybe none of the fish are intelligent. But what if super high tech aliens are offended nonetheless?
This seems quite applicable.
Again; "that's why you don't be a jackass and massacre primitives. That's colonialisim backfiring, not guns."
Well, if were talking about incredibly improbable scenarios that cannot realistically be predicted, how about aliens that have a very martial culture and are deeply offended that anyone would meet them without carrying weapons? Your getting into the same realm as getting struck by lightning, having a meteorite land directly on you head, being attacked by a rouge kangaroo, Ect. Sure, for all we know, any of these things could happen, but they're so mind-bogglingly improbable that preparing for them is pointless.
Lots of peaceful ideas with torpedos having real use. But I get the feeling the devs aren't only scared about lethal weapons, but the general ability of the player to not feel scared and helpless. I mean they could have made the 2 torpedos really useful and peaceful, but did nothing like that and kept them only as fun torpedos. The decoys could have been made more useful and smaller to carry too, but nothing happened.
So torpedos are just for toying around and decoys a bit too.
TL;DR:
It's not that there aren't lethal weapons, but that all weapon-tools are made rather useless, even if peaceful. The stasis rifle and Seamoth shock might be the only real good useful non lethal tools at all.
Another bad thing is that you can still kill leviathans at all. Instead blocking it, it's made a tedious job. Like a bad game's bossfight lasting 3 hours, because the devs wanted it to be not easy.
If the game wants real pacifism it should offer different kind of effective peaceful solutions:
Silent running (ok), Stasis (ok), Shocking (ok), Deafening / Blinding (no), Repelling (ineffective), Luring (ineffective), Trapping (ineffective), ...
Cool cross game reference. Even if this epitomizes inapplicable references.
The government that send in the Aurora is part of the 37 Trans-Gov powers though. So they countenance the existence of the TSF, which includes the usage of armaments. Under strict rules of the Charter, signed by all Trans-Gov powers. Now of course their own space missions has certain laws/rules against the use of guns because of what happened on Obraxis Prime. But their government did agree to arm this small military force (which is more like a mercenary unit). And it's a good thing to, because the Kharaa are also fighting for their survival and they don't play nice with us humans...
So all this hippy pacifist crap is kinda hypocritical to some extent
And the "obraxis prime" thing is stupid and poorly written, and makes about as much sense as "after someone choked to death on the food in the survival kits, we decided not to leave any food in lifepods, to make sure that never happens again!"
Oh oki, well my information is out of date it seems. Initially it was a terraformer, which then was changed to a planetary mining ship. To go back to being a terraformer and eventually become a long range transport ship, them devs are playing ping pong yo o/