ResolutionBlaze
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It concerns me, because it seems the team is more concerned about making a linear path in order to tell a story rather than allow exploration and naturally let the player discover the story.
We already have many things forcing us along t… -
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I had a hundred and fifty seven notifications. Sorry I didn't see my tags. -
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This is deeply troubling.
I haven't hopped on Subnautica in a bit, but the Sea Glide was a HUGE part of travel.
Deeply troubling indeed. -
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It seems we are too deep into development to consider alternative means of difficulty.
Adding dangers, creating more resource exhaustion, make it feel less automated... balancing difficulty should be a big priority.
I sense heresy.I'll post when I get home from school.Any Reaper.
I have megalohydrothalassophobia, going alongside thalassophobia and all the other natural phobias that go along with the sea.
I'm not just scared of the ocean and of the unknown... I'm scared of the BIG things. …(Quote)
Update on the Bonecruncher situation:
All attempts to come back into contact with Bonecruncher has failed.
Warpers were unable to infiltrate the territory and find Bonecruncher. Our efforts have also failed…(Quote)
Negative; Bonecruncher was not located in the prison. He seems to be crawling about and hiding. Capturing territory would secure his rescue as we can help secure the area and search.
The only thing I would really want is to make sure the Cyclopes can't just be taken wherever it pleases without consequences. Since it's practically a mobile base, it needs limitations so that the experience of survival is still there (which I thin…It's not.
Sorry, but Subnautica is not my top five. It's not even my top ten.
That doesn't mean I don't enjoy it. I just enjoy other games far more.(Quote)
Size makes little difference. The Boneshark has evolved with a thick armor that makes it defensive against creatures like the Reaper or other Bonesharks. I wouldn't doubt that being hit by a few of those could leave some dents.The Devorandum Confederacy has been silent as of late.
We've been focusing our efforts into sneaking into enemy territory in order to find our former leader, Bonecruncher.
Our efforts have been successful.
Infiltr…(Quote)
Pretend that didn't happen.(Quote)
Yes.
More creepy crawlies.
Getting flashbacks to the SOMA underwater spider cave.While I think it's pointless to complain on the forum about something that has been confirmed from the very beginning to NOT be in the game...
I don't think we should give the devs too much leeway to the point where it turns into absolut…Currently nothing but your own incompetence can damage the Cyclops. Thankfully they are changing that so you don't have an invulnerable mobile base. You actually have to play a bit smart.
Bigger thing = Bigger target. Reapers are no d…(Quote)
I place one Stalker at IG.
Make sure they form a Reaper.
I make no more moves.(Quote)
Yes. Reinforce the front line I'll reinforce the back and push forward.I place one stalker at IG
I make no moves or attacks.
Jamezorg, reinforce behind us.(Quote)
I need this Leviathan in my ranks.(Quote)
You don't want the Devs to balance a game?
Balance is a necessity for any polished game with gameplay…(Quote)
Again, it's the devs job to balance and fix a game.
"There's exploits in the game? Just don't use them."
No. You fix your damn game. It is player handholding. That should not be a consistent thing occurr…I'd probably be less hostile if this were a live discussion so I don't have to type paragraphs at a time to explain myself again and again.
When I say difficulty, I don't mean make the game harder.
I want the game to remain c…(Quote)
Simply because people disagree with an unpopular opinion doesn't make me a troll nor does it make me dense. How can I take anything you say seriously if you're openly willing to say something so fallacious and moronic?
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We want Subnautica to pick it's damn poison. I could care less if it were survival. Maybe it would be a good thing if it weren't. Who knows: the team is trying to be an exploration-adventure-survival with the survival element ki…Learn about Reaper abuse in a Devorandum Community Center near you.(Quote)
"We shouldn't have survival elements because that'd make it a survival game."
That's the whole point. This game isnt a unique survival game. It's a bad survival game. It's difficult the first couple hours, then you c…(Quote)
It SUPPOSED to have a difficulty gap?
It's SUPPOSED to be difficult the first half and easy the second?
What? There's nothing to say here: do you understand how games work?
This isn't a feature …(Quote)
Considering the launch is supposed to be May 2017, I'd say there is reason for concern.
Gee golly gosh, a legitimate criticism. Better whip out my "early access" argument and call it a day!