Squeal_Like_A_Pig · Janitor
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This issue should be fixed in the upcoming bug fix update (should be releasing tomorrow)
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(Quote) I just had to chime in here that this is a great post. Extremely well articulated, and with a lot of great food for thought questions. Not to disregard all the other posts in this thread of course, there's some good discussion and oppos…
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The seaglide does not take 6 minutes. Currently the time is set at 210 seconds.
You can see all the crafting times here (the numbers are in seconds) :
{ TechType.Knife, 3f },
{ TechType.Fins, 3f },
{ … -
Sulphur was removed from the required ingredients from the items you mentioned above. It was never placed in the world to start with, and we've changed the recipes to require something different. In the future we are still likely going to add sulp…
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A "No Weapon" stance means we do not want to add items to the game the sole purpose of which is to kill.
We DO want to allow for player creativity, and if they find ways of using the existing tools to kill creatures, that's one thing. B… -
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Yes. -
Yup. The next update should fix this.
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You're welcome. Glad you are enjoying the game.
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Sorry to hear that, Kellise, but totally understandable, and in fact, we suggest it. Early Access is not for everyone, and it can certainly be frustrating for some players to have to deal with all the game breaking bugs, lack of content, and dramat…
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As Obraxis stated, we are hard at work on getting an Xbox specific update out that will fix many of the big issues people are reporting. Meanwhile, we are also working very hard on the next BIG content update, which will be for both Xbox and PC. S…
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All the gray safe boxes will be replaced with actual models.
In some cases there are multiple fragments that all are different damaged parts of the model, such as how the Seamoth and Cyclops are done currently. And these reactor fragmen… -
I'm definitely curious about ABZU. Looks interesting and I do like the style they are going for. (Quote) Agreed. I am jealous of their fish schools, they really do look impressive.
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We definitely have been planning to remove many of the blueprints the player currently starts the game with, for quite some time. Indeed it could make the game much harder for new players, so we'll need to be cautious, but at the same time we know …
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(Quote) Well, since you asked so nicely and respectfully...
We are hard at work on fixing up as many of the issues that we've seen listed. Quite a few bugs have been squashed already, and we are hoping to kick a build off for certifi… -
Thanks for all the feedback. We have compiled a large list of all the bugs reported on the forums, and are also verifying them ourselves, and we'll be working hard on fixes for the most game breaking ones. Not ETA on when the next update will be, bu…
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Thanks. We have compiled a large list of all the bugs reported on the forums, and are also verifying them ourselves, and we'll be working hard on fixes for the most game breaking ones. Not ETA on when the next update will be, but hopefully we can …
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(Quote) Right, that sounds like you have the falling to the sea floor bug, and it's showing the radiation suit, which is white and has a screen on the chest and a collar around the neck area for the helmet to attach to.
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(Quote) Can you explain what this bug means? The Exosuit isn't released yet.
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(Quote) Not sure how to answer that question. I am an artist (my role is actually Art Director) and I am a developer.
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(Quote) The Cyclops definitely has lights, both exterior and interior. Have you tried using the little panel near one of the computer terminals in the control room that has 2 light icons on it? By clicking on those you can turn the exterior lig…
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(Quote) We only had time to address the save/load issue.
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Hot fix should be out now, and seems to have addressed the save/load issues that people were having. We are aware of some annoying audio bugs, however, and will be working to to fix them ASAP.
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Ok, I'm going to go ahead and close this thread. There's so many other threads right now where people are all asking the same questions, and since the update is already out I don't think we need to continue a thread that is asking when it will be r…
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Glad to hear the hot fix is out already and that it fixes the save/load issues. It won't address the sound issues, as we didn't encounter those on our end, and were not aware of them in time to get them addressed for the hot fix, since we needed to…
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We just got word from Microsoft that the hot fix passed cert and should be going live.
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We just got word from Microsoft that the hot fix passed cert and should be going live.
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(Quote) This update did in fact go through the certification process and passed.
Regarding the save files, we are pretty sure the files themselves weren't touched, it's just that the main menu is not currently displaying them.
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We are hoping to actually be able to increase the view distance in the Lava Zone biome, which is possible since it is so sparse. Possibly we can do it for Lost River, as well. We'll probably do some tests.
It is unlikely we'll be able … -
(Quote) Hmm, sorry, this is the first I'm hearing of that issue. We'd certainly like to hear from anyone else who may be experiencing this problem as well, but there's no reason that Jellyshrooms and giant floaters would have gone missing with t…
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(Quote) Glad to hear it