Splicer
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Comments
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I PM'd you the details.
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(Quote) I did at that. Consider my comment redacted.
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(Quote) If it's just going to be a plain hit or miss then widening the 75 cone is a no brainer. the question is whether or not it needs to be regressed to fully just hit or miss (spoiler: It doesn't).
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(Quote) Yes, having an overall narrower cone is absolutely awesome.
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(Quote) Skulk bite.
e: To clarify, the complete removal of graduated bites, as opposed to (for example) scaling it down to two possible results instead of three. -
(Quote) Except that the way the teeth work has been regressed to an earlier, less good version.
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(Quote) That this guy has not read or participated in said thread kind of backs up his point more than yours.
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(Quote) What if glancing bites were reduced to just two possible results, the 75 and the 25 (or 30 or something)? Would that simplify things sufficiently? With only three options (miss (0), hit (75), glance (30)) it would be easier to implement o…
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(Quote) I have never met anyone* who, once they were told how skulk bites worked, responded to the mechanic any way other than positively. If the criteria for removing mechanics is "confusing unless explained", regardless of other considerations,…
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(Quote) I'm not arguing against complexity, I'm arguing against widening the skill gap between different tiers of skill on a combat level. Specifically, my horse in this race is the reverting of the Skulk bite cone to the old, broken model. The c…
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(Quote) Yes. If they stick around long enough. But they're not, are they? What's the retention rate on new players to this game? Not good.
There's a lot of selection bias going on here. While it's not what "the community" wants to hea… -
(Quote) Weird, because all the casual players I've spoken to (me and my immediate circle of friends) really, really like the graduated cone.
Well, liked. Because I'm the only one who still plays. Because they got sick of the teamstack… -
(Quote) I'm not talking about rookies, I'm talking about casual players. Players who don't have the free time required to get "good". I played through the old tiny 75 bite cone and the old giant 75 bite cone. The former drastically increased the …
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I think removing the graduated bite cone is a mistake. You're not going to get many unskilled players on the BT servers, so you've probably not gotten much accurate feedback on how the less-skilled players will be impacted by losing the 25 and some …
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(Quote) The skulk bite cone is pretty much the best casual player mechanic implemented for the game so far. Note I said casual player, not newbie. A casual player is someone who has played enough to know the rules but doesn't have enough time to…
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