MasterBat
Reactions
Comments
-
(Quote)
Wow, it's like every counter argument has something to do with attacking the person and calling his criticisms as 'threats' nonsensical arguments that have nothing to do with the subject of the matter (which is stacked teams killin… -
(Quote)
Ah, I remember you. The guy who complains about fades being tanky and when I presented an argument up he completely pussied out and said "well you have an amazing 65 hrs therefore ur argument is invalid."
After checking your … -
Yep, sorry for the rant though.
I'm just pointing out that if there is any reason for a player count decline, the community is part of what's contributing to it. Also, I've played many stacked games and I'll tell you that many of these p… -
(Quote)
I think that's the problem. Most 'pro players' are VERY rude and unwelcoming. When I command and tell people to split there's always this one guy doing his own thing and killing everything by himself, then bitches about not getting… -
I personally think the reason a lot of rookies quit is because it requires a lot of teamwork and coordination. Hell, even getting in one bite before dying can be considered teamwork, and then relaying that info to other skulks nearby. Not only that,…
-
Well, I've played a small match and I can say this: Marine Strafe jump is based purely on anticipating your next bite, so the best counter would be to anticipate his jump and where he'll land. Once he lands you can jump (or walljump) and bite him. I…
-
Sounds interesting! I want to know what the dev's thoughts are on this.
-
About people saying strafejump requires no skill... I've actually encountered someone willing to teach strafe jump and explained the basics to me. No, his name will not be mentioned in Strafe Jump Needs To Go! Comment by MasterBat October 2013
-
That marine who killed you as an onos in a 1v1 must be really proud...
-
(Quote)
Those who don't get out ALIVE! should be in the, "In memory of" list in the credits after the match. I am imagining it almost like the way a Left 4 Dead game ends, with credits listing player's stats. Would be really cool if UWE di… -
Well, from what I know, there are only nine devs in the crew (correct me if im wrong). So yeah, maybe they shouldn't put deadlines on anything.
The best advice I can give the devs is to not rush, no pressure! Take your time.
… -
If you don't vote, it's really your fault. When people want to reset a game because of a troll comm, or anything similar, they should get the vote if they have the majority.
-
The problem with green servers is that pros still enter them and stomp. I don't exactly enjoy it when our entire team gets wiped out by one dude and is the sole reason we are losing. Not due to strategy or tactics. If you're really good at the game,…
-
The tutorial system is laughable. It introduces you to absolutely nothing in the game. However, I was never a fan of tutorials.
The best tutorial out there is on youtube and even those videos are outdated by now. It seems the game has ch… -
My only problem with strafejumping is that the Alien vision is kind of frustrating and it's hard to aim up close. People here seem to complain about not getting kills, but they seem to miss the point.
-
I've commed several times and I've got about 60hrs on the game. I knew a bit of what I am doing most of the time, and it doesn't take very long until you know what you need to build and what the tech trees (only because what other players tell you o…